Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Eator
Bellona
Level 43
God Stats
2W - 8L
1,421 SR
Queue Stats
24W - 17L
1,564 Elo+
Party 2
Zeus
Zeus
Meestordan
Zeus
Level 8
God Stats
1W - 2L
1,341 SR
Queue Stats
22W - 14L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
Pretelethal49
Kukulkan
Level 24
God Stats
6W - 3L
1,705 SR
Queue Stats
24W - 17L
1,564 Elo+
Party 2
Erlang Shen
Erlang Shen
Twoohfive205
Erlang Shen
Level 57
God Stats
1W - 4L
1,320 SR
Queue Stats
24W - 19L
1,547 Elo+
Party 2
Team Averages
Level 36
1,457 SR
1,558 Elo+

VS

Team Averages
Level 126
1,655 SR
1,649 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Blakmagik
Izanami
Level 130
God Stats
138W - 77L
1,672 SR
Queue Stats
265W - 203L
1,617 Elo+
Party 1
Khepri
Khepri
Deagles
Khepri
Level 159
God Stats
73W - 24L
1,884 SR
Queue Stats
217W - 154L
1,773 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoBê
Ah Muzen Cab
Level 39
God Stats
323W - 176L
1,665 SR
Queue Stats
469W - 298L
1,687 Elo+
Party 1
Merlin
Merlin
redriver
Merlin
Level 147
God Stats
37W - 34L
1,552 SR
Queue Stats
426W - 354L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 8 / 5
10,781
980
16,861
24,895
13,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Eator
Bellona
17
3 / 5 / 7
10,797
982
13,326
21,223
16,821
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 12 / 6
10,241
931
11,112
21,948
7,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Pretelethal49
Kukulkan
16
2 / 8 / 7
10,271
934
11,492
17,626
7,382
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
Twoohfive205
Erlang Shen
16
1 / 7 / 7
10,007
910
10,383
22,511
14,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
4 / 4 / 25
10,682
971
15,380
16,718
18,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Blakmagik
Izanami
17
12 / 4 / 16
12,836
1,167
22,791
10,446
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Deagles
Khepri
18
2 / 1 / 30
11,330
1,030
9,666
17,085
24,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SoBê
Ah Muzen Cab
19
5 / 1 / 29
12,073
1,098
26,279
13,282
6,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
redriver
Merlin
20
17 / 1 / 20
13,569
1,234
28,498
13,369
5,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
160
11
Kills
40
40
Deaths
11
32
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
8
5
0.69
W
Tyr
 
Tyr
4
4
25
4.13
W
Izanami
Blakmagik
Izanami
12
4
16
5
W
Khepri
Deagles
Khepri
2
1
30
17
L
Bellona
Eator
Bellona
3
5
7
1.3
L
2
12
6
0.42
L
Kukulkan
Pretelethal49
Kukulkan
2
8
7
0.69
W
Ah Muzen Cab
SoBê
Ah Muzen Cab
5
1
29
19.5
L
Erlang Shen
Twoohfive205
Erlang Shen
1
7
7
0.64
W
Merlin
redriver
Merlin
17
1
20
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,174
Damage
102,614
108,203
Taken
70,900
59,093
Mitigated
60,614
14,988
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
16,861
3,855
5,392
6,714
24,895
13,136
0
10,482
14,413
27,330
3,098
W
Tyr
 
Tyr
15,380
1,905
0
3,386
16,718
18,979
0
8,658
7,749
0
20,602
W
Izanami
Blakmagik
Izanami
22,791
13,212
0
1,483
10,446
4,202
0
3,568
6,878
0
42,738
W
Khepri
Deagles
Khepri
9,666
386
1,218
1,195
17,085
24,856
0
12,247
4,838
12,037
0
L
Bellona
Eator
Bellona
13,326
4,268
0
321
21,223
16,821
0
8,175
13,048
0
27,438
L
11,112
2,239
0
80
21,948
7,097
0
7,257
14,691
24,777
0
L
Kukulkan
Pretelethal49
Kukulkan
11,492
1,400
0
420
17,626
7,382
0
6,305
11,321
32,529
0
W
Ah Muzen Cab
SoBê
Ah Muzen Cab
26,279
10,031
0
5,452
13,282
6,805
0
4,817
8,465
0
68,983
L
Erlang Shen
Twoohfive205
Erlang Shen
10,383
4,511
0
2,061
22,511
14,657
0
5,945
16,566
0
22,303
W
Merlin
redriver
Merlin
28,498
1,165
227
4,297
13,369
5,772
0
9,056
4,313
45,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,097
Gold Earned
60,490
209
Minions Killed
226
9
Camps Cleared
5
953,157
Distance Traveled
1,056,479
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,781
980
44
4
2
172,631
0
W
Tyr
10,682
971
9
1
0
215,921
0
W
Izanami
12,836
1,167
49
4
3
141,998
0
W
Khepri
11,330
1,030
2
0
0
237,132
2
L
Bellona
10,797
982
45
4
1
216,977
0
L
Zeus
10,241
931
27
2
0
165,844
0
L
Kukulkan
10,271
934
60
5
2
177,525
1
W
Ah Muzen Cab
12,073
1,098
117
11
1
249,474
0
L
Erlang Shen
10,007
910
33
3
4
220,180
0
W
Merlin
13,569
1,234
49
4
1
211,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role