Player Matchup

Thor
Thor
CorkTheWineing
Thor
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 38L
1,262 Elo+
Solo
Cupid
Cupid
CrypticFreze
Cupid
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
117W - 131L
1,475 Elo+
Solo
Sol
Sol
HonestAbraham
Sol
Level 28
God Stats
19W - 9L
1,745 SR
Queue Stats
110W - 112L
1,527 Elo+
Solo
Mulan
Mulan
ProjectDerpy
Mulan
Level 16
God Stats
2W - 3L
1,746 SR
Queue Stats
13W - 11L
1,529 Elo+
Party 1
Geb
Geb
beastmodedominic
Geb
Level 16
God Stats
1W - 2L
1,692 SR
Queue Stats
13W - 13L
1,529 Elo+
Party 1
Team Averages
Level 23
1,689 SR
1,464 Elo+

VS

Team Averages
Level 15
1,493 SR
1,519 Elo+
Bacchus
Bacchus
BrandNewToSmite
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,740 Elo+
Party 2
Set
Set
Destlex
Set
Level 26
God Stats
2W - 4L
1,335 SR
Queue Stats
58W - 72L
1,404 Elo+
Solo
Ullr
Ullr
RIPConquestMap
Ullr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Redbarron591990
Cabrakan
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
385W - 437L
1,468 Elo+
Solo
Anubis
Anubis
monsterd99
Anubis
Level 26
God Stats
20W - 13L
1,628 SR
Queue Stats
80W - 65L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
6,034
549
3,466
5,477
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 5 / 0
4,473
407
826
5,164
982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 2 / 1
7,007
637
6,782
7,268
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 3
4,987
453
3,419
6,553
2,948
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 0
4,553
414
1,276
7,435
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 7
7,108
646
5,784
4,695
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
9
0 / 3 / 1
5,547
504
1,365
6,834
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 0 / 5
6,889
626
4,009
3,835
1,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
11
5 / 2 / 1
6,607
601
4,570
8,518
7,091
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
monsterd99
Anubis
11
2 / 3 / 3
6,664
606
4,042
5,922
2,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
18
19
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
4
2
2
2.5
L
0
5
0
0
W
Set
0
3
1
0.17
L
4
2
1
2.25
L
0
5
3
0.3
W
6
0
5
8.5
W
Cabrakan
5
2
1
2.75
L
0
5
0
0
W
Anubis
monsterd99
Anubis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,769
Damage
19,770
31,897
Taken
29,804
10,310
Mitigated
17,946
5,825
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,784
947
0
1,463
4,695
4,306
0
1,707
2,988
19,545
0
L
3,466
1,226
0
680
5,477
1,801
0
2,245
3,232
0
25,501
L
826
540
28
889
5,164
982
0
1,938
3,226
0
15,234
W
Set
1,365
466
0
2,717
6,834
2,733
86
1,325
5,509
0
34,784
L
6,782
4,371
0
3,325
7,268
1,773
728
4,045
3,223
41,115
0
L
3,419
1,158
0
377
6,553
2,948
136
3,695
2,858
0
14,354
W
4,009
1,300
0
1,827
3,835
1,049
458
640
3,195
0
35,773
W
Cabrakan
4,570
1,240
0
2,986
8,518
7,091
173
694
7,824
25,739
0
L
1,276
433
0
526
7,435
2,806
0
2,473
4,962
9,372
0
W
Anubis
monsterd99
Anubis
4,042
71
0
2,567
5,922
2,767
466
3,692
2,230
38,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
32,815
234
Minions Killed
298
0
Camps Cleared
0
937,028
Distance Traveled
1,005,054
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,108
646
24
2
0
238,960
1
L
Thor
6,034
549
56
5
0
213,083
0
L
Cupid
4,473
407
41
4
0
150,393
3
W
Set
5,547
504
66
6
0
200,237
0
L
Sol
7,007
637
99
9
0
182,127
0
L
Mulan
4,987
453
27
2
0
200,244
2
W
Ullr
6,889
626
74
7
0
215,591
1
W
Cabrakan
6,607
601
57
5
0
152,761
1
L
Geb
4,553
414
11
1
0
191,181
0
W
Anubis
6,664
606
77
7
0
197,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role