Player Matchup

Fenrir
Fenrir
RogerIsDed
Fenrir
Level 18
God Stats
2W - 4L
1,383 SR
Queue Stats
14W - 8L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
Swiftscar
Nu Wa
Level 128
God Stats
2W - 1L
1,565 SR
Queue Stats
119W - 82L
1,643 Elo+
Party 1
Chernobog
Chernobog
geneCloverÙwÚ
Chernobog
Level 141
God Stats
1W - 2L
1,521 SR
Queue Stats
256W - 174L
1,617 Elo+
Party 1
Team Averages
Level 96
1,490 SR
1,651 Elo+

VS

Team Averages
Level 97
1,544 SR
1,484 Elo+
Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JohaniQ
Sol
Level 67
God Stats
1W - 0L
1,564 SR
Queue Stats
12W - 11L
1,506 Elo+
Party 2
Mulan
Mulan
Romanda1
Mulan
Level 142
God Stats
1W - 0L
1,567 SR
Queue Stats
21W - 17L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RogerIsDed
Fenrir
13
2 / 11 / 15
10,086
720
10,288
16,428
11,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Swiftscar
Nu Wa
15
6 / 6 / 11
10,824
773
15,123
14,480
5,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
geneCloverÙwÚ
Chernobog
16
15 / 7 / 6
12,239
874
17,212
15,867
6,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
11 / 9 / 12
12,810
915
14,293
19,206
16,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
4 / 8 / 14
10,861
776
14,001
13,015
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Romanda1
Mulan
14
9 / 6 / 9
11,647
832
10,555
17,101
14,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
59
23
Kills
24
24
Deaths
23
32
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
9
12
1.89
W
Sol
4
8
14
1.38
L
Fenrir
RogerIsDed
Fenrir
2
11
15
0.86
W
Mulan
Romanda1
Mulan
9
6
9
2.25
L
Nu Wa
Swiftscar
Nu Wa
6
6
11
1.92
L
Chernobog
geneCloverÙwÚ
Chernobog
15
7
6
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,623
Damage
38,849
46,775
Taken
49,322
23,335
Mitigated
36,618
5,403
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,293
5,851
792
4,028
19,206
16,239
548
6,789
12,417
0
31,570
W
Sol
14,001
4,966
0
2,459
13,015
5,643
2,128
3,526
9,489
36,692
3,485
L
Fenrir
RogerIsDed
Fenrir
10,288
1,788
0
715
16,428
11,262
102
3,729
12,699
0
17,791
W
Mulan
Romanda1
Mulan
10,555
1,355
0
366
17,101
14,736
283
5,299
11,802
0
28,732
L
Nu Wa
Swiftscar
Nu Wa
15,123
3,265
209
2,532
14,480
5,175
60
4,453
10,027
37,711
0
L
Chernobog
geneCloverÙwÚ
Chernobog
17,212
10,278
0
1,947
15,867
6,898
1,851
4,262
11,605
0
46,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
35,318
109
Minions Killed
120
7
Camps Cleared
5
700,072
Distance Traveled
707,641
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,810
915
34
2
4
240,956
1
W
Sol
10,861
776
48
3
0
220,713
0
L
Fenrir
10,086
720
12
1
1
250,691
1
W
Mulan
11,647
832
38
3
1
245,972
4
L
Nu Wa
10,824
773
41
3
3
213,319
1
L
Chernobog
12,239
874
56
4
3
236,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role