Player Matchup

Loki
Loki
Darkounda03
Loki
Level 27
God Stats
4W - 9L
1,077 SR
Queue Stats
21W - 43L
1,185 Elo+
Solo
Achilles
Achilles
Griffi8o12
Achilles
Level 30
God Stats
2W - 2L
1,459 SR
Queue Stats
12W - 13L
1,288 Elo+
Party 2
Poseidon
Poseidon
OsirisHarm
Poseidon
Level 17
God Stats
1W - 1L
1,261 SR
Queue Stats
7W - 9L
1,201 Elo+
Party 2
Arachne
Arachne
Venicio23
Arachne
Level 29
God Stats
19W - 20L
1,433 SR
Queue Stats
55W - 65L
1,330 Elo+
Solo
Chaac
Chaac
goldpharaoh965
Chaac
Level 29
God Stats
8W - 7L
1,417 SR
Queue Stats
27W - 28L
1,300 Elo+
Solo
Team Averages
Level 26
1,329 SR
1,261 Elo+

VS

Team Averages
Level 31
1,520 SR
1,262 Elo+
Izanami
Izanami
Graves3441
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
960 Elo+
Solo
Ao Kuang
Ao Kuang
Lotrofan15
Ao Kuang
Level 80
God Stats
4W - 7L
1,522 SR
Queue Stats
28W - 28L
1,455 Elo+
Party 1
Chernobog
Chernobog
RaceDemon32
Chernobog
Level 27
God Stats
2W - 4L
1,261 SR
Queue Stats
23W - 33L
1,290 Elo+
Party 1
Sobek
Sobek
skeelr
Sobek
Level 13
God Stats
3W - 6L
1,817 SR
Queue Stats
7W - 12L
1,331 Elo+
Party 1
Bellona
Bellona
weekendvibes
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
9,294
422
5,935
14,825
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Griffi8o12
Achilles
17
7 / 3 / 6
11,084
504
10,526
12,898
10,880
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
OsirisHarm
Poseidon
15
7 / 9 / 3
10,080
458
15,025
11,926
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Venicio23
Arachne
3
0 / 3 / 1
6,027
274
851
1,828
467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 3 / 5
11,043
502
10,436
13,135
9,812
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Graves3441
Izanami
13
0 / 7 / 3
8,990
409
3,364
12,206
3,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Lotrofan15
Ao Kuang
18
19 / 3 / 1
12,477
567
20,887
21,415
8,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
RaceDemon32
Chernobog
15
7 / 4 / 11
10,689
486
6,720
10,476
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
skeelr
Sobek
12
1 / 6 / 7
9,498
432
4,579
15,365
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
weekendvibes
Bellona
13
0 / 4 / 2
9,054
412
4,062
11,970
8,187
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
23
Kills
27
27
Deaths
24
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
9
4
0.56
L
Izanami
Graves3441
Izanami
0
7
3
0.21
W
Achilles
Griffi8o12
Achilles
7
3
6
3.33
L
Ao Kuang
Lotrofan15
Ao Kuang
19
3
1
6.5
W
Poseidon
OsirisHarm
Poseidon
7
9
3
0.94
L
Chernobog
RaceDemon32
Chernobog
7
4
11
3.13
W
Arachne
Venicio23
Arachne
0
3
1
0.17
W
6
3
5
2.83
L
Sobek
skeelr
Sobek
1
6
7
0.75
L
Bellona
weekendvibes
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,773
Damage
39,612
54,612
Taken
71,432
31,260
Mitigated
36,090
8,037
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,935
1,690
103
1,871
14,825
5,755
96
6,723
7,838
0
35,893
L
Izanami
Graves3441
Izanami
3,364
1,955
0
837
12,206
3,480
1,468
3,024
9,182
0
56,716
W
Achilles
Griffi8o12
Achilles
10,526
3,374
0
1,003
12,898
10,880
1,301
5,789
6,833
0
57,904
L
Ao Kuang
Lotrofan15
Ao Kuang
20,887
5,350
0
11,849
21,415
8,401
938
6,823
14,592
70,338
0
W
Poseidon
OsirisHarm
Poseidon
15,025
3,149
0
758
11,926
4,346
704
7,542
4,176
60,113
2,363
L
Chernobog
RaceDemon32
Chernobog
6,720
4,077
0
2,429
10,476
3,143
3,695
1,313
9,065
0
43,859
W
Arachne
Venicio23
Arachne
851
757
0
0
1,828
467
91
400
1,428
0
2,275
W
10,436
2,263
0
4,302
13,135
9,812
1,643
4,108
8,871
0
49,311
L
Sobek
skeelr
Sobek
4,579
583
0
2,920
15,365
12,879
1,444
2,819
12,546
14,859
0
L
Bellona
weekendvibes
Bellona
4,062
1,111
0
2,270
11,970
8,187
1,015
420
11,550
0
28,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,528
Gold Earned
50,708
348
Minions Killed
363
0
Camps Cleared
0
1,752,516
Distance Traveled
1,935,489
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,294
422
66
3
0
416,356
0
L
Izanami
8,990
409
96
4
0
370,535
0
W
Achilles
11,084
504
90
4
0
462,723
0
L
Ao Kuang
12,477
567
104
5
0
435,005
4
W
Poseidon
10,080
458
109
5
0
386,410
6
L
Chernobog
10,689
486
92
4
0
384,544
4
W
Arachne
6,027
274
4
0
0
79,004
2
W
Chaac
11,043
502
79
4
0
408,023
0
L
Sobek
9,498
432
21
1
0
399,022
0
L
Bellona
9,054
412
50
2
0
346,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role