Player Matchup

Discordia
Discordia
 
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EBK_Creed
Loki
Level 6
God Stats
6W - 6L
1,634 SR
Queue Stats
39W - 32L
1,611 Elo+
Solo
Achilles
Achilles
IAmIgo123
Achilles
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 50L
1,561 Elo+
Solo
Artio
Artio
I_Pod_I
Artio
Level 8
God Stats
2W - 0L
1,702 SR
Queue Stats
78W - 67L
1,434 Elo+
Solo
Hachiman
Hachiman
Levi_Ikora
Hachiman
Level 23
God Stats
10W - 12L
1,411 SR
Queue Stats
51W - 63L
1,417 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,505 Elo+

VS

Team Averages
Level 23
1,456 SR
1,458 Elo+
Pele
Pele
BornFromLegend
Pele
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
110W - 89L
1,464 Elo+
Solo
Xbalanque
Xbalanque
CreepingFlameGod
Xbalanque
Level 16
God Stats
0W - 4L
1,297 SR
Queue Stats
19W - 25L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
Play_Axwel
Sun Wukong
Level 26
God Stats
4W - 9L
1,308 SR
Queue Stats
97W - 106L
1,335 Elo+
Solo
Chang'e
Chang'e
ThirdSmiteAcc
Chang'e
Level 25
God Stats
8W - 8L
1,548 SR
Queue Stats
72W - 65L
1,555 Elo+
Solo
Cerberus
Cerberus
joneiry
Cerberus
Level 22
God Stats
9W - 6L
1,627 SR
Queue Stats
53W - 49L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
0 / 2 / 5
9,931
497
11,219
9,311
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
19
7 / 4 / 0
11,933
597
9,747
12,902
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
IAmIgo123
Achilles
17
2 / 1 / 3
10,256
513
10,164
12,305
11,826
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
I_Pod_I
Artio
13
2 / 5 / 3
8,289
414
4,289
12,727
9,690
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Levi_Ikora
Hachiman
14
2 / 3 / 2
9,068
453
8,142
13,120
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 7 / 0
8,664
433
9,537
14,230
4,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
2
0 / 1 / 0
5,309
265
288
538
73
Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Play_Axwel
Sun Wukong
13
0 / 2 / 1
8,229
411
5,205
14,879
7,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
17
6 / 2 / 4
10,811
541
10,604
13,893
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
joneiry
Cerberus
16
2 / 1 / 0
9,051
453
7,786
18,333
7,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
15
15
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
2
5
1.25
L
7
7
0
1
L
Xbalanque
0
1
0
0
W
Loki
7
4
0
1.75
W
Achilles
IAmIgo123
Achilles
2
1
3
3.5
W
Artio
I_Pod_I
Artio
2
5
3
0.7
W
Hachiman
Levi_Ikora
Hachiman
2
3
2
1
L
Sun Wukong
Play_Axwel
Sun Wukong
0
2
1
0.25
L
Chang'e
6
2
4
4
L
Cerberus
joneiry
Cerberus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,561
Damage
33,420
60,365
Taken
61,873
34,223
Mitigated
23,790
17,148
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,219
914
0
3,797
9,311
3,419
674
4,290
5,021
73,231
0
L
9,537
3,331
0
3,397
14,230
4,104
774
2,427
11,803
0
46,719
L
Xbalanque
288
252
0
0
538
73
0
238
300
0
1,203
W
Loki
9,747
2,704
0
2,807
12,902
5,804
0
3,503
9,399
0
99,410
W
Achilles
IAmIgo123
Achilles
10,164
2,456
0
4,381
12,305
11,826
392
2,708
9,597
0
59,438
W
Artio
I_Pod_I
Artio
4,289
389
561
1,301
12,727
9,690
739
4,287
8,440
16,765
0
W
Hachiman
Levi_Ikora
Hachiman
8,142
6,171
0
4,301
13,120
3,484
1,689
3,983
9,137
0
66,039
L
Sun Wukong
Play_Axwel
Sun Wukong
5,205
1,039
0
4,466
14,879
7,119
278
1,744
13,135
0
41,281
L
Chang'e
10,604
559
775
9,049
13,893
4,971
0
5,968
7,925
83,662
0
L
Cerberus
joneiry
Cerberus
7,786
503
30
6,355
18,333
7,523
0
5,131
13,202
70,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,477
Gold Earned
42,064
525
Minions Killed
496
0
Camps Cleared
0
1,898,153
Distance Traveled
1,501,725
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,931
497
123
6
0
367,146
9
L
Pele
8,664
433
75
4
0
359,024
4
L
Xbalanque
5,309
265
2
0
0
31,892
0
W
Loki
11,933
597
158
8
0
414,655
5
W
Achilles
10,256
513
112
6
0
400,261
1
W
Artio
8,289
414
20
1
0
387,849
0
W
Hachiman
9,068
453
112
6
0
328,242
5
L
Sun Wukong
8,229
411
109
5
0
396,149
0
L
Chang'e
10,811
541
158
8
0
331,397
1
L
Cerberus
9,051
453
152
8
0
383,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role