Player Matchup

Chang'e
Chang'e
Elium8
Chang'e
Level 19
God Stats
2W - 5L
1,524 SR
Queue Stats
30W - 36L
1,433 Elo+
Solo
Ra
Ra
RandmNN
Ra
Level 5
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 4L
1,267 Elo+
Solo
Ganesha
Ganesha
Resentfuul
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,461 Elo+
Party 1
Nemesis
Nemesis
dlxoin
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,266 Elo+
Solo
Ullr
Ullr
maymein
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,423 Elo+
Party 1
Team Averages
Level 11
1,504 SR
1,370 Elo+

VS

Team Averages
Level 14
1,653 SR
1,438 Elo+
Bellona
Bellona
BachAccount
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,216 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BaronBunBun
Ah Muzen Cab
Level 18
God Stats
6W - 0L
1,810 SR
Queue Stats
76W - 85L
1,479 Elo+
Party 2
Arachne
Arachne
MurderWithIntent
Arachne
Level 7
God Stats
3W - 1L
1,715 SR
Queue Stats
5W - 3L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Zetajezu
Cthulhu
Level 19
God Stats
14W - 4L
1,730 SR
Queue Stats
88W - 84L
1,504 Elo+
Party 2
Scylla
Scylla
holygamer88
Scylla
Level 25
God Stats
3W - 3L
1,511 SR
Queue Stats
130W - 124L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elium8
Chang'e
15
1 / 4 / 1
9,166
509
5,278
10,560
9,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 3 / 0
9,674
537
4,705
7,962
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Resentfuul
Ganesha
10
0 / 7 / 3
7,140
397
5,989
17,584
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
dlxoin
Nemesis
11
0 / 8 / 1
6,930
385
1,700
10,806
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
maymein
Ullr
13
5 / 6 / 0
8,483
471
9,267
12,589
4,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BachAccount
Bellona
14
1 / 1 / 1
8,573
476
965
5,855
3,828
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
BaronBunBun
Ah Muzen Cab
15
5 / 3 / 13
9,120
507
15,216
9,402
3,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 1 / 6
11,205
623
11,028
12,704
6,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Zetajezu
Cthulhu
14
5 / 1 / 12
9,786
544
9,794
19,257
22,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
18
6 / 2 / 0
10,689
594
7,994
6,829
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
8
Kills
27
28
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
BachAccount
Bellona
1
1
1
1.5
W
Ah Muzen Cab
BaronBunBun
Ah Muzen Cab
5
3
13
3.83
L
Chang'e
Elium8
Chang'e
1
4
1
0.38
W
10
1
6
13
L
2
3
0
0.67
L
Ganesha
Resentfuul
Ganesha
0
7
3
0.21
W
Cthulhu
Zetajezu
Cthulhu
5
1
12
11
L
Nemesis
dlxoin
Nemesis
0
8
1
0.06
W
Scylla
6
2
0
3
L
Ullr
maymein
Ullr
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,939
Damage
44,997
59,501
Taken
54,047
36,001
Mitigated
38,854
11,441
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BachAccount
Bellona
965
191
0
444
5,855
3,828
714
1,356
4,459
0
31,471
W
Ah Muzen Cab
BaronBunBun
Ah Muzen Cab
15,216
7,006
0
1,681
9,402
3,540
2,019
3,689
5,687
0
51,668
L
Chang'e
Elium8
Chang'e
5,278
916
811
3,373
10,560
9,004
56
2,436
8,124
49,734
0
W
11,028
8,022
0
4,927
12,704
6,936
867
3,033
9,671
0
94,918
L
4,705
171
0
2,039
7,962
2,639
0
5,121
2,841
56,067
0
L
Ganesha
Resentfuul
Ganesha
5,989
829
0
2,576
17,584
16,020
0
3,651
13,933
18,922
0
W
Cthulhu
Zetajezu
Cthulhu
9,794
1,235
105
2,170
19,257
22,035
249
3,618
15,639
40,532
0
L
Nemesis
dlxoin
Nemesis
1,700
312
0
1,330
10,806
4,323
0
2,412
8,394
0
31,761
W
Scylla
7,994
379
0
1,535
6,829
2,515
680
3,830
2,619
73,422
0
L
Ullr
maymein
Ullr
9,267
5,168
0
1,312
12,589
4,015
0
4,220
8,369
0
42,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
49,373
448
Minions Killed
505
0
Camps Cleared
0
1,559,623
Distance Traveled
1,781,073
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,573
476
69
4
0
325,541
1
W
Ah Muzen Cab
9,120
507
76
4
0
316,864
0
L
Chang'e
9,166
509
117
7
0
254,774
1
W
Arachne
11,205
623
152
8
0
465,737
5
L
Ra
9,674
537
146
8
0
355,144
6
L
Ganesha
7,140
397
11
1
0
299,297
0
W
Cthulhu
9,786
544
48
3
0
318,877
2
L
Nemesis
6,930
385
73
4
0
369,170
1
W
Scylla
10,689
594
160
9
0
354,054
2
L
Ullr
8,483
471
101
6
0
281,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role