Player Matchup

Gilgamesh
Gilgamesh
Gold II
Cornlovingg
Gilgamesh
Gold II
Level 78
God Stats
1W - 1L
1,625 SR
Queue Stats
11W - 9L
1,725 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
MeekoBombay
Kuzenbo
Silver I
Level 157
God Stats
3W - 2L
1,245 SR
Queue Stats
13W - 6L
1,652 MMR
Solo
Neith
Neith
Platinum V
MrManic_
Neith
Platinum V
Level 74
God Stats
17W - 29L
1,412 SR
Queue Stats
44W - 57L
1,672 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,427 SR
1,683 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,619 SR
1,785 MMR
Cerberus
Cerberus
Gold V
PorSuPollo_
Cerberus
Gold V
Level 146
God Stats
4W - 3L
1,737 SR
Queue Stats
27W - 29L
1,630 MMR
Solo
Hercules
Hercules
Platinum V
lBones o
Hercules
Platinum V
Level 157
God Stats
3W - 7L
1,494 SR
Queue Stats
111W - 112L
1,811 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
lMiiRRorz il
Morgan Le Fay
Platinum IV
Level 159
God Stats
4W - 9L
1,626 SR
Queue Stats
115W - 114L
1,913 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cornlovingg
Gilgamesh
15
2 / 4 / 18
12,103
672
14,006
18,529
18,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
MeekoBombay
Kuzenbo
17
14 / 1 / 7
13,477
749
21,488
20,793
24,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
MrManic_
Neith
16
6 / 2 / 11
12,490
694
18,215
14,007
4,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioAphroditeOdinCthulhuGeb

VS

Bans
ScyllaAthenaPoseidonCabrakanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PorSuPollo_
Cerberus
12
1 / 7 / 4
9,743
541
8,408
15,452
16,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
lBones o
Hercules
15
2 / 10 / 3
11,137
619
11,433
29,037
31,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Morgan Le Fay
lMiiRRorz il
Morgan Le Fay
15
4 / 6 / 3
11,427
635
14,896
19,831
13,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
22
Kills
7
7
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cornlovingg
Gilgamesh
2
4
18
2.75
W
Kuzenbo
MeekoBombay
Kuzenbo
14
1
7
17.5
W
Neith
MrManic_
Neith
6
2
11
5.75
L
Cerberus
PorSuPollo_
Cerberus
1
7
4
0.43
L
Hercules
lBones o
Hercules
2
10
3
0.35
L
Morgan Le Fay
lMiiRRorz il
Morgan Le Fay
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,709
Damage
34,737
53,329
Taken
64,320
47,043
Mitigated
60,764
12,754
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cornlovingg
Gilgamesh
14,006
3,615
0
2,634
18,529
18,146
677
7,693
9,642
0
50,418
W
Kuzenbo
MeekoBombay
Kuzenbo
21,488
5,648
0
5,225
20,793
24,578
287
6,861
11,407
36,407
0
W
Neith
MrManic_
Neith
18,215
7,723
0
4,895
14,007
4,319
2,440
8,066
5,412
0
69,406
L
Cerberus
PorSuPollo_
Cerberus
8,408
344
0
2,419
15,452
16,467
0
5,263
9,657
21,200
0
L
Hercules
lBones o
Hercules
11,433
2,937
0
9,272
29,037
31,094
279
7,095
21,129
0
34,614
L
Morgan Le Fay
lMiiRRorz il
Morgan Le Fay
14,896
874
0
3,894
19,831
13,203
0
7,200
11,864
60,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
32,307
179
Minions Killed
180
12
Camps Cleared
2
971,526
Distance Traveled
862,919
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,103
672
52
3
6
316,989
3
W
Kuzenbo
13,477
749
31
2
2
341,327
2
W
Neith
12,490
694
96
5
4
313,210
1
L
Cerberus
9,743
541
38
2
1
252,064
2
L
Hercules
11,137
619
62
3
0
300,313
2
L
Morgan Le Fay
11,427
635
80
4
1
310,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role