Player Matchup

The Morrigan
The Morrigan
Grovvl
The Morrigan
Level 29
God Stats
3W - 1L
1,777 SR
Queue Stats
359W - 396L
1,441 Elo+
Solo
Cthulhu
Cthulhu
ProjectDerpy
Cthulhu
Level 15
God Stats
2W - 0L
1,686 SR
Queue Stats
13W - 11L
1,410 Elo+
Party 3
Guan Yu
Guan Yu
TheBagelBurglar
Guan Yu
Level 3
God Stats
3W - 5L
1,338 SR
Queue Stats
49W - 40L
1,427 Elo+
Solo
Cernunnos
Cernunnos
TheDoubleChamp
Cernunnos
Level 18
God Stats
2W - 0L
1,502 SR
Queue Stats
41W - 24L
1,412 Elo+
Solo
Bakasura
Bakasura
beastmodedominic
Bakasura
Level 16
God Stats
4W - 2L
1,539 SR
Queue Stats
13W - 13L
1,410 Elo+
Party 3
Team Averages
Level 16
1,569 SR
1,420 Elo+

VS

Team Averages
Level 18
1,547 SR
1,354 Elo+
King Arthur
King Arthur
Beckwin
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,244 Elo+
Party 1
Arachne
Arachne
Jesscalate
Arachne
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 13L
1,244 Elo+
Party 1
Kukulkan
Kukulkan
JoshTrevo
Kukulkan
Level 14
God Stats
2W - 2L
1,704 SR
Queue Stats
5W - 11L
1,462 Elo+
Solo
Medusa
Medusa
TomTamTim
Medusa
Level 20
God Stats
14W - 19L
1,524 SR
Queue Stats
136W - 154L
1,423 Elo+
Party 2
Geb
Geb
arkayy
Geb
Level 28
God Stats
42W - 36L
1,506 SR
Queue Stats
85W - 97L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Grovvl
The Morrigan
18
9 / 2 / 2
11,140
557
13,212
10,379
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ProjectDerpy
Cthulhu
15
2 / 5 / 5
8,595
430
6,644
15,825
13,584
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 0 / 2
9,313
466
6,899
9,060
10,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
TheDoubleChamp
Cernunnos
15
4 / 4 / 3
8,850
443
9,969
12,545
4,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 3 / 3
9,869
493
5,176
15,256
6,927
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beckwin
King Arthur
15
0 / 3 / 1
8,854
443
5,616
12,705
10,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Jesscalate
Arachne
16
5 / 7 / 1
9,653
483
7,543
14,082
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
JoshTrevo
Kukulkan
16
2 / 4 / 1
9,892
495
7,192
7,825
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TomTamTim
Medusa
14
5 / 4 / 3
9,313
466
10,808
13,462
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Geb
arkayy
Geb
14
2 / 2 / 3
9,076
454
6,781
13,696
9,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
20
Kills
14
14
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beckwin
King Arthur
0
3
1
0.17
W
The Morrigan
Grovvl
The Morrigan
9
2
2
5
L
Arachne
Jesscalate
Arachne
5
7
1
0.79
L
Kukulkan
JoshTrevo
Kukulkan
2
4
1
0.63
W
Cthulhu
ProjectDerpy
Cthulhu
2
5
5
0.9
W
2
0
2
3
W
Cernunnos
TheDoubleChamp
Cernunnos
4
4
3
1.38
L
Medusa
TomTamTim
Medusa
5
4
3
1.63
L
Geb
arkayy
Geb
2
2
3
1.75
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,900
Damage
37,940
63,065
Taken
61,770
39,951
Mitigated
32,222
14,738
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beckwin
King Arthur
5,616
998
0
3,458
12,705
10,768
210
775
11,152
0
47,092
W
The Morrigan
Grovvl
The Morrigan
13,212
2,671
0
1,032
10,379
4,385
0
4,463
5,718
78,792
0
L
Arachne
Jesscalate
Arachne
7,543
4,711
0
3,990
14,082
5,292
0
4,047
9,828
0
53,991
L
Kukulkan
JoshTrevo
Kukulkan
7,192
539
0
1,000
7,825
2,904
1,595
4,561
2,990
63,774
0
W
Cthulhu
ProjectDerpy
Cthulhu
6,644
472
0
2,187
15,825
13,584
0
5,011
10,750
38,129
0
W
6,899
1,495
552
3,993
9,060
10,732
357
362
8,556
0
47,975
W
Cernunnos
TheDoubleChamp
Cernunnos
9,969
3,804
0
2,307
12,545
4,323
744
2,417
10,128
0
54,323
L
Medusa
TomTamTim
Medusa
10,808
4,503
0
1,870
13,462
4,110
0
4,431
8,927
0
51,415
L
Geb
arkayy
Geb
6,781
362
1,809
3,650
13,696
9,148
0
5,441
7,911
39,984
0
W
5,176
3,636
0
4,667
15,256
6,927
769
1,390
13,812
0
60,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
46,788
545
Minions Killed
465
0
Camps Cleared
0
1,881,558
Distance Traveled
1,819,848
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,854
443
104
5
0
364,501
2
W
The Morrigan
11,140
557
143
7
0
361,485
6
L
Arachne
9,653
483
82
4
0
367,918
0
L
Kukulkan
9,892
495
152
8
0
371,332
4
W
Cthulhu
8,595
430
67
3
0
378,399
4
W
Guan Yu
9,313
466
109
5
0
377,128
3
W
Cernunnos
8,850
443
81
4
0
337,085
4
L
Medusa
9,313
466
85
4
0
351,362
4
L
Geb
9,076
454
42
2
0
364,735
1
W
Bakasura
9,869
493
145
7
0
427,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role