Player Matchup

Heimdallr
Heimdallr
Claytvn
Heimdallr
Level 95
God Stats
1W - 6L
1,407 SR
Queue Stats
57W - 60L
1,438 Elo+
Party 3
Chronos
Chronos
I2 Q U 1 C K 6I
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 2
Hel
Hel
Targus03
Hel
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 61L
1,413 Elo+
Party 3
Charybdis
Charybdis
YuGixBRo
Charybdis
Level 66
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 2
Jing Wei
Jing Wei
xxSiLV3R
Jing Wei
Level 87
God Stats
0W - 2L
1,149 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 2
Team Averages
Level 63
1,398 SR
1,329 Elo+

VS

Team Averages
Level 111
1,599 SR
1,407 Elo+
Sol
Sol
FalliblaCape538
Sol
Level 129
God Stats
3W - 1L
1,334 SR
Queue Stats
6W - 5L
1,505 Elo+
Party 1
Vamana
Vamana
JohnSnakeBigBos
Vamana
Level 89
God Stats
2W - 0L
1,765 SR
Queue Stats
30W - 37L
1,372 Elo+
Solo
Artemis
Artemis
Kinder88
Artemis
Level 109
God Stats
4W - 3L
1,899 SR
Queue Stats
5W - 5L
1,483 Elo+
Party 1
Yemoja
Yemoja
SoFarJohn
Yemoja
Level 122
God Stats
2W - 0L
1,480 SR
Queue Stats
4W - 1L
1,267 Elo+
Party 1
Chiron
Chiron
Troning
Chiron
Level 104
God Stats
26W - 24L
1,519 SR
Queue Stats
96W - 106L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Claytvn
Heimdallr
11
0 / 4 / 3
5,436
777
5,183
7,832
2,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 1
5,346
764
2,200
6,985
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 2
5,494
785
894
5,818
1,846
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
YuGixBRo
Charybdis
12
2 / 5 / 0
6,329
904
6,810
8,214
2,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
xxSiLV3R
Jing Wei
11
0 / 2 / 3
5,471
782
2,794
4,759
1,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 11
7,792
1,113
4,877
4,266
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 2 / 5
7,127
1,018
6,635
7,652
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Kinder88
Artemis
14
6 / 0 / 9
8,288
1,184
6,681
2,908
1,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
SoFarJohn
Yemoja
12
2 / 0 / 13
7,582
1,083
2,389
5,554
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Troning
Chiron
13
5 / 2 / 11
7,786
1,112
8,767
8,167
3,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
4
Kills
21
21
Deaths
4
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Claytvn
Heimdallr
0
4
3
0.38
W
4
0
11
9.5
L
1
6
1
0.25
W
4
2
5
3.25
W
Artemis
Kinder88
Artemis
6
0
9
10.5
W
Yemoja
SoFarJohn
Yemoja
2
0
13
8.5
L
1
4
2
0.5
W
Chiron
Troning
Chiron
5
2
11
5.25
L
Charybdis
YuGixBRo
Charybdis
2
5
0
0.4
L
Jing Wei
xxSiLV3R
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,881
Damage
29,349
33,608
Taken
28,547
10,972
Mitigated
16,409
4,436
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Claytvn
Heimdallr
5,183
1,969
0
1,392
7,832
2,793
0
1,708
5,999
0
20,076
W
4,877
1,551
0
1,312
4,266
1,412
3,047
612
3,654
25,364
0
L
2,200
873
0
184
6,985
2,083
0
1,811
5,087
3,606
0
W
6,635
2,988
0
2,224
7,652
5,124
886
385
7,267
0
12,394
W
Artemis
Kinder88
Artemis
6,681
1,976
0
621
2,908
1,249
2,477
334
2,574
0
26,827
W
Yemoja
SoFarJohn
Yemoja
2,389
206
1,124
1,364
5,554
5,466
515
829
4,725
9,528
0
L
894
219
770
858
5,818
1,846
0
954
4,822
4,846
0
W
Chiron
Troning
Chiron
8,767
3,840
210
3,311
8,167
3,158
1,174
1,317
6,850
0
23,926
L
Charybdis
YuGixBRo
Charybdis
6,810
3,041
42
717
8,214
2,681
167
1,592
6,541
0
22,907
L
Jing Wei
xxSiLV3R
Jing Wei
2,794
1,794
0
473
4,759
1,569
0
1,201
3,512
0
17,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
38,575
138
Minions Killed
170
3
Camps Cleared
8
581,434
Distance Traveled
810,401
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,436
777
43
6
2
134,191
1
W
Sol
7,792
1,113
53
8
2
146,376
2
L
Chronos
5,346
764
4
1
0
79,461
0
W
Vamana
7,127
1,018
10
1
1
209,602
0
W
Artemis
8,288
1,184
46
7
2
144,174
1
W
Yemoja
7,582
1,083
19
3
0
129,702
0
L
Hel
5,494
785
11
2
0
135,393
2
W
Chiron
7,786
1,112
42
6
3
180,547
1
L
Charybdis
6,329
904
37
5
0
116,789
1
L
Jing Wei
5,471
782
43
6
1
115,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role