Player Matchup

Cerberus
Cerberus
A6663L
Cerberus
Level 14
God Stats
1W - 9L
1,156 SR
Queue Stats
14W - 28L
1,197 Elo+
Solo
Bellona
Bellona
Bntm beta
Bellona
Level 39
God Stats
36W - 38L
1,524 SR
Queue Stats
64W - 73L
1,418 Elo+
Party 1
Ymir
Ymir
CARLONYOFACE
Ymir
Level 4
God Stats
0W - 1L
1,874 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
S_Valencia_24
He Bo
Level 28
God Stats
1W - 5L
1,181 SR
Queue Stats
72W - 82L
1,277 Elo+
Solo
Neith
Neith
YaBoiSlippyNips
Neith
Level 7
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,444 SR
1,378 Elo+

VS

Team Averages
Level 40
1,534 SR
1,442 Elo+
Guan Yu
Guan Yu
Doit4Coach
Guan Yu
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 66L
1,256 Elo+
Solo
Zeus
Zeus
FlickzMagic
Zeus
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
128W - 139L
1,500 Elo+
Party 2
Neith
Neith
IMrGoatedI
Neith
Level 7
God Stats
4W - 3L
1,569 SR
Queue Stats
341W - 310L
1,447 Elo+
Party 2
Izanami
Izanami
IMrWavYI
Izanami
Level 75
God Stats
63W - 64L
1,573 SR
Queue Stats
181W - 188L
1,491 Elo+
Party 2
Arachne
Arachne
SorrowsWorld
Arachne
Level 89
God Stats
33W - 25L
1,530 SR
Queue Stats
618W - 605L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A6663L
Cerberus
12
4 / 10 / 2
8,607
430
6,365
23,654
5,895
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Bntm beta
Bellona
16
3 / 10 / 0
10,163
508
13,320
24,138
13,162
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 11 / 4
7,310
366
1,898
18,567
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 14 / 4
7,123
356
3,688
14,658
1,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 10 / 2
9,270
464
14,642
19,801
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doit4Coach
Guan Yu
18
4 / 1 / 8
11,059
553
9,615
12,986
14,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 9 / 7
8,743
437
5,446
13,780
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
4 / 3 / 10
10,696
535
15,020
13,017
4,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
IMrWavYI
Izanami
20
29 / 1 / 8
15,018
751
35,742
13,212
6,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
SorrowsWorld
Arachne
20
18 / 2 / 13
14,115
706
20,149
15,604
8,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
16
Kills
55
55
Deaths
16
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A6663L
Cerberus
4
10
2
0.5
L
Bellona
Bntm beta
Bellona
3
10
0
0.3
L
1
11
4
0.27
W
Guan Yu
Doit4Coach
Guan Yu
4
1
8
8
W
0
9
7
0.39
W
Neith
4
3
10
3
W
Izanami
IMrWavYI
Izanami
29
1
8
33
L
0
14
4
0.14
W
Arachne
SorrowsWorld
Arachne
18
2
13
12.25
L
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,913
Damage
85,972
100,818
Taken
68,599
40,138
Mitigated
37,057
14,852
Healing
27,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A6663L
Cerberus
6,365
311
0
2,900
23,654
5,895
432
1,096
22,519
29,907
0
L
Bellona
Bntm beta
Bellona
13,320
9,360
118
5,732
24,138
13,162
880
0
23,405
0
70,569
L
1,898
1,193
0
482
18,567
14,058
0
1,794
16,620
4,892
0
W
Guan Yu
Doit4Coach
Guan Yu
9,615
2,823
482
5,486
12,986
14,705
1,033
1,838
11,148
0
45,003
W
5,446
2,544
0
1,828
13,780
3,449
1,493
2,133
11,647
27,964
0
W
Neith
15,020
11,496
0
5,258
13,017
4,188
1,988
2,343
10,674
0
74,205
W
Izanami
IMrWavYI
Izanami
35,742
25,407
0
4,905
13,212
6,000
3,492
3,549
9,663
0
129,169
L
3,688
472
51
1,389
14,658
1,722
345
0
14,606
16,697
0
W
Arachne
SorrowsWorld
Arachne
20,149
12,654
0
9,204
15,604
8,715
4,791
2,507
13,097
0
117,424
L
14,642
7,395
0
4,180
19,801
5,301
0
2,556
17,245
0
58,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
59,631
321
Minions Killed
633
0
Camps Cleared
0
1,514,842
Distance Traveled
1,990,466
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,607
430
66
3
0
349,530
0
L
Bellona
10,163
508
128
6
0
335,425
8
L
Ymir
7,310
366
8
0
0
327,518
0
W
Guan Yu
11,059
553
90
5
0
389,158
5
W
Zeus
8,743
437
44
2
0
338,961
0
W
Neith
10,696
535
116
6
0
362,232
1
W
Izanami
15,018
751
194
10
0
403,404
8
L
He Bo
7,123
356
25
1
0
202,845
0
W
Arachne
14,115
706
189
9
0
496,711
1
L
Neith
9,270
464
94
5
0
299,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role