Player Matchup

Tiamat
Tiamat
Platinum III
CladeronKing29
Tiamat
Platinum III
Level 102
God Stats
1W - 1L
1,350 SR
Queue Stats
155W - 158L
1,917 MMR
Solo
Artemis
Artemis
Gold I
DemoDarkSyde
Artemis
Gold I
Level 123
God Stats
20W - 13L
1,681 SR
Queue Stats
152W - 154L
1,789 MMR
Solo
Osiris
Osiris
Gold I
JULIO1717741
Osiris
Gold I
Level 132
God Stats
26W - 30L
1,580 SR
Queue Stats
709W - 702L
1,604 MMR
Party 1
Yemoja
Yemoja
Platinum IV
NoGods6
Yemoja
Platinum IV
Level 138
God Stats
0W - 2L
1,814 SR
Queue Stats
204W - 190L
1,747 MMR
Solo
Thor
Thor
Platinum II
Victxr M
Thor
Platinum II
Level 124
God Stats
2W - 2L
1,705 SR
Queue Stats
304W - 297L
1,866 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,626 SR
1,784 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,643 SR
1,784 MMR
Tsukuyomi
Tsukuyomi
Gold I
Legate_Daedalus
Tsukuyomi
Gold I
Level 149
God Stats
5W - 1L
1,664 SR
Queue Stats
36W - 22L
1,855 MMR
Solo
Chiron
Chiron
Platinum IV
SpookyFern-
Chiron
Platinum IV
Level 120
God Stats
17W - 18L
1,720 SR
Queue Stats
223W - 218L
1,821 MMR
Solo
Chronos
Chronos
Platinum V
el LANTURNT
Chronos
Platinum V
Level 107
God Stats
9W - 7L
1,634 SR
Queue Stats
348W - 356L
1,704 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
httpdecisions
Sun Wukong
Platinum V
Level 108
God Stats
60W - 56L
1,598 SR
Queue Stats
117W - 121L
1,686 MMR
Solo
Sylvanus
Sylvanus
Platinum II
plugsnet
Sylvanus
Platinum II
Level 157
God Stats
37W - 37L
1,602 SR
Queue Stats
373W - 361L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,600
436
10,607
16,937
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
DemoDarkSyde
Artemis
17
3 / 5 / 4
11,352
516
11,949
13,895
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
19
3 / 4 / 5
11,952
543
14,036
22,560
23,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
NoGods6
Yemoja
14
0 / 5 / 5
8,894
404
4,590
23,805
18,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
17
5 / 6 / 5
11,032
501
15,393
20,495
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
GilgameshAthenaMorgan Le FayGebOdin

VS

Bans
ArtioBellonaHou YiCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Legate_Daedalus
Tsukuyomi
16
4 / 5 / 11
11,122
506
15,254
15,265
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
19
6 / 1 / 7
12,696
577
11,403
12,560
4,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
el LANTURNT
Chronos
18
3 / 3 / 14
11,811
537
18,740
16,216
6,620
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
httpdecisions
Sun Wukong
19
7 / 1 / 8
12,511
569
17,950
26,181
25,028
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
plugsnet
Sylvanus
17
6 / 4 / 15
11,233
511
13,462
20,211
21,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
13
Kills
26
26
Deaths
14
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Artemis
DemoDarkSyde
Artemis
3
5
4
1
L
Osiris
3
4
5
1.38
W
Tsukuyomi
Legate_Daedalus
Tsukuyomi
4
5
11
1.9
L
Yemoja
NoGods6
Yemoja
0
5
5
0.5
W
Chiron
6
1
7
9.5
L
Thor
5
6
5
1.25
W
Chronos
el LANTURNT
Chronos
3
3
14
3.33
W
Sun Wukong
httpdecisions
Sun Wukong
7
1
8
11
W
Sylvanus
plugsnet
Sylvanus
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,575
Damage
76,809
97,692
Taken
90,433
63,775
Mitigated
65,239
28,838
Healing
37,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,607
1,272
44
3,582
16,937
8,896
49
8,456
8,481
63,279
0
L
Artemis
DemoDarkSyde
Artemis
11,949
5,700
0
2,133
13,895
4,728
1,606
3,781
10,114
0
67,083
L
Osiris
14,036
5,198
0
8,231
22,560
23,130
932
4,558
18,002
0
90,815
W
Tsukuyomi
Legate_Daedalus
Tsukuyomi
15,254
4,500
0
3,472
15,265
7,587
1,500
3,012
12,253
0
71,285
L
Yemoja
NoGods6
Yemoja
4,590
1,041
3,799
5,648
23,805
18,719
0
10,455
13,350
26,349
0
W
Chiron
11,403
3,752
1,004
4,311
12,560
4,408
1,619
1,179
11,381
0
94,866
L
Thor
15,393
2,943
0
5,401
20,495
8,302
0
6,240
14,255
0
86,484
W
Chronos
el LANTURNT
Chronos
18,740
6,865
0
7,951
16,216
6,620
3,337
5,549
10,667
94,105
0
W
Sun Wukong
httpdecisions
Sun Wukong
17,950
4,496
0
8,141
26,181
25,028
708
2,702
23,479
7,958
73,554
W
Sylvanus
plugsnet
Sylvanus
13,462
3,790
3,701
9,333
20,211
21,596
510
4,029
16,182
42,598
10,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,830
Gold Earned
59,373
572
Minions Killed
572
0
Camps Cleared
0
1,931,947
Distance Traveled
2,003,948
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,600
436
91
4
0
392,359
9
L
Artemis
11,352
516
134
6
0
352,581
0
L
Osiris
11,952
543
180
8
0
411,960
4
W
Tsukuyomi
11,122
506
83
4
0
428,333
7
L
Yemoja
8,894
404
48
2
0
371,551
1
W
Chiron
12,696
577
156
7
0
399,876
11
L
Thor
11,032
501
119
5
0
403,496
7
W
Chronos
11,811
537
137
6
0
388,669
6
W
Sun Wukong
12,511
569
127
6
0
422,622
10
W
Sylvanus
11,233
511
69
3
0
364,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role