Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
I Rip Boardz
Hun Batz
Level 45
God Stats
1W - 2L
1,358 SR
Queue Stats
18W - 29L
1,237 Elo+
Party 2
Sun Wukong
Sun Wukong
PrimeFlux420
Sun Wukong
Level 18
God Stats
1W - 2L
1,564 SR
Queue Stats
10W - 15L
1,210 Elo+
Party 2
Skadi
Skadi
agscruggs97
Skadi
Level 48
God Stats
45W - 36L
1,512 SR
Queue Stats
212W - 228L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
gutbreaker
Nu Wa
Level 86
God Stats
8W - 9L
1,514 SR
Queue Stats
482W - 516L
1,350 Elo+
Party 1
Team Averages
Level 53
1,490 SR
1,329 Elo+

VS

Team Averages
Level 84
1,465 SR
1,363 Elo+
Ra
Ra
DeterrentSpy
Ra
Level 94
God Stats
24W - 32L
1,455 SR
Queue Stats
295W - 372L
1,344 Elo+
Solo
Cerberus
Cerberus
Dracolich77
Cerberus
Level 113
God Stats
28W - 33L
1,463 SR
Queue Stats
378W - 414L
1,334 Elo+
Solo
Neith
Neith
HAMBONE2407
Neith
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 55L
1,368 Elo+
Solo
Charybdis
Charybdis
TRILLA99
Charybdis
Level 65
God Stats
16W - 19L
1,465 SR
Queue Stats
364W - 413L
1,376 Elo+
Solo
Cliodhna
Cliodhna
TheOnly_Jordanny
Cliodhna
Level 86
God Stats
5W - 6L
1,441 SR
Queue Stats
20W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 1 / 6
5,945
495
5,080
10,219
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
I Rip Boardz
Hun Batz
8
1 / 7 / 1
5,118
427
3,294
8,509
2,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
PrimeFlux420
Sun Wukong
8
0 / 5 / 0
5,220
435
2,316
7,693
3,708
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
4 / 6 / 2
5,856
488
5,947
7,163
1,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
9
1 / 5 / 1
5,569
464
5,685
8,096
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,516
626
3,843
5,455
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Dracolich77
Cerberus
10
2 / 3 / 5
6,461
538
5,088
11,822
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
6 / 0 / 2
7,082
590
4,329
4,830
2,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
TRILLA99
Charybdis
11
6 / 4 / 2
6,997
583
5,798
6,314
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 1 / 4
7,396
616
7,469
7,879
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
24
24
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
6
4
W
3
1
4
5
W
Cerberus
Dracolich77
Cerberus
2
3
5
1.5
W
6
0
2
7
L
Hun Batz
I Rip Boardz
Hun Batz
1
7
1
0.21
L
Sun Wukong
PrimeFlux420
Sun Wukong
0
5
0
0
W
Charybdis
TRILLA99
Charybdis
6
4
2
1.75
W
7
1
4
9
L
4
6
2
0.83
L
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
26,527
41,680
Taken
36,300
16,370
Mitigated
15,769
5,029
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,080
1,533
149
3,618
10,219
7,052
252
2,181
7,982
0
18,780
W
3,843
297
89
3,557
5,455
1,721
232
2,524
2,689
44,746
0
W
Cerberus
Dracolich77
Cerberus
5,088
326
141
4,499
11,822
7,728
185
295
11,491
19,346
0
W
4,329
2,562
0
2,312
4,830
2,293
904
568
4,152
0
25,670
L
Hun Batz
I Rip Boardz
Hun Batz
3,294
1,174
0
411
8,509
2,145
0
1,145
7,316
0
20,493
L
Sun Wukong
PrimeFlux420
Sun Wukong
2,316
1,331
0
161
7,693
3,708
0
0
7,693
0
17,907
W
Charybdis
TRILLA99
Charybdis
5,798
3,704
0
1,384
6,314
1,588
923
367
5,911
0
32,208
W
7,469
830
0
3,494
7,879
2,439
0
1,317
6,372
0
41,824
L
5,947
3,254
0
0
7,163
1,445
860
2,899
4,264
0
25,167
L
Nu Wa
5,685
1,326
0
690
8,096
2,020
0
2,302
5,494
24,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
35,452
178
Minions Killed
325
0
Camps Cleared
0
1,139,882
Distance Traveled
1,146,856
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,945
495
31
3
0
253,400
0
W
Ra
7,516
626
82
7
0
215,874
2
W
Cerberus
6,461
538
39
3
0
232,999
0
W
Neith
7,082
590
50
4
0
201,712
0
L
Hun Batz
5,118
427
35
3
0
225,683
0
L
Sun Wukong
5,220
435
36
3
0
213,313
0
W
Charybdis
6,997
583
71
6
0
212,217
2
W
Cliodhna
7,396
616
83
7
0
284,054
2
L
Skadi
5,856
488
36
3
0
225,676
2
L
Nu Wa
5,569
464
40
3
0
221,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role