Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BooperTruper
Discordia
Level 107
God Stats
2W - 2L
1,288 SR
Queue Stats
318W - 311L
1,496 Elo+
Solo
Vulcan
Vulcan
EXO0DIA
Vulcan
Level 146
God Stats
13W - 5L
1,540 SR
Queue Stats
277W - 284L
1,495 Elo+
Solo
Medusa
Medusa
FusedScorpion27
Medusa
Level 123
God Stats
3W - 1L
1,703 SR
Queue Stats
50W - 40L
1,479 Elo+
Solo
Team Averages
Level 128
1,506 SR
1,494 Elo+

VS

Team Averages
Level 96
1,493 SR
1,503 Elo+
Chang'e
Chang'e
GrxwLers
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 121L
1,517 Elo+
Solo
Ymir
Ymir
HMxFeeDz
Ymir
Level 109
God Stats
0W - 1L
1,511 SR
Queue Stats
45W - 37L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JammBoi
Morgan Le Fay
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 44L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
cheddarteet
Sun Wukong
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 203L
1,465 Elo+
Party 1
Nemesis
Nemesis
memo_6300
Nemesis
Level 88
God Stats
2W - 4L
1,453 SR
Queue Stats
288W - 295L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
9 / 3 / 18
12,227
873
22,329
18,320
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
 
Terra
17
2 / 3 / 22
10,387
742
7,460
19,201
17,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
BooperTruper
Discordia
18
7 / 3 / 14
11,702
836
16,035
12,615
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
EXO0DIA
Vulcan
18
7 / 4 / 15
11,322
809
25,800
12,945
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 19
11,877
848
16,761
14,691
6,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GrxwLers
Chang'e
17
3 / 4 / 8
10,496
750
8,865
17,150
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
1 / 7 / 8
9,240
660
7,267
23,663
24,983
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
JammBoi
Morgan Le Fay
20
8 / 7 / 6
12,320
880
21,344
18,526
8,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
cheddarteet
Sun Wukong
15
0 / 8 / 4
8,882
634
14,401
20,750
13,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
memo_6300
Nemesis
17
4 / 6 / 7
9,989
714
9,530
15,886
7,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
49
31
Kills
16
16
Deaths
32
88
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
3
18
6
W
Terra
 
Terra
2
3
22
4.33
W
Discordia
BooperTruper
Discordia
7
3
14
4.67
W
Vulcan
EXO0DIA
Vulcan
7
4
15
3.63
W
6
3
19
5.17
L
Chang'e
GrxwLers
Chang'e
3
4
8
1.75
L
Ymir
1
7
8
0.71
L
Morgan Le Fay
JammBoi
Morgan Le Fay
8
7
6
1.57
L
Sun Wukong
cheddarteet
Sun Wukong
0
8
4
0.25
L
Nemesis
memo_6300
Nemesis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,385
Damage
61,407
77,772
Taken
95,975
44,553
Mitigated
60,974
43,375
Healing
37,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,329
8,923
2,443
6,269
18,320
8,854
1,885
9,564
8,756
0
47,428
W
Terra
 
Terra
7,460
678
11,799
8,470
19,201
17,039
753
5,527
13,674
14,894
0
W
Discordia
BooperTruper
Discordia
16,035
418
2,233
3,630
12,615
5,118
470
5,904
6,711
30,354
0
W
Vulcan
EXO0DIA
Vulcan
25,800
11,482
1,758
905
12,945
6,617
401
8,632
4,313
42,945
0
W
16,761
7,020
2,097
3,771
14,691
6,925
2,324
7,849
6,842
0
34,941
L
Chang'e
GrxwLers
Chang'e
8,865
575
9,411
7,453
17,150
6,656
326
8,530
8,476
20,010
0
L
Ymir
7,267
343
1,262
3,109
23,663
24,983
0
9,589
13,829
14,955
0
L
Morgan Le Fay
JammBoi
Morgan Le Fay
21,344
1,877
944
3,331
18,526
8,355
630
9,695
8,571
43,738
0
L
Sun Wukong
cheddarteet
Sun Wukong
14,401
1,894
913
3,325
20,750
13,747
723
11,128
9,420
0
32,551
L
Nemesis
memo_6300
Nemesis
9,530
1,417
4,315
3,311
15,886
7,233
610
9,392
6,384
0
20,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,515
Gold Earned
50,927
164
Minions Killed
138
0
Camps Cleared
0
1,333,111
Distance Traveled
1,148,132
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,227
873
46
3
0
237,408
0
W
Terra
10,387
742
5
0
0
267,996
2
W
Discordia
11,702
836
34
2
0
265,648
0
W
Vulcan
11,322
809
44
3
0
286,367
0
W
Medusa
11,877
848
35
3
0
275,692
0
L
Chang'e
10,496
750
35
3
0
221,041
0
L
Ymir
9,240
660
10
1
0
203,076
1
L
Morgan Le Fay
12,320
880
44
3
0
215,452
0
L
Sun Wukong
8,882
634
26
2
0
232,458
0
L
Nemesis
9,989
714
23
2
0
276,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role