Player Matchup

Gilgamesh
Gilgamesh
DRlLLZ
Gilgamesh
Level 121
God Stats
2W - 6L
1,403 SR
Queue Stats
27W - 20L
1,586 Elo+
Party 1
Ares
Ares
HoneyNutCheerios
Ares
Level 49
God Stats
1W - 2L
1,344 SR
Queue Stats
22W - 8L
1,710 Elo+
Party 1
Ra
Ra
lilMMR
Ra
Level 46
God Stats
2W - 1L
1,828 SR
Queue Stats
30W - 16L
1,710 Elo+
Party 1
Team Averages
Level 72
1,525 SR
1,668 Elo+

VS

Team Averages
Level 127
1,611 SR
1,570 Elo+
Sylvanus
Sylvanus
HighStick88
Sylvanus
Level 156
God Stats
16W - 20L
1,617 SR
Queue Stats
195W - 181L
1,611 Elo+
Solo
Cliodhna
Cliodhna
blaackmagicc
Cliodhna
Level 108
God Stats
6W - 4L
1,648 SR
Queue Stats
160W - 210L
1,545 Elo+
Solo
Chang'e
Chang'e
temp-314574
Chang'e
Level 117
God Stats
30W - 23L
1,567 SR
Queue Stats
463W - 442L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRlLLZ
Gilgamesh
9
3 / 8 / 1
7,153
715
5,972
14,305
8,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 5
7,092
709
3,742
12,954
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
10
2 / 10 / 3
7,376
738
6,778
10,996
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HighStick88
Sylvanus
12
0 / 3 / 22
8,426
843
4,145
10,046
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
blaackmagicc
Cliodhna
15
15 / 1 / 9
9,958
996
16,428
6,260
3,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
temp-314574
Chang'e
14
9 / 1 / 14
9,433
943
13,773
11,915
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
5
Kills
24
24
Deaths
5
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DRlLLZ
Gilgamesh
3
8
1
0.44
W
Sylvanus
HighStick88
Sylvanus
0
3
22
3.67
L
0
6
5
0.42
W
Cliodhna
blaackmagicc
Cliodhna
15
1
9
19.5
L
Ra
2
10
3
0.35
W
Chang'e
temp-314574
Chang'e
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,492
Damage
34,346
38,255
Taken
28,221
22,174
Mitigated
16,364
3,491
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DRlLLZ
Gilgamesh
5,972
1,412
109
1,207
14,305
8,008
0
6,393
7,592
0
16,605
W
Sylvanus
HighStick88
Sylvanus
4,145
1,298
1,848
3,188
10,046
8,887
224
3,555
6,491
13,651
0
L
3,742
349
0
643
12,954
10,922
0
4,943
7,627
10,473
0
W
Cliodhna
blaackmagicc
Cliodhna
16,428
1,325
0
1,699
6,260
3,417
1,298
3,349
2,911
0
48,104
L
Ra
6,778
1,223
521
1,011
10,996
3,244
0
5,818
4,938
26,129
0
W
Chang'e
temp-314574
Chang'e
13,773
357
1,895
5,703
11,915
4,060
664
4,126
6,963
37,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,621
Gold Earned
27,817
97
Minions Killed
130
3
Camps Cleared
6
498,167
Distance Traveled
579,654
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,153
715
26
3
0
185,011
2
W
Sylvanus
8,426
843
10
1
1
162,073
3
L
Ares
7,092
709
14
1
1
169,686
2
W
Cliodhna
9,958
996
65
7
3
217,619
3
L
Ra
7,376
738
57
6
2
143,470
1
W
Chang'e
9,433
943
55
6
2
199,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role