Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Dvnteee_
Cliodhna
Level 79
God Stats
8W - 13L
1,338 SR
Queue Stats
410W - 433L
1,428 Elo+
Solo
Nike
Nike
Feralfeld
Nike
Level 52
God Stats
5W - 10L
1,493 SR
Queue Stats
19W - 36L
1,377 Elo+
Solo
Neith
Neith
LocoToxico
Neith
Level 109
God Stats
0W - 1L
1,730 SR
Queue Stats
116W - 144L
1,482 Elo+
Solo
Team Averages
Level 84
1,512 SR
1,457 Elo+

VS

Team Averages
Level 112
1,587 SR
1,519 Elo+
Amaterasu
Amaterasu
DRUIDTSC
Amaterasu
Level 97
God Stats
15W - 6L
1,729 SR
Queue Stats
374W - 333L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
Daucen
Hou Yi
Level 160
God Stats
10W - 8L
1,661 SR
Queue Stats
200W - 206L
1,508 Elo+
Solo
Ravana
Ravana
Gmvalban
Ravana
Level 146
God Stats
9W - 4L
1,566 SR
Queue Stats
262W - 240L
1,597 Elo+
Solo
Kuzenbo
Kuzenbo
PerceuBR
Kuzenbo
Level 70
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 221L
1,401 Elo+
Solo
Ah Puch
Ah Puch
rojkz
Ah Puch
Level 87
God Stats
12W - 9L
1,479 SR
Queue Stats
290W - 259L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 7 / 1
7,542
444
7,633
13,491
4,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
 
Terra
11
2 / 4 / 5
7,369
433
6,090
15,340
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Dvnteee_
Cliodhna
14
2 / 2 / 3
8,508
500
10,849
11,902
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nike
15
1 / 4 / 0
8,738
514
5,512
12,168
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
13
2 / 4 / 2
8,100
476
10,891
10,992
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DRUIDTSC
Amaterasu
17
6 / 0 / 4
10,484
617
8,699
12,851
13,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Daucen
Hou Yi
15
6 / 3 / 4
9,656
568
9,519
9,397
3,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
Gmvalban
Ravana
16
5 / 2 / 8
9,902
582
10,681
11,421
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
PerceuBR
Kuzenbo
12
0 / 3 / 8
8,315
489
6,993
18,190
17,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
rojkz
Ah Puch
15
4 / 1 / 4
9,673
569
10,620
11,276
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
21
21
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
7
1
0.36
L
Terra
 
Terra
2
4
5
1.13
W
Amaterasu
DRUIDTSC
Amaterasu
6
0
4
8
W
Hou Yi
Daucen
Hou Yi
6
3
4
2.67
L
Cliodhna
Dvnteee_
Cliodhna
2
2
3
1.75
L
Nike
1
4
0
0.25
W
Ravana
Gmvalban
Ravana
5
2
8
4.5
L
Neith
2
4
2
0.75
W
Kuzenbo
PerceuBR
Kuzenbo
0
3
8
1.33
W
Ah Puch
rojkz
Ah Puch
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,975
Damage
46,512
63,893
Taken
63,135
32,606
Mitigated
43,155
18,195
Healing
25,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,633
4,359
0
3,375
13,491
4,628
330
3,155
10,336
0
46,405
L
Terra
 
Terra
6,090
1,397
346
3,927
15,340
13,548
0
5,502
9,838
21,534
0
W
Amaterasu
DRUIDTSC
Amaterasu
8,699
2,611
0
6,310
12,851
13,842
808
454
12,397
4,829
59,223
W
Hou Yi
Daucen
Hou Yi
9,519
5,467
0
3,821
9,397
3,182
3,046
1,875
7,522
0
64,772
L
Cliodhna
Dvnteee_
Cliodhna
10,849
761
0
5,764
11,902
4,262
0
3,693
8,209
0
61,753
L
Nike
5,512
1,206
0
2,218
12,168
5,677
169
1,433
10,735
0
59,826
W
Ravana
Gmvalban
Ravana
10,681
3,351
0
3,489
11,421
4,531
0
459
10,962
0
66,163
L
Neith
10,891
4,565
0
2,565
10,992
4,491
0
5,115
5,877
0
53,887
W
Kuzenbo
PerceuBR
Kuzenbo
6,993
2,789
285
5,574
18,190
17,120
0
3,091
15,099
28,800
0
W
Ah Puch
rojkz
Ah Puch
10,620
335
189
6,267
11,276
4,480
170
211
11,065
63,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,257
Gold Earned
48,030
462
Minions Killed
485
0
Camps Cleared
0
1,612,348
Distance Traveled
1,732,219
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,542
444
93
5
0
274,125
1
L
Terra
7,369
433
19
1
0
341,461
5
W
Amaterasu
10,484
617
121
7
0
374,985
7
W
Hou Yi
9,656
568
104
6
0
298,592
6
L
Cliodhna
8,508
500
110
6
0
410,669
4
L
Nike
8,738
514
125
7
0
309,004
4
W
Ravana
9,902
582
101
6
0
377,122
6
L
Neith
8,100
476
115
7
0
277,089
3
W
Kuzenbo
8,315
489
43
3
0
348,997
6
W
Ah Puch
9,673
569
116
7
0
332,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role