Player Matchup

Sol
Sol
Genet1k33
Sol
Level 148
God Stats
3W - 0L
1,787 SR
Queue Stats
251W - 176L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
LaDoX 33
Amaterasu
Level 89
God Stats
7W - 4L
1,543 SR
Queue Stats
275W - 232L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ViolonMacaron99
Ah Muzen Cab
Level 128
God Stats
7W - 4L
1,633 SR
Queue Stats
236W - 145L
1,588 Elo+
Party 1
Team Averages
Level 122
1,655 SR
1,560 Elo+

VS

Team Averages
Level 33
1,395 SR
1,300 Elo+
Apollo
Apollo
CHAOTIC_kleos
Apollo
Level 7
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Merlin
Merlin
bouncingbacon34
Merlin
Level 67
God Stats
2W - 3L
1,495 SR
Queue Stats
142W - 280L
1,277 Elo+
Solo
Ymir
Ymir
ox iHendo xo
Ymir
Level 26
God Stats
4W - 13L
1,388 SR
Queue Stats
28W - 47L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 10
7,035
1,173
8,167
4,845
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
LaDoX 33
Amaterasu
10
6 / 1 / 9
6,465
1,078
4,253
4,214
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ViolonMacaron99
Ah Muzen Cab
10
6 / 1 / 8
6,534
1,089
5,105
4,674
1,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 2
4,726
788
1,708
6,881
1,961
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 3
5,129
855
3,849
4,890
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 5 / 0
6,260
1,043
3,282
8,706
5,316
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
4
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
6
2
10
5.5
W
Amaterasu
LaDoX 33
Amaterasu
6
1
9
10.5
W
Ah Muzen Cab
ViolonMacaron99
Ah Muzen Cab
6
1
8
10
L
0
4
3
0.38
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,525
Damage
8,839
13,733
Taken
20,477
5,711
Mitigated
8,819
3,775
Healing
1,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,708
1,275
0
0
6,881
1,961
0
3,065
3,684
0
5,370
W
8,167
2,887
0
1,522
4,845
1,514
1,856
3,224
1,333
27,814
0
W
Amaterasu
LaDoX 33
Amaterasu
4,253
1,817
0
407
4,214
2,719
347
1,537
2,534
0
7,956
W
Ah Muzen Cab
ViolonMacaron99
Ah Muzen Cab
5,105
2,048
0
1,846
4,674
1,478
948
1,829
2,641
0
20,682
L
3,849
34
0
500
4,890
1,542
0
2,238
2,534
14,534
0
L
3,282
855
43
726
8,706
5,316
0
2,896
5,652
7,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,034
Gold Earned
16,115
90
Minions Killed
55
4
Camps Cleared
2
363,260
Distance Traveled
267,553
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,726
788
8
1
1
73,434
0
W
Sol
7,035
1,173
49
8
0
110,156
0
W
Amaterasu
6,465
1,078
9
2
2
139,459
0
W
Ah Muzen Cab
6,534
1,089
32
5
2
113,645
1
L
Merlin
5,129
855
32
5
0
104,433
1
L
Ymir
6,260
1,043
15
3
1
89,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role