Player Matchup

Cliodhna
Cliodhna
CapitateCurve55
Cliodhna
Level 75
God Stats
2W - 5L
1,201 SR
Queue Stats
129W - 172L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
D-Fase-Prop
Morgan Le Fay
Level 142
God Stats
18W - 15L
1,543 SR
Queue Stats
287W - 336L
1,343 Elo+
Solo
Sylvanus
Sylvanus
esquilor
Sylvanus
Level 106
God Stats
2W - 1L
1,431 SR
Queue Stats
137W - 167L
1,381 Elo+
Solo
Team Averages
Level 108
1,392 SR
1,355 Elo+

VS

Team Averages
Level 82
1,500 SR
1,317 Elo+
Thor
Thor
KILLEN_MACHINE14
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,333 Elo+
Party 1
Cerberus
Cerberus
Staxxhou5e
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,324 Elo+
Party 1
Zhong Kui
Zhong Kui
thetrueking1412
Zhong Kui
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
6 / 8 / 5
12,905
645
20,979
15,033
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
D-Fase-Prop
Morgan Le Fay
18
9 / 3 / 5
14,128
706
20,781
12,145
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
esquilor
Sylvanus
16
2 / 1 / 13
13,714
686
18,558
21,528
34,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
12,185
609
7,405
21,018
6,530
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Staxxhou5e
Cerberus
13
1 / 5 / 6
11,192
560
7,469
26,974
9,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
thetrueking1412
Zhong Kui
15
8 / 6 / 4
12,985
649
23,198
27,182
15,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
17
Kills
12
12
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
6
8
5
1.06
W
Morgan Le Fay
D-Fase-Prop
Morgan Le Fay
9
3
5
3.83
L
3
6
6
1
L
Cerberus
Staxxhou5e
Cerberus
1
5
6
0.8
W
Sylvanus
esquilor
Sylvanus
2
1
13
8.5
L
Zhong Kui
thetrueking1412
Zhong Kui
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,318
Damage
38,072
48,706
Taken
75,174
48,837
Mitigated
32,094
18,831
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
20,979
1,196
0
2,487
15,033
6,426
350
8,994
6,039
0
57,171
W
Morgan Le Fay
D-Fase-Prop
Morgan Le Fay
20,781
2,227
0
2,240
12,145
7,772
612
8,034
4,111
64,896
2,632
L
7,405
2,798
0
1,095
21,018
6,530
0
13,655
7,363
0
31,699
L
Cerberus
Staxxhou5e
Cerberus
7,469
436
299
5,996
26,974
9,877
423
12,332
14,642
25,534
0
W
Sylvanus
esquilor
Sylvanus
18,558
3,949
2,666
11,438
21,528
34,639
438
14,033
7,495
33,616
0
L
Zhong Kui
thetrueking1412
Zhong Kui
23,198
3,038
1,189
12,053
27,182
15,687
0
13,495
13,687
58,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
36,362
187
Minions Killed
212
9
Camps Cleared
6
1,009,376
Distance Traveled
1,026,074
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,905
645
63
3
3
360,536
6
W
Morgan Le Fay
14,128
706
102
5
6
316,811
6
L
Thor
12,185
609
59
3
4
335,320
1
L
Cerberus
11,192
560
55
3
0
375,698
2
W
Sylvanus
13,714
686
22
1
0
332,029
3
L
Zhong Kui
12,985
649
98
5
2
315,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role