Player Matchup

Bastet
Bastet
Platinum V
Stay Consystent
Bastet
Platinum V
Level 64
God Stats
3W - 1L
1,869 SR
Queue Stats
115W - 78L
1,882 MMR
Party 2
Sol
Sol
Platinum V
nPhear
Sol
Platinum V
Level 122
God Stats
6W - 2L
1,668 SR
Queue Stats
77W - 59L
1,951 MMR
Party 2
Artio
Artio
Diamond IV
ufeeditroll
Artio
Diamond IV
Level 62
God Stats
23W - 4L
1,476 SR
Queue Stats
62W - 37L
2,128 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 83
1,671 SR
1,987 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,587 SR
1,857 MMR
Ullr
Ullr
Platinum III
BJORN_____x
Ullr
Platinum III
Level 106
God Stats
10W - 16L
1,481 SR
Queue Stats
207W - 205L
1,774 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
KoLoKo_
Cthulhu
Platinum II
Level 84
God Stats
10W - 5L
1,741 SR
Queue Stats
191W - 178L
1,854 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
lVlage
Kukulkan
Platinum I
Level 146
God Stats
6W - 4L
1,539 SR
Queue Stats
414W - 369L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
9,043
754
11,942
10,326
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
nPhear
Sol
11
0 / 2 / 2
7,232
603
7,393
6,788
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 6
8,708
726
5,389
10,405
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
FenrirMorgan Le FayAchillesOdinGilgamesh

VS

Bans
GebChaacCu ChulainnGuan YuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,667
556
4,363
10,476
3,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KoLoKo_
Cthulhu
11
0 / 2 / 2
6,913
576
8,690
9,504
4,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
lVlage
Kukulkan
12
2 / 2 / 0
7,558
630
6,798
6,472
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
2
2
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Cthulhu
KoLoKo_
Cthulhu
0
2
2
0.5
W
7
0
1
7.5
L
Kukulkan
lVlage
Kukulkan
2
2
0
1
W
Sol
nPhear
Sol
0
2
2
0.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
19,851
27,519
Taken
26,452
19,655
Mitigated
10,058
13,812
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,363
1,140
0
2,326
10,476
3,061
0
5,235
4,902
0
10,758
L
Cthulhu
KoLoKo_
Cthulhu
8,690
225
218
2,236
9,504
4,891
0
5,293
4,000
18,997
0
W
11,942
2,725
60
5,032
10,326
5,253
0
6,077
4,249
0
39,233
L
Kukulkan
lVlage
Kukulkan
6,798
122
0
1,246
6,472
2,106
0
1,897
4,351
41,097
0
W
Sol
nPhear
Sol
7,393
1,723
0
2,390
6,788
2,863
42
5,092
1,696
32,486
2,633
W
5,389
350
1,009
5,321
10,405
11,539
0
4,671
5,734
14,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
21,138
166
Minions Killed
154
10
Camps Cleared
2
753,788
Distance Traveled
670,754
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,667
556
17
1
0
219,600
2
L
Cthulhu
6,913
576
34
3
0
230,142
2
W
Bastet
9,043
754
56
5
3
267,913
2
L
Kukulkan
7,558
630
103
9
2
221,012
5
W
Sol
7,232
603
90
8
5
220,865
5
W
Artio
8,708
726
20
2
2
265,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role