Player Matchup

Merlin
Merlin
Tekitos_DM
Merlin
Level 23
God Stats
2W - 5L
1,397 SR
Queue Stats
27W - 25L
1,501 Elo+
Solo
Set
Set
ThArauto
Set
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 204L
1,513 Elo+
Solo
Guan Yu
Guan Yu
calabaza-extinta
Guan Yu
Level 26
God Stats
2W - 3L
1,401 SR
Queue Stats
152W - 142L
1,466 Elo+
Solo
Heimdallr
Heimdallr
kolt22
Heimdallr
Level 26
God Stats
0W - 3L
1,350 SR
Queue Stats
38W - 33L
1,463 Elo+
Solo
Zeus
Zeus
prettyboytienin
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,344 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,458 Elo+

VS

Team Averages
Level 22
1,634 SR
1,529 Elo+
Ymir
Ymir
Macdelic
Ymir
Level 8
God Stats
2W - 0L
1,790 SR
Queue Stats
3W - 2L
1,675 Elo+
Solo
Izanami
Izanami
SuperTetas
Izanami
Level 16
God Stats
29W - 14L
1,790 SR
Queue Stats
73W - 41L
1,628 Elo+
Solo
Olorun
Olorun
Zekarim
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,475 Elo+
Solo
Chaac
Chaac
bixaria
Chaac
Level 28
God Stats
5W - 4L
1,539 SR
Queue Stats
225W - 248L
1,430 Elo+
Solo
Kukulkan
Kukulkan
uchihajp21
Kukulkan
Level 29
God Stats
33W - 29L
1,550 SR
Queue Stats
46W - 52L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Tekitos_DM
Merlin
17
1 / 8 / 3
10,768
897
9,283
14,901
4,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 10 / 4
11,288
941
11,297
21,992
10,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 2 / 5
11,006
917
5,247
19,627
23,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
kolt22
Heimdallr
17
3 / 8 / 3
11,297
941
17,813
21,170
9,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 9 / 5
11,468
956
16,268
16,041
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 2 / 24
12,655
1,055
9,881
18,365
23,497
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
SuperTetas
Izanami
20
15 / 0 / 9
15,237
1,270
33,964
14,963
5,645
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
Zekarim
Olorun
19
4 / 4 / 15
12,262
1,022
12,978
12,568
5,367
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
bixaria
Chaac
20
4 / 2 / 21
12,750
1,063
11,147
10,987
14,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
uchihajp21
Kukulkan
20
10 / 1 / 14
13,495
1,125
20,621
6,451
2,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
9
Kills
37
37
Deaths
9
20
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
24
8
W
Izanami
SuperTetas
Izanami
15
0
9
19.5
L
Merlin
Tekitos_DM
Merlin
1
8
3
0.31
L
2
10
4
0.4
W
Olorun
Zekarim
Olorun
4
4
15
2.88
W
Chaac
bixaria
Chaac
4
2
21
7.25
L
1
2
5
1.75
L
Heimdallr
kolt22
Heimdallr
3
8
3
0.56
L
2
9
5
0.5
W
Kukulkan
uchihajp21
Kukulkan
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,908
Damage
88,591
93,731
Taken
63,334
51,472
Mitigated
52,182
8,380
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,881
1,317
0
170
18,365
23,497
0
6,687
10,543
11,507
0
W
Izanami
SuperTetas
Izanami
33,964
27,914
0
3,070
14,963
5,645
0
7,918
6,865
0
91,156
L
Merlin
Tekitos_DM
Merlin
9,283
946
156
1,293
14,901
4,254
0
5,353
9,326
40,167
0
L
11,297
5,644
297
880
21,992
10,547
0
8,346
13,407
0
22,747
W
Olorun
Zekarim
Olorun
12,978
6,819
1,481
3,441
12,568
5,367
0
3,774
8,365
33,749
0
W
Chaac
bixaria
Chaac
11,147
905
0
4,316
10,987
14,724
0
5,303
5,114
510
26,096
L
5,247
110
830
1,760
19,627
23,031
0
11,236
7,963
0
21,259
L
Heimdallr
kolt22
Heimdallr
17,813
5,712
0
2,700
21,170
9,247
0
14,544
6,186
0
33,978
L
16,268
1,849
0
464
16,041
4,393
0
4,511
11,482
55,366
0
W
Kukulkan
uchihajp21
Kukulkan
20,621
1,254
0
1,063
6,451
2,949
0
1,869
4,489
40,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,827
Gold Earned
66,399
246
Minions Killed
286
3
Camps Cleared
14
1,117,622
Distance Traveled
1,374,087
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,655
1,055
5
0
1
260,251
0
W
Izanami
15,237
1,270
123
10
7
253,768
0
L
Merlin
10,768
897
67
6
0
198,272
0
L
Set
11,288
941
34
3
0
237,937
3
W
Olorun
12,262
1,022
50
4
3
272,851
0
W
Chaac
12,750
1,063
51
4
0
304,758
4
L
Guan Yu
11,006
917
38
3
1
251,950
0
L
Heimdallr
11,297
941
38
3
0
212,189
0
L
Zeus
11,468
956
69
6
2
217,274
0
W
Kukulkan
13,495
1,125
57
5
3
282,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role