Player Matchup

Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Brissian
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 125L
1,403 Elo+
Party 2
Xing Tian
Xing Tian
DirtyMeheecan
Xing Tian
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 156L
1,523 Elo+
Party 3
Ra
Ra
DrGrmreap3r
Ra
Level 67
God Stats
2W - 8L
1,245 SR
Queue Stats
355W - 320L
1,550 Elo+
Party 3
Bacchus
Bacchus
diabeastes
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,423 Elo+
Party 2
Team Averages
Level 45
1,449 SR
1,480 Elo+

VS

Team Averages
Level 101
1,547 SR
1,586 Elo+
Agni
Agni
FabFajita
Agni
Level 65
God Stats
6W - 11L
1,370 SR
Queue Stats
281W - 340L
1,427 Elo+
Solo
Skadi
Skadi
IEnjoySilverware
Skadi
Level 153
God Stats
6W - 7L
1,595 SR
Queue Stats
305W - 270L
1,643 Elo+
Party 1
Nemesis
Nemesis
JuzSam
Nemesis
Level 157
God Stats
23W - 22L
1,705 SR
Queue Stats
366W - 313L
1,710 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SWÀY
Cu Chulainn
Level 85
God Stats
30W - 33L
1,565 SR
Queue Stats
245W - 252L
1,589 Elo+
Party 1
Sylvanus
Sylvanus
percival22
Sylvanus
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 55L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 2 / 1
5,298
530
2,650
7,344
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Brissian
Hachiman
7
0 / 4 / 0
4,390
439
544
4,787
806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
DirtyMeheecan
Xing Tian
7
0 / 1 / 0
4,496
450
1,200
7,298
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 1
5,601
560
4,146
4,982
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
diabeastes
Bacchus
9
2 / 4 / 1
5,258
526
2,120
6,681
3,330
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 1 / 1
5,951
595
4,942
5,674
1,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 0 / 1
6,326
633
3,968
2,933
712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
JuzSam
Nemesis
12
5 / 0 / 1
6,779
678
3,832
5,820
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SWÀY
Cu Chulainn
10
2 / 3 / 3
5,901
590
5,131
6,520
3,155
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
percival22
Sylvanus
9
1 / 0 / 3
5,216
522
2,950
2,608
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
14
14
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
L
Hachiman
Brissian
Hachiman
0
4
0
0
L
Xing Tian
DirtyMeheecan
Xing Tian
0
1
0
0
L
0
3
1
0.17
W
Agni
2
1
1
2.5
W
4
0
1
4.5
W
Nemesis
JuzSam
Nemesis
5
0
1
5.5
W
Cu Chulainn
SWÀY
Cu Chulainn
2
3
3
1.17
L
Bacchus
diabeastes
Bacchus
2
4
1
0.63
W
Sylvanus
percival22
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,660
Damage
20,823
31,092
Taken
23,555
11,833
Mitigated
9,332
9,521
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,650
1,520
0
3,085
7,344
2,605
0
768
6,576
0
24,578
L
Hachiman
Brissian
Hachiman
544
232
0
898
4,787
806
156
249
4,538
0
17,776
L
Xing Tian
DirtyMeheecan
Xing Tian
1,200
149
0
2,136
7,298
3,580
0
3,897
3,401
9,412
0
L
4,146
554
182
1,662
4,982
1,512
0
2,527
2,455
36,708
0
W
Agni
4,942
556
0
3,493
5,674
1,753
650
2,562
2,714
35,996
0
W
3,968
918
0
602
2,933
712
128
271
2,625
0
37,468
W
Nemesis
JuzSam
Nemesis
3,832
1,472
0
3,117
5,820
2,221
0
693
5,043
0
38,072
W
Cu Chulainn
SWÀY
Cu Chulainn
5,131
1,165
0
1,682
6,520
3,155
119
1,788
4,732
0
29,145
L
Bacchus
diabeastes
Bacchus
2,120
359
0
1,558
6,681
3,330
0
0
6,681
15,397
0
W
Sylvanus
percival22
Sylvanus
2,950
1,390
515
778
2,608
1,491
315
1,545
975
15,406
4,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
30,173
247
Minions Killed
328
0
Camps Cleared
0
921,988
Distance Traveled
963,381
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,298
530
60
6
0
197,750
2
L
Hachiman
4,390
439
46
5
0
174,940
0
L
Xing Tian
4,496
450
16
2
0
173,298
0
L
Ra
5,601
560
89
9
0
197,635
3
W
Agni
5,951
595
77
8
0
191,053
2
W
Skadi
6,326
633
66
7
0
189,402
2
W
Nemesis
6,779
678
86
9
0
223,340
2
W
Cu Chulainn
5,901
590
53
5
0
182,021
5
L
Bacchus
5,258
526
36
4
0
178,365
0
W
Sylvanus
5,216
522
46
5
0
177,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role