Player Matchup

Da Ji
Da Ji
AayarR1
Da Ji
Level 89
God Stats
0W - 4L
1,236 SR
Queue Stats
297W - 248L
1,579 Elo+
Party 4
Nike
Nike
Daiquiirii
Nike
Level 105
God Stats
0W - 3L
1,273 SR
Queue Stats
166W - 66L
1,680 Elo+
Party 2
Rama
Rama
Kаlluto
Rama
Level 49
God Stats
11W - 4L
1,814 SR
Queue Stats
290W - 109L
1,794 Elo+
Party 2
Tiamat
Tiamat
Ramcor729
Tiamat
Level 126
God Stats
11W - 5L
1,546 SR
Queue Stats
91W - 68L
1,502 Elo+
Solo
Discordia
Discordia
xPaynee
Discordia
Level 77
God Stats
5W - 5L
1,580 SR
Queue Stats
297W - 238L
1,577 Elo+
Party 4
Team Averages
Level 89
1,490 SR
1,626 Elo+

VS

Team Averages
Level 81
1,805 SR
1,718 Elo+
Erlang Shen
Erlang Shen
AMQueueTroll
Erlang Shen
Level 44
God Stats
2W - 1L
1,785 SR
Queue Stats
40W - 8L
1,955 Elo+
Party 1
Anubis
Anubis
Hеntai
Anubis
Level 5
God Stats
3W - 2L
1,779 SR
Queue Stats
80W - 21L
1,846 Elo+
Party 1
Kali
Kali
Kihdel
Kali
Level 134
God Stats
4W - 0L
1,863 SR
Queue Stats
74W - 60L
1,649 Elo+
Party 3
Osiris
Osiris
LEGIQN
Osiris
Level 160
God Stats
4W - 1L
1,859 SR
Queue Stats
409W - 221L
1,704 Elo+
Party 1
Izanami
Izanami
YaYioP
Izanami
Level 61
God Stats
4W - 0L
1,740 SR
Queue Stats
22W - 26L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AayarR1
Da Ji
9
4 / 5 / 5
5,862
586
4,924
8,157
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 4 / 4
5,581
558
3,423
9,333
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
10
2 / 4 / 1
5,903
590
3,532
5,722
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Ramcor729
Tiamat
7
0 / 7 / 2
4,894
489
1,929
7,008
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
xPaynee
Discordia
10
2 / 5 / 4
6,343
634
3,332
5,352
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AMQueueTroll
Erlang Shen
10
2 / 1 / 9
6,385
639
4,184
7,997
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Hеntai
Anubis
12
5 / 4 / 8
7,106
711
6,524
7,174
4,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
Kihdel
Kali
11
9 / 1 / 3
7,482
748
5,815
9,723
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
LEGIQN
Osiris
11
7 / 2 / 0
6,798
680
7,077
7,303
7,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
YaYioP
Izanami
10
2 / 2 / 3
5,741
574
3,098
4,290
961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
10
Kills
25
25
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AMQueueTroll
Erlang Shen
2
1
9
6.5
L
Da Ji
AayarR1
Da Ji
4
5
5
1.3
L
2
4
4
1
W
Anubis
Hеntai
Anubis
5
4
8
2.25
W
Kali
Kihdel
Kali
9
1
3
10.5
L
Rama
2
4
1
0.63
W
Osiris
LEGIQN
Osiris
7
2
0
3.5
L
Tiamat
Ramcor729
Tiamat
0
7
2
0.14
W
Izanami
YaYioP
Izanami
2
2
3
1.75
L
Discordia
xPaynee
Discordia
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,140
Damage
26,698
35,572
Taken
36,487
11,363
Mitigated
20,244
6,444
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AMQueueTroll
Erlang Shen
4,184
1,958
220
4,015
7,997
3,738
0
963
6,986
0
28,673
L
Da Ji
AayarR1
Da Ji
4,924
1,450
0
1,376
8,157
2,751
0
2,915
5,242
0
22,011
L
3,423
531
0
1,556
9,333
3,480
0
1,613
7,720
0
14,108
W
Anubis
Hеntai
Anubis
6,524
718
0
2,575
7,174
4,162
372
1,008
6,064
37,924
0
W
Kali
Kihdel
Kali
5,815
2,483
0
6,036
9,723
4,098
600
1,218
8,351
0
33,111
L
Rama
3,532
2,938
0
990
5,722
1,175
0
1,142
4,580
0
34,582
W
Osiris
LEGIQN
Osiris
7,077
1,878
0
2,050
7,303
7,285
270
1,615
5,535
7,694
28,882
L
Tiamat
Ramcor729
Tiamat
1,929
608
0
1,562
7,008
2,748
0
721
6,287
19,486
0
W
Izanami
YaYioP
Izanami
3,098
2,148
0
1,043
4,290
961
575
0
4,290
0
35,441
L
Discordia
xPaynee
Discordia
3,332
293
0
960
5,352
1,209
0
1,141
4,211
27,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,583
Gold Earned
33,512
253
Minions Killed
364
0
Camps Cleared
0
939,661
Distance Traveled
1,022,526
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,385
639
62
6
0
210,407
4
L
Da Ji
5,862
586
41
4
0
191,935
3
L
Nike
5,581
558
15
2
0
217,814
2
W
Anubis
7,106
711
76
8
0
182,115
1
W
Kali
7,482
748
60
6
0
226,127
1
L
Rama
5,903
590
83
8
0
177,991
2
W
Osiris
6,798
680
89
9
0
201,478
2
L
Tiamat
4,894
489
43
4
0
180,704
4
W
Izanami
5,741
574
77
8
0
202,399
6
L
Discordia
6,343
634
71
7
0
171,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role