Player Matchup

Yemoja
Yemoja
Chukuma
Yemoja
Level 15
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 7L
1,717 Elo+
Solo
Ra
Ra
Niksba
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shadowgalacty
Tsukuyomi
Level 68
God Stats
0W - 2L
1,250 SR
Queue Stats
60W - 58L
1,552 Elo+
Party 1
Agni
Agni
Stellaris2138
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 295L
1,536 Elo+
Solo
Hachiman
Hachiman
iSunshinee
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,557 Elo+
Solo
Team Averages
Level 29
1,488 SR
1,556 Elo+

VS

Team Averages
Level 27
1,578 SR
1,603 Elo+
Guan Yu
Guan Yu
BoatDestroyer
Guan Yu
Level 12
God Stats
2W - 0L
1,589 SR
Queue Stats
5W - 2L
1,446 Elo+
Solo
Cliodhna
Cliodhna
GENESIS0735
Cliodhna
Level 26
God Stats
18W - 8L
1,532 SR
Queue Stats
145W - 153L
1,529 Elo+
Solo
Discordia
Discordia
Sooninhoo
Discordia
Level 4
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 0L
1,667 Elo+
Solo
Cupid
Cupid
Speedrunboy
Cupid
Level 87
God Stats
3W - 1L
1,571 SR
Queue Stats
42W - 34L
1,606 Elo+
Party 2
Ares
Ares
V4L3N53
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chukuma
Yemoja
12
1 / 4 / 5
8,256
413
5,141
16,932
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
13
1 / 10 / 1
8,609
430
4,972
14,383
4,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Shadowgalacty
Tsukuyomi
17
10 / 6 / 1
10,663
533
12,557
15,615
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 2
10,520
526
7,612
10,356
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
iSunshinee
Hachiman
12
1 / 8 / 4
7,880
394
8,525
14,466
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 3 / 3
9,888
494
7,182
13,752
12,057
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
GENESIS0735
Cliodhna
20
10 / 0 / 9
12,936
647
11,871
13,547
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Sooninhoo
Discordia
16
4 / 5 / 2
10,484
524
6,391
9,497
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 2 / 3
11,188
559
25,018
13,273
3,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
V4L3N53
Ares
14
2 / 4 / 10
9,610
481
4,283
15,392
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
14
Kills
31
31
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
3
3
1.5
L
Yemoja
Chukuma
Yemoja
1
4
5
0.88
W
Cliodhna
GENESIS0735
Cliodhna
10
0
9
14.5
L
Ra
1
10
1
0.15
L
Tsukuyomi
Shadowgalacty
Tsukuyomi
10
6
1
1.75
W
Discordia
Sooninhoo
Discordia
4
5
2
1
W
12
2
3
6.75
L
1
3
2
0.67
W
Ares
V4L3N53
Ares
2
4
10
1.75
L
Hachiman
iSunshinee
Hachiman
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
54,745
71,752
Taken
65,461
27,579
Mitigated
34,837
15,862
Healing
24,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
7,182
581
222
5,777
13,752
12,057
966
6,248
7,504
0
43,054
L
Yemoja
Chukuma
Yemoja
5,141
301
288
1,667
16,932
8,894
478
2,126
14,690
25,380
0
W
Cliodhna
GENESIS0735
Cliodhna
11,871
921
0
8,406
13,547
5,797
1,243
1,787
11,760
0
111,989
L
Ra
4,972
482
0
2,552
14,383
4,045
751
5,091
8,767
44,577
0
L
Tsukuyomi
Shadowgalacty
Tsukuyomi
12,557
3,485
0
4,700
15,615
6,720
577
508
14,964
0
73,222
W
Discordia
Sooninhoo
Discordia
6,391
988
0
725
9,497
2,908
1,434
3,898
5,599
55,461
0
W
25,018
16,464
1,770
7,100
13,273
3,921
3,696
2,266
11,007
0
75,733
L
7,612
555
0
4,522
10,356
4,408
0
277
9,535
79,150
0
W
Ares
V4L3N53
Ares
4,283
440
0
936
15,392
10,154
495
3,526
11,866
24,966
0
L
Hachiman
iSunshinee
Hachiman
8,525
6,069
0
2,133
14,466
3,512
228
2,116
12,310
0
32,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
54,106
449
Minions Killed
544
0
Camps Cleared
0
1,746,836
Distance Traveled
1,907,729
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,888
494
96
5
0
402,359
5
L
Yemoja
8,256
413
33
2
0
351,274
2
W
Cliodhna
12,936
647
177
9
0
426,442
4
L
Ra
8,609
430
90
5
0
292,291
0
L
Tsukuyomi
10,663
533
110
6
0
418,288
5
W
Discordia
10,484
524
119
6
0
339,088
1
W
Cupid
11,188
559
111
6
0
370,455
5
L
Agni
10,520
526
152
8
0
345,912
4
W
Ares
9,610
481
41
2
0
369,385
5
L
Hachiman
7,880
394
64
3
0
339,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role