Player Matchup

Sol
Sol
Juzi__
Sol
Level 29
God Stats
35W - 19L
1,622 SR
Queue Stats
101W - 95L
1,440 Elo+
Solo
Neith
Neith
M2J160182
Neith
Level 28
God Stats
28W - 24L
1,502 SR
Queue Stats
165W - 198L
1,407 Elo+
Solo
Mulan
Mulan
Only Zyrus
Mulan
Level 28
God Stats
1W - 2L
1,428 SR
Queue Stats
202W - 194L
1,429 Elo+
Solo
Janus
Janus
Zosferatu
Janus
Level 15
God Stats
4W - 8L
1,406 SR
Queue Stats
20W - 23L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
kokefg
Kuzenbo
Level 21
God Stats
22W - 18L
1,417 SR
Queue Stats
169W - 200L
1,469 Elo+
Solo
Team Averages
Level 24
1,475 SR
1,441 Elo+

VS

Team Averages
Level 15
1,510 SR
1,424 Elo+
Artio
Artio
ComfyMermaid
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,320 Elo+
Solo
Olorun
Olorun
JDSCo3lho
Olorun
Level 3
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Set
Set
SneakyChoc
Set
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 31L
1,510 Elo+
Solo
Izanami
Izanami
Tensa_Zangettsu
Izanami
Level 21
God Stats
14W - 14L
1,419 SR
Queue Stats
107W - 167L
1,337 Elo+
Party 1
Achilles
Achilles
ThatBoiSepia
Achilles
Level 16
God Stats
19W - 30L
1,397 SR
Queue Stats
116W - 156L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Juzi__
Sol
13
2 / 0 / 3
8,489
566
5,807
5,482
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
M2J160182
Neith
11
3 / 2 / 7
7,396
493
6,169
6,036
1,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
14
4 / 1 / 6
8,579
572
7,885
9,934
5,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Zosferatu
Janus
13
5 / 2 / 3
8,454
564
4,319
4,989
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
kokefg
Kuzenbo
11
6 / 1 / 5
7,502
500
3,131
8,621
8,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
5,665
378
2,806
11,321
6,238
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
JDSCo3lho
Olorun
4
0 / 5 / 0
4,774
318
979
4,166
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 1 / 0
9,480
632
8,106
8,730
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 1
5,751
383
1,856
6,134
1,970
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
ThatBoiSepia
Achilles
11
0 / 3 / 0
6,623
442
2,680
9,870
6,623
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
20
Kills
6
6
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Olorun
JDSCo3lho
Olorun
0
5
0
0
W
Sol
Juzi__
Sol
2
0
3
3.5
W
Neith
M2J160182
Neith
3
2
7
3.25
W
Mulan
4
1
6
7
L
6
1
0
6
L
0
4
1
0.13
L
Achilles
ThatBoiSepia
Achilles
0
3
0
0
W
Janus
Zosferatu
Janus
5
2
3
3.25
W
Kuzenbo
kokefg
Kuzenbo
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
16,427
35,062
Taken
40,221
18,907
Mitigated
19,381
9,929
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,806
576
161
1,786
11,321
6,238
237
2,916
8,331
12,145
0
L
Olorun
JDSCo3lho
Olorun
979
445
0
471
4,166
1,025
185
2,434
1,464
6,183
0
W
Sol
Juzi__
Sol
5,807
1,534
0
3,622
5,482
1,528
3,895
202
5,280
41,408
0
W
Neith
M2J160182
Neith
6,169
3,644
0
1,643
6,036
1,809
2,007
467
5,569
0
40,244
W
Mulan
7,885
2,200
0
3,237
9,934
5,619
0
1,068
8,866
0
62,383
L
8,106
2,987
0
4,937
8,730
3,525
0
1,286
7,442
0
70,095
L
1,856
1,439
0
119
6,134
1,970
446
2,672
3,460
0
26,862
L
Achilles
ThatBoiSepia
Achilles
2,680
657
0
2,580
9,870
6,623
108
3,585
6,267
0
29,000
W
Janus
Zosferatu
Janus
4,319
394
0
1,057
4,989
1,385
836
826
4,163
42,373
0
W
Kuzenbo
kokefg
Kuzenbo
3,131
1,139
0
370
8,621
8,566
0
1,367
7,254
18,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
32,293
381
Minions Killed
300
0
Camps Cleared
0
1,427,193
Distance Traveled
1,276,709
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,665
378
11
1
0
288,101
0
L
Olorun
4,774
318
13
1
0
103,262
0
W
Sol
8,489
566
100
7
0
302,778
4
W
Neith
7,396
493
67
4
0
240,897
0
W
Mulan
8,579
572
100
7
0
284,062
5
L
Set
9,480
632
144
10
0
341,328
2
L
Izanami
5,751
383
67
4
0
269,685
0
L
Achilles
6,623
442
65
4
0
274,333
0
W
Janus
8,454
564
82
5
0
281,314
0
W
Kuzenbo
7,502
500
32
2
0
318,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role