Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DrPoggy
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,533 Elo+
Party 1
Bacchus
Bacchus
Protein-Farts-
Bacchus
Level 140
God Stats
1W - 0L
1,693 SR
Queue Stats
12W - 8L
1,512 Elo+
Party 1
Izanami
Izanami
codeshadi
Izanami
Level 66
God Stats
2W - 0L
1,717 SR
Queue Stats
6W - 4L
1,457 Elo+
Party 1
Ymir
Ymir
jwho13
Ymir
Level 67
God Stats
1W - 0L
1,608 SR
Queue Stats
5W - 4L
1,373 Elo+
Party 1
Team Averages
Level 84
1,604 SR
1,475 Elo+

VS

Team Averages
Level 111
1,620 SR
1,509 Elo+
Mulan
Mulan
Cappin51
Mulan
Level 125
God Stats
2W - 3L
1,846 SR
Queue Stats
520W - 529L
1,469 Elo+
Solo
Da Ji
Da Ji
Kenpachi_BLT_
Da Ji
Level 123
God Stats
0W - 1L
1,722 SR
Queue Stats
41W - 34L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
KiraVibes
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Eset
Eset
RewhX
Eset
Level 149
God Stats
0W - 1L
1,540 SR
Queue Stats
27W - 13L
1,584 Elo+
Party 2
Bellona
Bellona
Untouchable_BLT_
Bellona
Level 135
God Stats
1W - 1L
1,493 SR
Queue Stats
39W - 44L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
7 / 4 / 12
8,532
948
7,577
11,134
9,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
DrPoggy
Kukulkan
15
5 / 1 / 11
8,844
983
10,665
6,202
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 17
8,352
928
6,981
8,799
11,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
codeshadi
Izanami
16
6 / 1 / 14
9,222
1,025
12,166
8,596
4,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
jwho13
Ymir
14
1 / 1 / 19
8,803
978
3,419
7,824
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cappin51
Mulan
12
2 / 3 / 3
7,171
797
3,270
9,379
7,615
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 1
7,837
871
6,151
7,652
3,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
KiraVibes
Gilgamesh
11
1 / 5 / 5
6,922
769
3,339
11,977
11,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
RewhX
Eset
14
1 / 5 / 4
7,549
839
9,465
7,232
2,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 6
6,519
724
3,064
10,688
10,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
22
Kills
8
9
Deaths
22
73
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
4
12
3.25
L
Mulan
Cappin51
Mulan
2
3
3
1.17
W
Kukulkan
DrPoggy
Kukulkan
5
1
11
10.5
L
4
4
1
1.13
L
Gilgamesh
KiraVibes
Gilgamesh
1
5
5
0.7
W
3
2
17
5.75
L
Eset
RewhX
Eset
1
5
4
0.6
L
0
5
6
0.6
W
Izanami
codeshadi
Izanami
6
1
14
13
W
Ymir
jwho13
Ymir
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,808
Damage
25,289
42,555
Taken
46,928
36,881
Mitigated
35,783
19,828
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,577
1,494
849
2,245
11,134
9,898
40
2,067
9,009
0
10,538
L
Mulan
Cappin51
Mulan
3,270
424
1,144
1,066
9,379
7,615
0
3,174
6,123
0
8,115
W
Kukulkan
DrPoggy
Kukulkan
10,665
605
2,431
2,708
6,202
3,117
981
1,133
5,017
27,229
0
L
6,151
517
326
861
7,652
3,487
0
4,974
2,538
0
12,510
L
Gilgamesh
KiraVibes
Gilgamesh
3,339
637
0
517
11,977
11,716
0
4,511
7,324
0
6,209
W
6,981
708
1,695
1,633
8,799
11,253
201
2,648
5,988
12,663
0
L
Eset
RewhX
Eset
9,465
700
721
1,064
7,232
2,857
0
3,284
3,775
28,404
0
L
3,064
430
630
796
10,688
10,108
0
4,406
6,103
0
7,436
W
Izanami
codeshadi
Izanami
12,166
8,399
1,446
3,512
8,596
4,155
2,333
1,468
7,052
0
31,051
W
Ymir
jwho13
Ymir
3,419
459
1,331
1,978
7,824
8,458
612
1,690
6,024
10,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
35,998
103
Minions Killed
71
0
Camps Cleared
0
893,686
Distance Traveled
700,316
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,532
948
5
1
0
192,914
0
L
Mulan
7,171
797
5
1
0
134,853
4
W
Kukulkan
8,844
983
41
5
0
162,963
1
L
Da Ji
7,837
871
20
2
0
127,605
0
L
Gilgamesh
6,922
769
6
1
0
112,775
0
W
Bacchus
8,352
928
11
1
0
189,426
0
L
Eset
7,549
839
35
4
0
171,935
1
L
Bellona
6,519
724
5
1
0
153,148
0
W
Izanami
9,222
1,025
39
4
0
165,357
1
W
Ymir
8,803
978
7
1
0
183,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role