Player Matchup

Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
MoralsView
Chaac
Platinum V
Level 147
God Stats
2W - 1L
1,790 SR
Queue Stats
30W - 40L
1,927 MMR
Solo
The Morrigan
The Morrigan
Platinum I
lVlage
The Morrigan
Platinum I
Level 146
God Stats
1W - 0L
1,349 SR
Queue Stats
414W - 369L
1,916 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,546 SR
1,781 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 97
1,504 SR
1,815 MMR
Hel
Hel
Gold II
Cornlovingg
Hel
Gold II
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,758 MMR
Party 1
Geb
Geb
Platinum I
KCL ROCKET
Geb
Platinum I
Level 140
God Stats
12W - 10L
1,573 SR
Queue Stats
172W - 227L
1,981 MMR
Solo
Neith
Neith
Platinum V
MrManic_
Neith
Platinum V
Level 74
God Stats
17W - 29L
1,440 SR
Queue Stats
44W - 57L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 1 / 4
8,793
733
16,476
11,209
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
13
2 / 1 / 6
8,360
697
10,906
13,587
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
lVlage
The Morrigan
13
2 / 0 / 4
8,456
705
8,782
5,929
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
GilgameshOdinPersephoneMorgan Le FayCabrakan

VS

Bans
SolUllrThothCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,242
604
8,577
12,753
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
7,174
598
5,621
20,342
15,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
MrManic_
Neith
10
0 / 2 / 2
6,916
576
5,244
8,622
3,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
4
6
L
1
3
1
0.5
L
1
3
1
0.5
W
Chaac
2
1
6
5
L
Neith
MrManic_
Neith
0
2
2
0.5
W
The Morrigan
lVlage
The Morrigan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,164
Damage
19,442
30,725
Taken
41,717
18,436
Mitigated
23,440
13,795
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,476
8,200
0
2,137
11,209
4,066
1,608
6,334
4,584
0
43,888
L
8,577
192
3,387
3,977
12,753
5,079
0
2,665
9,575
34,136
0
L
5,621
512
0
5,373
20,342
15,190
0
4,342
15,434
18,384
0
W
Chaac
10,906
1,491
592
7,198
13,587
12,070
376
3,363
9,810
3,271
25,496
L
Neith
MrManic_
Neith
5,244
1,844
0
1,028
8,622
3,171
0
1,904
6,356
0
27,706
W
The Morrigan
lVlage
The Morrigan
8,782
1,579
0
3,868
5,929
2,300
577
4,020
1,782
42,642
3,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
21,332
175
Minions Killed
128
11
Camps Cleared
1
705,545
Distance Traveled
669,343
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,793
733
67
6
3
251,433
3
L
Hel
7,242
604
46
4
0
243,430
4
L
Geb
7,174
598
31
3
0
213,077
4
W
Chaac
8,360
697
39
3
3
232,127
0
L
Neith
6,916
576
51
4
1
212,836
4
W
The Morrigan
8,456
705
69
6
5
221,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role