Player Matchup

Danzaburou
Danzaburou
BaBy GoAt4823
Danzaburou
Level 16
God Stats
15W - 29L
1,544 SR
Queue Stats
20W - 39L
1,198 Elo+
Party 2
Zeus
Zeus
Douglas2909
Zeus
Level 29
God Stats
0W - 1L
1,362 SR
Queue Stats
40W - 58L
1,327 Elo+
Solo
Ymir
Ymir
G3TM3RKDS0N
Ymir
Level 45
God Stats
65W - 69L
1,459 SR
Queue Stats
131W - 178L
1,322 Elo+
Party 2
Pele
Pele
G3TM3RKDSB00
Pele
Level 19
God Stats
7W - 17L
1,270 SR
Queue Stats
57W - 109L
1,309 Elo+
Party 2
Odin
Odin
Jonathan1227182
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,224 Elo+
Solo
Team Averages
Level 24
1,427 SR
1,276 Elo+

VS

Team Averages
Level 14
1,430 SR
1,390 Elo+
Fenrir
Fenrir
DOOM Karious
Fenrir
Level 27
God Stats
10W - 5L
1,445 SR
Queue Stats
119W - 147L
1,383 Elo+
Solo
Tiamat
Tiamat
DisgraceRain
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Franco5372
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,257 Elo+
Solo
Heimdallr
Heimdallr
Ruan50Kc
Heimdallr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,640 Elo+
Party 1
Ra
Ra
YCipRiAnOX
Ra
Level 18
God Stats
6W - 6L
1,205 SR
Queue Stats
137W - 137L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaBy GoAt4823
Danzaburou
11
1 / 4 / 1
7,126
475
3,277
7,933
2,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 0
6,285
419
3,956
6,560
1,738
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 1 / 1
6,515
434
3,210
11,007
9,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 7 / 3
5,954
397
5,586
9,624
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 9 / 1
6,307
420
5,727
13,082
4,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 0 / 5
9,537
636
10,867
11,228
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
10 / 0 / 4
9,776
652
10,106
8,453
5,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Franco5372
Cthulhu
8
1 / 9 / 2
6,234
416
889
12,343
11,672
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Ruan50Kc
Heimdallr
16
4 / 1 / 2
9,439
629
10,672
8,821
3,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 1 / 4
7,686
512
2,063
6,618
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
25
25
Deaths
11
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BaBy GoAt4823
Danzaburou
1
4
1
0.38
W
Fenrir
10
0
5
12.5
W
Tiamat
10
0
4
12
L
0
4
0
0
W
Cthulhu
Franco5372
Cthulhu
1
9
2
0.22
L
1
1
1
1.5
L
1
7
3
0.36
L
4
9
1
0.5
W
Heimdallr
Ruan50Kc
Heimdallr
4
1
2
5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
34,597
48,206
Taken
47,463
20,982
Mitigated
27,917
2,765
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BaBy GoAt4823
Danzaburou
3,277
1,385
0
806
7,933
2,573
747
187
7,746
0
30,687
W
Fenrir
10,867
3,776
0
4,309
11,228
4,396
0
1,640
9,588
0
48,817
W
Tiamat
10,106
1,849
63
5,174
8,453
5,755
2,209
0
8,453
52,871
0
L
3,956
893
0
1,173
6,560
1,738
678
777
5,783
26,246
0
W
Cthulhu
Franco5372
Cthulhu
889
328
100
428
12,343
11,672
630
0
12,343
15,376
0
L
3,210
560
0
0
11,007
9,531
233
1,335
9,672
26,690
0
L
5,586
1,254
0
786
9,624
3,021
0
4,493
5,131
0
24,585
L
5,727
2,655
0
0
13,082
4,119
0
6,266
6,816
0
19,487
W
Heimdallr
Ruan50Kc
Heimdallr
10,672
6,151
0
3,798
8,821
3,744
3,048
2,376
6,445
0
73,255
W
2,063
59
98
1,355
6,618
2,350
1,307
3,150
3,468
41,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,187
Gold Earned
42,672
243
Minions Killed
413
0
Camps Cleared
0
1,231,242
Distance Traveled
1,415,898
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,126
475
72
5
0
299,274
0
W
Fenrir
9,537
636
75
5
0
329,150
2
W
Tiamat
9,776
652
108
7
0
251,028
1
L
Zeus
6,285
419
60
4
0
164,946
1
W
Cthulhu
6,234
416
21
1
0
268,006
0
L
Ymir
6,515
434
47
3
0
253,662
0
L
Pele
5,954
397
35
2
0
244,045
0
L
Odin
6,307
420
29
2
0
269,315
0
W
Heimdallr
9,439
629
134
9
0
288,052
1
W
Ra
7,686
512
75
5
0
279,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role