Player Matchup

Sol
Sol
Codewilson
Sol
Level 122
God Stats
2W - 4L
1,536 SR
Queue Stats
58W - 59L
1,598 Elo+
Party 1
Loki
Loki
VGX Epic Chaos
Loki
Level 83
God Stats
0W - 1L
1,311 SR
Queue Stats
13W - 21L
1,433 Elo+
Party 1
Ullr
Ullr
luhsambo
Ullr
Level 122
God Stats
4W - 1L
1,698 SR
Queue Stats
61W - 50L
1,590 Elo+
Party 1
Team Averages
Level 109
1,515 SR
1,540 Elo+

VS

Team Averages
Level 80
1,533 SR
1,560 Elo+
Thor
Thor
FrostyRubyFox
Thor
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,526 Elo+
Party 2
Bacchus
Bacchus
SPUTNIK5
Bacchus
Level 32
God Stats
1W - 2L
1,523 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Olorun
Olorun
crabmonster132
Olorun
Level 149
God Stats
1W - 0L
1,576 SR
Queue Stats
34W - 23L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,140
714
7,531
9,843
3,394
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 2
7,358
736
3,941
7,876
4,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
2 / 5 / 4
7,146
715
6,434
10,445
3,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
7,267
727
2,358
7,303
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
SPUTNIK5
Bacchus
12
2 / 1 / 12
8,355
836
5,906
6,266
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 2 / 3
9,613
961
16,531
10,077
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
14
14
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
1
4
6
1
W
Bacchus
SPUTNIK5
Bacchus
2
1
12
8
L
3
4
2
1
W
11
2
3
6.25
L
Ullr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,906
Damage
24,795
28,164
Taken
23,646
11,252
Mitigated
12,669
3,374
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,531
2,600
0
2,210
9,843
3,394
86
8,037
1,806
23,392
0
W
2,358
580
0
931
7,303
2,600
288
2,227
5,076
0
9,226
W
Bacchus
SPUTNIK5
Bacchus
5,906
326
0
1,195
6,266
6,140
307
2,056
4,210
13,988
0
L
3,941
590
0
497
7,876
4,055
0
6,353
1,523
0
11,907
W
16,531
8,977
225
5,220
10,077
3,929
1,626
3,657
6,420
57,718
0
L
Ullr
6,434
1,860
0
667
10,445
3,803
0
8,229
2,216
0
20,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,644
Gold Earned
25,235
99
Minions Killed
128
3
Camps Cleared
6
572,671
Distance Traveled
594,548
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,140
714
39
4
2
179,042
2
W
Thor
7,267
727
15
2
2
175,526
2
W
Bacchus
8,355
836
12
1
1
241,946
7
L
Loki
7,358
736
16
2
1
201,644
2
W
Olorun
9,613
961
101
10
3
177,076
1
L
Ullr
7,146
715
44
4
0
191,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role