Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CWTBDG27
Medusa
Level 35
God Stats
22W - 14L
1,502 SR
Queue Stats
132W - 138L
1,350 Elo+
Party 2
Scylla
Scylla
SnippyPopcorn15
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,222 Elo+
Party 2
Team Averages
Level 61
1,501 SR
1,357 Elo+

VS

Team Averages
Level 62
1,503 SR
1,387 Elo+
Arachne
Arachne
PR_Shadow_OP
Arachne
Level 105
God Stats
7W - 4L
1,497 SR
Queue Stats
8W - 9L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Voldytrix
Kukulkan
Level 16
God Stats
6W - 8L
1,418 SR
Queue Stats
11W - 11L
1,305 Elo+
Party 1
Fenrir
Fenrir
XxArtufzxX
Fenrir
Level 64
God Stats
12W - 7L
1,596 SR
Queue Stats
22W - 21L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
7 / 8 / 1
11,201
700
13,399
15,543
12,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
CWTBDG27
Medusa
13
2 / 7 / 6
10,021
626
10,274
11,609
4,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 7 / 5
8,797
550
3,314
9,623
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PR_Shadow_OP
Arachne
15
6 / 5 / 12
11,838
740
12,735
14,456
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Voldytrix
Kukulkan
14
1 / 2 / 8
10,289
643
4,641
6,190
2,779
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
XxArtufzxX
Fenrir
17
15 / 2 / 7
13,147
822
14,340
17,331
14,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
22
22
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
8
1
0.94
L
Medusa
CWTBDG27
Medusa
2
7
6
0.71
W
Arachne
PR_Shadow_OP
Arachne
6
5
12
2.4
L
0
7
5
0.36
W
Kukulkan
Voldytrix
Kukulkan
1
2
8
2.5
W
Fenrir
XxArtufzxX
Fenrir
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
31,716
36,775
Taken
37,977
19,935
Mitigated
23,659
2,031
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,399
4,943
0
967
15,543
12,715
0
3,087
12,456
0
21,983
L
Medusa
CWTBDG27
Medusa
10,274
3,338
0
707
11,609
4,384
0
826
10,783
0
39,693
W
Arachne
PR_Shadow_OP
Arachne
12,735
7,437
0
4,264
14,456
6,600
1,656
2,076
12,380
0
36,114
L
3,314
683
0
357
9,623
2,836
0
776
8,847
14,106
0
W
Kukulkan
Voldytrix
Kukulkan
4,641
81
0
1,735
6,190
2,779
430
535
5,655
32,667
0
W
Fenrir
XxArtufzxX
Fenrir
14,340
1,591
219
4,708
17,331
14,280
516
1,662
15,669
0
41,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
35,274
138
Minions Killed
139
3
Camps Cleared
8
720,712
Distance Traveled
925,628
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,201
700
38
2
2
253,536
0
L
Medusa
10,021
626
81
5
1
221,753
1
W
Arachne
11,838
740
40
3
3
314,415
0
L
Scylla
8,797
550
19
1
0
245,423
1
W
Kukulkan
10,289
643
63
4
1
279,518
0
W
Fenrir
13,147
822
36
2
4
331,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role