Player Matchup

Chernobog
Chernobog
ByMathZzz
Chernobog
Level 131
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 119L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
FellipeFS
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,449 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IChazyI
Kumbhakarna
Level 124
God Stats
2W - 1L
1,619 SR
Queue Stats
260W - 243L
1,540 Elo+
Party 2
Raijin
Raijin
oxkor
Raijin
Level 154
God Stats
2W - 8L
1,292 SR
Queue Stats
321W - 325L
1,405 Elo+
Party 2
Chang'e
Chang'e
washuM
Chang'e
Level 160
God Stats
4W - 7L
1,517 SR
Queue Stats
407W - 388L
1,470 Elo+
Party 2
Team Averages
Level 117
1,486 SR
1,477 Elo+

VS

Team Averages
Level 77
1,529 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
EriksenG
Ah Muzen Cab
Level 98
God Stats
30W - 8L
1,658 SR
Queue Stats
645W - 685L
1,439 Elo+
Solo
Vamana
Vamana
Jebus456
Vamana
Level 29
God Stats
5W - 3L
1,383 SR
Queue Stats
180W - 205L
1,445 Elo+
Party 1
Chang'e
Chang'e
Kryptonite008
Chang'e
Level 110
God Stats
11W - 5L
1,553 SR
Queue Stats
777W - 690L
1,648 Elo+
Party 1
Odin
Odin
RyDawgSlayer299
Odin
Level 28
God Stats
3W - 3L
1,553 SR
Queue Stats
109W - 104L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
kllrshadow
Cliodhna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
413W - 459L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ByMathZzz
Chernobog
20
10 / 6 / 9
15,188
723
23,859
20,438
10,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
FellipeFS
Kuzenbo
20
4 / 7 / 11
12,997
619
12,440
24,331
35,758
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
IChazyI
Kumbhakarna
20
1 / 8 / 22
13,871
661
14,394
31,181
45,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
oxkor
Raijin
19
3 / 11 / 17
12,693
604
23,257
25,701
10,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
washuM
Chang'e
20
8 / 8 / 11
14,693
700
18,945
20,723
17,393
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EriksenG
Ah Muzen Cab
20
13 / 3 / 21
16,598
790
40,355
19,527
8,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
Jebus456
Vamana
20
6 / 7 / 19
13,724
654
17,356
28,194
30,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
20
8 / 6 / 22
14,856
707
20,978
24,996
11,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 4 / 21
14,898
709
16,047
27,716
23,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
kllrshadow
Cliodhna
20
5 / 7 / 22
13,635
649
14,693
19,411
8,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
145
26
Kills
40
40
Deaths
27
70
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ByMathZzz
Chernobog
10
6
9
2.42
W
Ah Muzen Cab
EriksenG
Ah Muzen Cab
13
3
21
7.83
L
Kuzenbo
FellipeFS
Kuzenbo
4
7
11
1.36
L
Kumbhakarna
IChazyI
Kumbhakarna
1
8
22
1.5
W
Vamana
Jebus456
Vamana
6
7
19
2.21
W
Chang'e
8
6
22
3.17
W
8
4
21
4.63
W
Cliodhna
kllrshadow
Cliodhna
5
7
22
2.29
L
Raijin
oxkor
Raijin
3
11
17
1.05
L
Chang'e
washuM
Chang'e
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,895
Damage
109,429
122,374
Taken
119,844
120,292
Mitigated
82,139
40,020
Healing
57,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ByMathZzz
Chernobog
23,859
15,189
2,135
5,400
20,438
10,929
2,593
1,048
19,202
0
53,151
W
Ah Muzen Cab
EriksenG
Ah Muzen Cab
40,355
4,723
1,743
8,887
19,527
8,496
3,202
12,770
6,757
0
78,594
L
Kuzenbo
FellipeFS
Kuzenbo
12,440
2,194
132
239
24,331
35,758
220
4,065
20,048
25,484
0
L
Kumbhakarna
IChazyI
Kumbhakarna
14,394
603
1,195
5,538
31,181
45,927
289
8,440
21,536
31,797
0
W
Vamana
Jebus456
Vamana
17,356
5,889
1,583
7,731
28,194
30,275
1,272
14,047
14,147
0
35,253
W
Chang'e
20,978
1,974
10,286
11,319
24,996
11,626
1,966
17,765
7,231
51,804
0
W
16,047
4,902
1,820
9,970
27,716
23,519
426
11,740
15,976
0
26,612
W
Cliodhna
kllrshadow
Cliodhna
14,693
2,370
1,125
3,181
19,411
8,223
901
12,714
6,697
0
30,419
L
Raijin
oxkor
Raijin
23,257
1,382
3,168
3,564
25,701
10,285
380
2,384
22,951
47,899
0
L
Chang'e
washuM
Chang'e
18,945
1,792
12,749
5,900
20,723
17,393
392
5,041
15,487
36,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,442
Gold Earned
73,711
260
Minions Killed
234
0
Camps Cleared
0
1,507,867
Distance Traveled
1,744,672
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
15,188
723
78
4
0
318,100
0
W
Ah Muzen Cab
16,598
790
76
4
0
430,709
2
L
Kuzenbo
12,997
619
30
1
0
280,390
2
L
Kumbhakarna
13,871
661
46
2
0
347,322
0
W
Vamana
13,724
654
47
2
0
323,500
3
W
Chang'e
14,856
707
58
3
0
338,696
3
W
Odin
14,898
709
21
1
0
353,539
0
W
Cliodhna
13,635
649
32
2
0
298,228
2
L
Raijin
12,693
604
46
2
0
280,922
1
L
Chang'e
14,693
700
60
3
0
281,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role