Player Matchup

Terra
Terra
DonutArmy
Terra
Level 15
God Stats
9W - 5L
1,500 SR
Queue Stats
55W - 75L
1,357 Elo+
Party 3
Zeus
Zeus
Eritanos
Zeus
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 156L
1,405 Elo+
Party 3
Gilgamesh
Gilgamesh
LlL-CHAMPS
Gilgamesh
Level 36
God Stats
17W - 15L
1,366 SR
Queue Stats
280W - 273L
1,404 Elo+
Party 3
Mercury
Mercury
Pablinn16
Mercury
Level 22
God Stats
6W - 12L
1,484 SR
Queue Stats
201W - 232L
1,445 Elo+
Party 3
Heimdallr
Heimdallr
julyuslio97
Heimdallr
Level 44
God Stats
15W - 7L
1,653 SR
Queue Stats
281W - 294L
1,385 Elo+
Party 3
Team Averages
Level 29
1,501 SR
1,399 Elo+

VS

Team Averages
Level 17
1,424 SR
1,340 Elo+
Chernobog
Chernobog
AKAPeoPle
Chernobog
Level 27
God Stats
5W - 6L
1,555 SR
Queue Stats
93W - 89L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
James8571
Danzaburou
Level 24
God Stats
37W - 42L
1,425 SR
Queue Stats
42W - 52L
1,366 Elo+
Party 2
Neith
Neith
Last2Limbo
Neith
Level 8
God Stats
6W - 6L
1,224 SR
Queue Stats
6W - 9L
1,311 Elo+
Party 1
Jing Wei
Jing Wei
SquaschHead18
Jing Wei
Level 15
God Stats
13W - 21L
1,323 SR
Queue Stats
17W - 30L
1,323 Elo+
Solo
Set
Set
widowforlife69
Set
Level 12
God Stats
8W - 6L
1,596 SR
Queue Stats
21W - 25L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DonutArmy
Terra
15
2 / 1 / 10
10,546
502
4,870
14,604
19,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
20
19 / 3 / 5
13,954
664
19,098
15,824
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LlL-CHAMPS
Gilgamesh
16
11 / 0 / 7
11,970
570
12,957
12,652
10,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Pablinn16
Mercury
19
12 / 3 / 3
12,790
609
7,386
13,601
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
julyuslio97
Heimdallr
16
5 / 2 / 7
11,458
546
13,503
12,501
5,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AKAPeoPle
Chernobog
16
5 / 6 / 3
10,335
492
13,951
18,517
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
James8571
Danzaburou
15
3 / 8 / 2
9,681
461
5,989
15,563
4,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
11
1 / 12 / 0
7,723
368
5,037
14,344
3,182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
SquaschHead18
Jing Wei
9
0 / 17 / 0
6,691
319
3,163
17,685
4,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 8 / 0
7,325
349
1,847
9,690
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
49
Kills
9
9
Deaths
51
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AKAPeoPle
Chernobog
5
6
3
1.08
W
Terra
DonutArmy
Terra
2
1
10
7
W
Zeus
19
3
5
7.17
L
Danzaburou
James8571
Danzaburou
3
8
2
0.5
L
Neith
1
12
0
0.08
W
Gilgamesh
LlL-CHAMPS
Gilgamesh
11
0
7
14.5
W
Mercury
Pablinn16
Mercury
12
3
3
4.5
L
Jing Wei
SquaschHead18
Jing Wei
0
17
0
0
W
Heimdallr
julyuslio97
Heimdallr
5
2
7
4.25
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,814
Damage
29,987
69,182
Taken
75,799
47,876
Mitigated
22,184
17,603
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AKAPeoPle
Chernobog
13,951
9,078
239
5,798
18,517
5,889
0
4,520
13,857
0
64,554
W
Terra
DonutArmy
Terra
4,870
1,163
1,099
3,996
14,604
19,687
969
0
14,604
13,577
0
W
Zeus
19,098
3,521
0
4,965
15,824
6,429
5,639
0
15,824
87,211
0
L
Danzaburou
James8571
Danzaburou
5,989
3,418
0
1,932
15,563
4,344
0
4,094
11,315
0
29,122
L
Neith
5,037
2,067
0
1,708
14,344
3,182
978
10,075
3,795
0
34,574
W
Gilgamesh
LlL-CHAMPS
Gilgamesh
12,957
3,680
0
1,734
12,652
10,355
3,258
0
11,540
1,690
56,824
W
Mercury
Pablinn16
Mercury
7,386
3,707
0
918
13,601
5,629
0
452
13,149
0
111,913
L
Jing Wei
SquaschHead18
Jing Wei
3,163
1,982
0
0
17,685
4,582
0
3,965
13,620
0
25,854
W
Heimdallr
julyuslio97
Heimdallr
13,503
6,011
0
4,891
12,501
5,776
4,866
0
12,501
0
84,739
L
1,847
784
0
1,286
9,690
4,187
0
611
9,047
0
30,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,718
Gold Earned
41,755
544
Minions Killed
320
0
Camps Cleared
0
1,971,537
Distance Traveled
1,552,991
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,335
492
98
5
0
388,228
5
W
Terra
10,546
502
10
0
0
390,776
1
W
Zeus
13,954
664
153
7
0
291,741
1
L
Danzaburou
9,681
461
55
3
0
385,745
2
L
Neith
7,723
368
60
3
0
233,850
0
W
Gilgamesh
11,970
570
99
5
0
411,474
0
W
Mercury
12,790
609
136
6
0
469,107
2
L
Jing Wei
6,691
319
38
2
0
364,360
0
W
Heimdallr
11,458
546
146
7
0
408,439
5
L
Set
7,325
349
69
3
0
180,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role