Player Matchup

Poseidon
Poseidon
Bronze III
Bartosz99
Poseidon
Bronze III
Level 148
God Stats
0W - 2L
1,411 SR
Queue Stats
10W - 12L
1,412 MMR
Party 2
Fenrir
Fenrir
Silver II
Husaj95
Fenrir
Silver II
Level 148
God Stats
0W - 1L
1,169 SR
Queue Stats
18W - 19L
1,421 MMR
Party 2
Anhur
Anhur
Gold III
INKRITAH
Anhur
Gold III
Level 49
God Stats
0W - 2L
1,587 SR
Queue Stats
103W - 105L
1,391 MMR
Solo
Merlin
Merlin
Gold IV
MORNDOG
Merlin
Gold IV
Level 123
God Stats
49W - 29L
1,680 SR
Queue Stats
450W - 437L
1,438 MMR
Solo
Chang'e
Chang'e
Bronze III
Psykowl
Chang'e
Bronze III
Level 102
God Stats
2W - 5L
1,561 SR
Queue Stats
7W - 13L
1,383 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,482 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,521 SR
1,482 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
Cauoi2
Ao Kuang
Gold IV
Level 123
God Stats
156W - 135L
1,572 SR
Queue Stats
235W - 236L
1,432 MMR
Solo
Geb
Geb
Gold II
EzGameEzLifeD
Geb
Gold II
Level 88
God Stats
2W - 0L
1,716 SR
Queue Stats
59W - 54L
1,554 MMR
Party 1
Eset
Eset
Silver III
Hive
Eset
Silver III
Level 109
God Stats
4W - 1L
1,279 SR
Queue Stats
37W - 33L
1,492 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
itamarhamazrim
Ah Muzen Cab
Gold IV
Level 134
God Stats
2W - 1L
1,538 SR
Queue Stats
378W - 366L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bartosz99
Poseidon
14
4 / 8 / 0
8,726
513
10,570
14,258
4,898
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Husaj95
Fenrir
15
5 / 3 / 4
8,952
527
9,302
14,516
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
INKRITAH
Anhur
14
3 / 2 / 4
8,396
494
9,165
13,394
4,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MORNDOG
Merlin
16
3 / 3 / 2
9,494
558
8,491
10,385
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Psykowl
Chang'e
13
3 / 4 / 4
8,043
473
10,261
17,287
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
Morgan Le FayTiamatSetPersephoneOdin

VS

Bans
TsukuyomiAthenaGilgameshKhepriRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 5 / 6
8,736
514
7,465
12,354
11,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Cauoi2
Ao Kuang
17
12 / 5 / 1
10,681
628
17,947
19,090
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 5
8,792
517
6,816
15,806
11,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
Hive
Eset
15
2 / 2 / 6
9,851
579
10,557
8,939
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
itamarhamazrim
Ah Muzen Cab
16
3 / 5 / 1
10,026
590
11,158
13,068
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
18
Kills
20
20
Deaths
18
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
5
6
1
L
Poseidon
Bartosz99
Poseidon
4
8
0
0.5
W
Ao Kuang
Cauoi2
Ao Kuang
12
5
1
2.5
W
1
1
5
3.5
W
Eset
Hive
Eset
2
2
6
2.5
L
Fenrir
Husaj95
Fenrir
5
3
4
2.33
L
Anhur
INKRITAH
Anhur
3
2
4
2.5
L
Merlin
MORNDOG
Merlin
3
3
2
1.33
L
Chang'e
Psykowl
Chang'e
3
4
4
1.25
W
Ah Muzen Cab
itamarhamazrim
Ah Muzen Cab
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,789
Damage
53,943
69,840
Taken
69,257
25,701
Mitigated
37,693
26,304
Healing
24,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,465
690
0
2,571
12,354
11,434
430
6,266
6,044
0
40,577
L
Poseidon
Bartosz99
Poseidon
10,570
2,307
0
2,162
14,258
4,898
162
6,477
7,745
56,567
0
W
Ao Kuang
Cauoi2
Ao Kuang
17,947
5,108
0
8,897
19,090
7,810
0
8,002
10,924
62,460
9,774
W
6,816
1,159
1,984
4,518
15,806
11,565
0
5,520
10,160
26,208
0
W
Eset
Hive
Eset
10,557
131
108
1,118
8,939
3,150
326
4,292
4,325
74,847
0
L
Fenrir
Husaj95
Fenrir
9,302
3,121
0
4,993
14,516
5,914
400
7,620
6,708
0
49,599
L
Anhur
INKRITAH
Anhur
9,165
4,757
0
6,128
13,394
4,324
0
4,137
9,245
0
53,691
L
Merlin
MORNDOG
Merlin
8,491
475
151
3,588
10,385
3,613
0
5,504
4,589
70,525
0
L
Chang'e
Psykowl
Chang'e
10,261
1,416
1,534
7,748
17,287
6,952
0
9,413
7,742
31,764
0
W
Ah Muzen Cab
itamarhamazrim
Ah Muzen Cab
11,158
5,484
0
5,190
13,068
3,734
2,236
4,560
8,482
0
81,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,611
Gold Earned
48,086
526
Minions Killed
494
0
Camps Cleared
0
1,528,467
Distance Traveled
1,714,943
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,736
514
71
4
0
349,942
7
L
Poseidon
8,726
513
108
6
0
267,549
2
W
Ao Kuang
10,681
628
101
6
0
332,310
9
W
Geb
8,792
517
24
1
0
371,442
4
W
Eset
9,851
579
155
9
0
348,006
6
L
Fenrir
8,952
527
91
5
0
318,736
0
L
Anhur
8,396
494
124
7
0
317,091
5
L
Merlin
9,494
558
159
9
0
311,019
8
L
Chang'e
8,043
473
44
3
0
314,072
2
W
Ah Muzen Cab
10,026
590
143
8
0
313,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role