Player Matchup

Sol
Sol
BiggeBou
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
KFK1166
Cernunnos
Level 148
God Stats
7W - 8L
1,407 SR
Queue Stats
389W - 420L
1,338 Elo+
Solo
Susano
Susano
Swagdoniusprime
Susano
Level 18
God Stats
0W - 1L
1,145 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
VoleHero
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,218 Elo+
Solo
Merlin
Merlin
aklexkou
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Solo
Team Averages
Level 47
1,410 SR
1,365 Elo+

VS

Team Averages
Level 86
1,416 SR
1,438 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Arisha68
Anhur
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
484W - 466L
1,438 Elo+
Solo
Cthulhu
Cthulhu
StubixCube
Cthulhu
Level 26
God Stats
1W - 0L
1,294 SR
Queue Stats
14W - 25L
1,325 Elo+
Solo
Geb
Geb
UltimateGodGuide
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
8,123
903
14,130
8,769
3,197
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
KFK1166
Cernunnos
14
2 / 4 / 4
7,518
835
7,392
10,047
3,743
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 8 / 8
7,250
806
7,548
10,496
3,913
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
VoleHero
Nemesis
12
4 / 6 / 5
8,184
909
4,939
9,050
3,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Merlin
aklexkou
Merlin
13
3 / 7 / 1
7,350
817
7,113
9,171
3,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 2 / 20
9,120
1,013
6,220
18,532
10,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
 
Zhong Kui
14
2 / 3 / 18
8,788
976
8,262
11,195
6,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Arisha68
Anhur
16
11 / 2 / 16
9,853
1,095
12,668
9,264
3,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
StubixCube
Cthulhu
14
5 / 2 / 14
8,625
958
6,721
10,798
12,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 3 / 15
10,077
1,120
11,322
18,573
10,648
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
12
Kills
30
30
Deaths
12
26
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
20
7.5
W
Zhong Kui
 
Zhong Kui
2
3
18
3.67
W
Anhur
Arisha68
Anhur
11
2
16
9.5
L
2
5
8
1.2
L
Cernunnos
KFK1166
Cernunnos
2
4
4
1
W
Cthulhu
StubixCube
Cthulhu
5
2
14
6
L
1
8
8
0.63
W
7
3
15
4.83
L
Nemesis
VoleHero
Nemesis
4
6
5
1.08
L
Merlin
aklexkou
Merlin
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,122
Damage
45,193
47,533
Taken
68,362
17,381
Mitigated
42,746
9,991
Healing
34,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,220
635
3,512
9,270
18,532
10,055
603
3,982
14,550
7,080
0
W
Zhong Kui
 
Zhong Kui
8,262
1,355
1,278
3,981
11,195
6,154
1,552
2,864
8,331
21,622
0
W
Anhur
Arisha68
Anhur
12,668
6,997
3,133
2,890
9,264
3,577
4,007
3,443
5,821
0
26,239
L
14,130
3,907
721
896
8,769
3,197
0
7,269
1,327
21,023
0
L
Cernunnos
KFK1166
Cernunnos
7,392
1,988
1,623
3,186
10,047
3,743
0
6,633
3,227
0
16,703
W
Cthulhu
StubixCube
Cthulhu
6,721
104
207
1,487
10,798
12,312
348
3,911
6,887
14,397
0
L
7,548
851
0
0
10,496
3,913
0
5,820
4,508
0
13,943
W
11,322
796
1,996
6,862
18,573
10,648
110
7,043
11,530
21,535
0
L
Nemesis
VoleHero
Nemesis
4,939
1,472
1,200
1,562
9,050
3,322
0
5,355
3,523
0
6,039
L
Merlin
aklexkou
Merlin
7,113
1,632
217
586
9,171
3,206
0
6,660
2,423
16,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
46,463
65
Minions Killed
102
0
Camps Cleared
0
781,674
Distance Traveled
987,850
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,120
1,013
0
0
0
202,623
4
W
Zhong Kui
8,788
976
25
3
0
178,753
2
W
Anhur
9,853
1,095
35
4
0
182,793
2
L
Sol
8,123
903
20
2
0
152,738
0
L
Cernunnos
7,518
835
17
2
0
177,694
0
W
Cthulhu
8,625
958
22
2
0
196,757
0
L
Susano
7,250
806
11
1
0
150,112
0
W
Geb
10,077
1,120
20
2
0
226,924
0
L
Nemesis
8,184
909
5
1
0
158,756
0
L
Merlin
7,350
817
12
1
0
142,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role