Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
Everwoods
Sobek
Level 160
God Stats
8W - 8L
1,499 SR
Queue Stats
688W - 734L
1,501 Elo+
Solo
Fafnir
Fafnir
KIngAutism2299
Fafnir
Level 106
God Stats
0W - 1L
1,903 SR
Queue Stats
3W - 3L
1,744 Elo+
Party 2
Sun Wukong
Sun Wukong
SlyRi31
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,785 Elo+
Party 2
Team Averages
Level 135
1,580 SR
1,606 Elo+

VS

Team Averages
Level 132
1,443 SR
1,557 Elo+
Cthulhu
Cthulhu
Inebis2112
Cthulhu
Level 119
God Stats
1W - 2L
1,207 SR
Queue Stats
56W - 54L
1,577 Elo+
Party 3
Hou Yi
Hou Yi
OfficialFish926
Hou Yi
Level 128
God Stats
7W - 8L
1,285 SR
Queue Stats
675W - 692L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
Rafiqy
Ne Zha
Level 144
God Stats
2W - 0L
1,527 SR
Queue Stats
74W - 73L
1,594 Elo+
Party 3
Medusa
Medusa
UghhButterz
Medusa
Level 155
God Stats
2W - 2L
1,406 SR
Queue Stats
90W - 84L
1,558 Elo+
Solo
Hera
Hera
Uh Bouncyy
Hera
Level 115
God Stats
6W - 3L
1,791 SR
Queue Stats
364W - 345L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
11 / 6 / 14
12,296
769
24,978
25,080
29,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
 
Neith
19
7 / 3 / 15
11,260
704
16,630
13,488
6,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Everwoods
Sobek
17
3 / 3 / 17
10,549
659
11,492
21,897
28,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 3 / 18
10,540
659
4,915
21,792
28,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
SlyRi31
Sun Wukong
18
7 / 7 / 9
11,706
732
13,146
20,973
22,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Inebis2112
Cthulhu
19
6 / 5 / 9
12,299
769
21,222
21,802
29,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 6 / 12
12,170
761
15,081
14,482
7,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Rafiqy
Ne Zha
20
3 / 5 / 13
12,080
755
12,840
13,458
7,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
20
7 / 5 / 11
12,671
792
19,587
15,680
8,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 8 / 10
10,518
657
18,838
13,828
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
77
29
Kills
22
22
Deaths
29
73
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
11
6
14
3
L
Neith
 
Neith
7
3
15
4.83
L
Sobek
Everwoods
Sobek
3
3
17
3.83
W
Cthulhu
Inebis2112
Cthulhu
6
5
9
2.1
L
1
3
18
3.33
W
4
6
12
1.67
W
Ne Zha
Rafiqy
Ne Zha
3
5
13
1.9
L
Sun Wukong
SlyRi31
Sun Wukong
7
7
9
1.64
W
Medusa
7
5
11
2.5
W
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,161
Damage
87,568
103,230
Taken
79,250
114,708
Mitigated
58,541
38,149
Healing
20,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
24,978
4,483
464
6,126
25,080
29,244
512
9,556
14,813
11,383
33,246
L
Neith
 
Neith
16,630
5,821
697
3,631
13,488
6,328
1,988
3,700
9,788
0
41,759
L
Sobek
Everwoods
Sobek
11,492
349
2,124
6,979
21,897
28,476
537
7,088
14,228
25,331
0
W
Cthulhu
Inebis2112
Cthulhu
21,222
1,654
2,143
4,170
21,802
29,942
0
4,526
16,651
30,977
0
L
4,915
953
1,948
4,674
21,792
28,369
221
8,974
12,288
9,470
0
W
15,081
7,444
0
1,690
14,482
7,229
1,143
5,385
8,906
0
26,154
W
Ne Zha
Rafiqy
Ne Zha
12,840
938
1,131
2,215
13,458
7,065
1,096
2,820
10,401
0
32,627
L
Sun Wukong
SlyRi31
Sun Wukong
13,146
2,805
6,250
5,256
20,973
22,291
648
8,446
12,053
0
26,376
W
Medusa
19,587
9,461
2,454
3,656
15,680
8,171
3,071
4,472
10,888
0
47,740
W
18,838
3,149
1,393
2,025
13,828
6,134
315
3,912
9,629
29,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,351
Gold Earned
59,738
135
Minions Killed
177
0
Camps Cleared
0
1,401,781
Distance Traveled
1,406,922
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,296
769
30
2
0
246,862
0
L
Neith
11,260
704
48
3
0
277,369
0
L
Sobek
10,549
659
26
2
0
312,961
3
W
Cthulhu
12,299
769
26
2
0
301,277
0
L
Fafnir
10,540
659
9
1
0
286,846
0
W
Hou Yi
12,170
761
34
2
0
246,894
2
W
Ne Zha
12,080
755
26
2
0
299,191
0
L
Sun Wukong
11,706
732
22
1
0
277,743
0
W
Medusa
12,671
792
68
4
0
294,903
0
W
Hera
10,518
657
23
1
0
264,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role