Player Matchup

Erlang Shen
Erlang Shen
BlueHoddie
Erlang Shen
Level 19
God Stats
4W - 6L
1,269 SR
Queue Stats
23W - 28L
1,321 Elo+
Party 1
Skadi
Skadi
Hydroweaver
Skadi
Level 20
God Stats
5W - 3L
1,588 SR
Queue Stats
16W - 36L
1,328 Elo+
Party 3
Hel
Hel
IamSeaBlue
Hel
Level 8
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
TrickingZenith
Ratatoskr
Level 31
God Stats
1W - 1L
1,267 SR
Queue Stats
93W - 106L
1,498 Elo+
Party 3
Zeus
Zeus
VoraaiTheGreat
Zeus
Level 7
God Stats
4W - 4L
1,712 SR
Queue Stats
10W - 13L
1,331 Elo+
Party 1
Team Averages
Level 17
1,424 SR
1,396 Elo+

VS

Team Averages
Level 26
1,508 SR
1,328 Elo+
Hades
Hades
Beckwin
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,161 Elo+
Party 2
Arachne
Arachne
Jesscalate
Arachne
Level 4
God Stats
4W - 4L
1,306 SR
Queue Stats
11W - 13L
1,161 Elo+
Party 2
Poseidon
Poseidon
LunchyBoxHero
Poseidon
Level 62
God Stats
2W - 1L
1,719 SR
Queue Stats
130W - 146L
1,440 Elo+
Party 4
King Arthur
King Arthur
evolted
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,437 Elo+
Party 4
Skadi
Skadi
osamabeanladan
Skadi
Level 22
God Stats
50W - 54L
1,514 SR
Queue Stats
82W - 86L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlueHoddie
Erlang Shen
17
7 / 9 / 0
11,070
481
11,768
23,092
22,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 13 / 1
7,723
336
5,121
20,710
6,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 12 / 3
9,285
404
5,928
21,282
15,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
TrickingZenith
Ratatoskr
18
9 / 10 / 2
12,060
524
11,407
23,593
9,489
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 14 / 3
9,607
418
9,508
19,795
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Beckwin
Hades
17
7 / 1 / 23
12,456
542
11,250
14,093
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
Jesscalate
Arachne
20
14 / 6 / 9
13,370
581
15,397
22,573
12,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
LunchyBoxHero
Poseidon
19
10 / 3 / 12
13,688
595
18,180
12,122
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
evolted
King Arthur
17
3 / 5 / 5
11,313
492
3,520
13,074
12,134
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
24 / 4 / 12
15,492
674
39,960
20,804
8,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
119
18
Kills
58
58
Deaths
19
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hades
Beckwin
Hades
7
1
23
18.5
L
Erlang Shen
BlueHoddie
Erlang Shen
7
9
0
0.78
L
0
13
1
0.04
L
1
12
3
0.21
W
Arachne
Jesscalate
Arachne
14
6
9
3.08
W
Poseidon
LunchyBoxHero
Poseidon
10
3
12
5.33
L
Ratatoskr
TrickingZenith
Ratatoskr
9
10
2
1
L
1
14
3
0.18
W
King Arthur
evolted
King Arthur
3
5
5
1.1
W
24
4
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,732
Damage
88,307
108,472
Taken
82,666
62,109
Mitigated
49,860
17,386
Healing
25,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Beckwin
Hades
11,250
1,737
558
3,425
14,093
13,315
969
3,461
10,448
31,929
0
L
Erlang Shen
BlueHoddie
Erlang Shen
11,768
5,828
0
5,443
23,092
22,265
687
4,841
18,251
0
65,910
L
5,121
2,965
0
1,371
20,710
6,818
216
4,418
16,292
0
40,703
L
5,928
1,127
3,335
3,382
21,282
15,976
0
4,045
17,133
28,106
0
W
Arachne
Jesscalate
Arachne
15,397
11,225
0
8,381
22,573
12,411
902
2,092
20,139
0
108,681
W
Poseidon
LunchyBoxHero
Poseidon
18,180
1,880
0
264
12,122
3,881
684
2,831
9,121
78,666
0
L
Ratatoskr
TrickingZenith
Ratatoskr
11,407
2,743
0
3,746
23,593
9,489
12
6,729
16,864
0
66,116
L
9,508
1,444
0
109
19,795
7,561
355
9,397
10,398
42,773
0
W
King Arthur
evolted
King Arthur
3,520
874
0
259
13,074
12,134
240
0
13,074
0
47,036
W
39,960
23,112
0
12,900
20,804
8,119
5,380
6,404
14,164
0
130,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
66,319
436
Minions Killed
529
0
Camps Cleared
0
1,724,988
Distance Traveled
2,105,973
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,456
542
48
2
0
381,849
5
L
Erlang Shen
11,070
481
121
5
0
359,857
1
L
Skadi
7,723
336
65
3
0
312,742
0
L
Hel
9,285
404
54
2
0
347,582
0
W
Arachne
13,370
581
107
5
0
395,899
0
W
Poseidon
13,688
595
118
5
0
467,331
5
L
Ratatoskr
12,060
524
113
5
0
405,901
4
L
Zeus
9,607
418
83
4
0
298,906
0
W
King Arthur
11,313
492
84
4
0
471,897
0
W
Skadi
15,492
674
172
7
0
388,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role