Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum IV
LaTz0
Agni
Platinum IV
Level 152
God Stats
7W - 3L
1,506 SR
Queue Stats
203W - 204L
1,525 MMR
Solo
Neith
Neith
Gold V
Nokotarou
Neith
Gold V
Level 87
God Stats
10W - 7L
1,602 SR
Queue Stats
26W - 23L
1,318 MMR
Party 1
Hun Batz
Hun Batz
Gold II
SDfarva
Hun Batz
Gold II
Level 77
God Stats
4W - 7L
1,394 SR
Queue Stats
262W - 254L
1,574 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,500 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,586 SR
1,378 MMR
Janus
Janus
Gold III
ConclusionKush
Janus
Gold III
Level 127
God Stats
5W - 4L
1,673 SR
Queue Stats
306W - 310L
1,399 MMR
Solo
Nike
Nike
Silver II
Evelsee
Nike
Silver II
Level 70
God Stats
1W - 1L
1,531 SR
Queue Stats
58W - 72L
1,214 MMR
Solo
Jing Wei
Jing Wei
Gold V
HeadHigh
Jing Wei
Gold V
Level 68
God Stats
1W - 5L
1,516 SR
Queue Stats
17W - 21L
1,491 MMR
Solo
Kali
Kali
Bronze III
ThatOneWyattGuy
Kali
Bronze III
Level 65
God Stats
2W - 1L
1,536 SR
Queue Stats
86W - 101L
1,242 MMR
Solo
Athena
Athena
Gold III
WardNextTime
Athena
Gold III
Level 86
God Stats
4W - 4L
1,673 SR
Queue Stats
478W - 487L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 0 / 3
9,591
564
5,202
9,347
9,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
 
Kumbhakarna
15
2 / 0 / 10
9,300
547
5,296
8,476
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
LaTz0
Agni
15
9 / 2 / 6
10,304
606
21,727
10,899
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Nokotarou
Neith
18
4 / 0 / 3
11,150
656
7,690
5,990
2,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
SDfarva
Hun Batz
17
6 / 2 / 7
10,394
611
8,391
10,736
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
OdinGebMorgan Le FayTiamatArtio

VS

Bans
FenrirAchillesLokiXing TianDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
7,925
466
7,696
13,263
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Evelsee
Nike
11
1 / 5 / 1
7,371
434
2,226
16,668
12,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
HeadHigh
Jing Wei
14
0 / 2 / 1
7,980
469
4,661
9,126
2,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 1
7,762
457
3,443
14,839
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
10
0 / 2 / 1
6,540
385
2,878
9,379
6,798
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
23
Kills
4
4
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
Kumbhakarna
 
Kumbhakarna
2
0
10
7
L
1
9
2
0.22
L
Nike
Evelsee
Nike
1
5
1
0.3
L
Jing Wei
HeadHigh
Jing Wei
0
2
1
0.25
W
Agni
LaTz0
Agni
9
2
6
6
W
Neith
Nokotarou
Neith
4
0
3
5.5
W
Hun Batz
SDfarva
Hun Batz
6
2
7
4.75
L
2
5
1
0.5
L
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,306
Damage
20,904
45,448
Taken
63,275
28,285
Mitigated
32,127
23,841
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,202
1,634
4,407
6,178
9,347
9,368
3,907
3,254
5,881
43,226
10,267
W
Kumbhakarna
 
Kumbhakarna
5,296
952
437
2,945
8,476
7,832
292
1,425
6,895
25,223
0
L
7,696
34
0
1,414
13,263
4,399
0
8,807
4,168
42,216
0
L
Nike
Evelsee
Nike
2,226
198
0
1,000
16,668
12,467
0
7,988
8,446
0
35,812
L
Jing Wei
HeadHigh
Jing Wei
4,661
3,475
0
2,619
9,126
2,299
0
2,106
6,996
0
57,086
W
Agni
LaTz0
Agni
21,727
1,882
315
3,181
10,899
3,744
928
3,963
6,720
76,955
0
W
Neith
Nokotarou
Neith
7,690
3,638
0
2,840
5,990
2,188
0
134
5,856
0
105,573
W
Hun Batz
SDfarva
Hun Batz
8,391
3,658
0
3,538
10,736
5,153
0
1,270
9,388
0
85,381
L
3,443
1,348
0
3,360
14,839
6,164
0
7,224
7,371
0
53,666
L
Athena
2,878
872
0
2,774
9,379
6,798
0
4,651
4,592
23,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,739
Gold Earned
37,578
586
Minions Killed
416
0
Camps Cleared
0
1,795,193
Distance Traveled
1,581,157
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,591
564
103
6
0
296,273
5
W
Kumbhakarna
9,300
547
39
2
0
395,057
7
L
Janus
7,925
466
81
5
0
306,107
5
L
Nike
7,371
434
62
4
0
317,294
0
L
Jing Wei
7,980
469
117
7
0
344,921
1
W
Agni
10,304
606
130
8
0
366,894
7
W
Neith
11,150
656
184
11
0
335,283
3
W
Hun Batz
10,394
611
130
8
0
401,686
5
L
Kali
7,762
457
94
6
0
340,310
5
L
Athena
6,540
385
62
4
0
272,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role