Player Matchup

Yemoja
Yemoja
AnarchyPopsicle
Yemoja
Level 120
God Stats
1W - 0L
1,477 SR
Queue Stats
20W - 14L
1,457 Elo+
Party 2
Scylla
Scylla
SirLogDog64
Scylla
Level 157
God Stats
6W - 1L
1,468 SR
Queue Stats
15W - 12L
1,556 Elo+
Party 2
Cupid
Cupid
Smirk13
Cupid
Level 15
God Stats
3W - 0L
1,750 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
batsandgoods
Hercules
Level 158
God Stats
1W - 0L
1,584 SR
Queue Stats
4W - 1L
1,635 Elo+
Party 2
Cliodhna
Cliodhna
thesmirk1313
Cliodhna
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 121
1,556 SR
1,530 Elo+

VS

Team Averages
Level 60
1,518 SR
1,402 Elo+
Janus
Janus
Assault danger
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
DJRabb1t
Izanami
Level 44
God Stats
57W - 89L
1,401 SR
Queue Stats
265W - 284L
1,421 Elo+
Solo
Thor
Thor
PrinceDaygo
Thor
Level 6
God Stats
2W - 4L
1,329 SR
Queue Stats
26W - 30L
1,345 Elo+
Party 1
Olorun
Olorun
RoseMoC4
Olorun
Level 134
God Stats
0W - 2L
1,491 SR
Queue Stats
6W - 9L
1,372 Elo+
Party 1
Terra
Terra
declann glo
Terra
Level 89
God Stats
0W - 1L
1,869 SR
Queue Stats
15W - 18L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 25
14,056
1,004
10,969
10,469
9,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
21 / 2 / 14
16,646
1,189
36,313
11,309
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Smirk13
Cupid
19
0 / 2 / 9
11,175
798
397
7,235
2,509
Hercules
batsandgoods
Hercules
20
12 / 0 / 18
14,866
1,062
21,467
23,967
40,578
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
thesmirk1313
Cliodhna
20
7 / 4 / 24
14,324
1,023
39,647
15,037
6,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

217

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 13 / 6
12,636
903
18,491
24,211
8,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DJRabb1t
Izanami
18
0 / 5 / 4
11,384
813
11,671
14,710
5,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 11 / 4
12,315
880
6,274
23,622
9,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
RoseMoC4
Olorun
19
4 / 6 / 3
13,511
965
15,950
20,784
8,638
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 5 / 5
12,035
860
9,458
31,787
32,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
30
40
Kills
8
8
Deaths
40
90
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
0
25
12.5
L
1
13
6
0.31
L
Izanami
DJRabb1t
Izanami
0
5
4
0.4
L
2
11
4
0.36
L
Olorun
RoseMoC4
Olorun
4
6
3
0.92
W
Scylla
21
2
14
14
W
Cupid
Smirk13
Cupid
0
2
9
2.25
W
Hercules
batsandgoods
Hercules
12
0
18
21
L
1
5
5
0.7
W
Cliodhna
thesmirk1313
Cliodhna
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,793
Damage
61,844
68,017
Taken
115,114
62,975
Mitigated
64,975
20,095
Healing
21,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,969
1,638
4,384
1,782
10,469
9,133
0
7,854
2,615
33,424
0
L
18,491
1,527
305
1,827
24,211
8,383
0
9,207
14,617
46,218
0
L
Izanami
DJRabb1t
Izanami
11,671
7,016
0
694
14,710
5,014
0
5,602
8,919
0
31,841
L
6,274
2,867
252
490
23,622
9,967
0
10,407
12,148
0
10,799
L
Olorun
RoseMoC4
Olorun
15,950
7,956
2,802
5,785
20,784
8,638
0
10,764
9,603
46,962
0
W
Scylla
36,313
2,722
457
1,332
11,309
4,535
0
5,416
5,893
74,492
0
W
Cupid
Smirk13
Cupid
397
154
310
105
7,235
2,509
0
5,499
1,736
0
4,458
W
Hercules
batsandgoods
Hercules
21,467
3,755
0
11,285
23,967
40,578
0
13,908
10,059
0
25,060
L
9,458
1,627
2,454
6,549
31,787
32,973
0
11,302
19,651
23,909
0
W
Cliodhna
thesmirk1313
Cliodhna
39,647
1,831
0
440
15,037
6,220
0
11,222
3,815
0
60,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,067
Gold Earned
61,881
212
Minions Killed
210
8
Camps Cleared
3
1,284,382
Distance Traveled
1,254,826
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,056
1,004
36
3
0
266,715
0
L
Janus
12,636
903
88
6
1
246,458
0
L
Izanami
11,384
813
31
2
1
252,780
3
L
Thor
12,315
880
6
0
0
239,259
1
L
Olorun
13,511
965
70
5
1
206,665
1
W
Scylla
16,646
1,189
89
6
2
264,041
0
W
Cupid
11,175
798
14
1
1
164,971
0
W
Hercules
14,866
1,062
15
1
2
304,572
0
L
Terra
12,035
860
15
1
0
309,664
0
W
Cliodhna
14,324
1,023
58
4
3
284,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role