Player Matchup

Geb
Geb
Acs189
Geb
Level 101
God Stats
12W - 8L
1,678 SR
Queue Stats
178W - 173L
1,556 Elo+
Party 1
Raijin
Raijin
Hamonbro
Raijin
Level 92
God Stats
6W - 3L
1,786 SR
Queue Stats
140W - 142L
1,514 Elo+
Party 1
Awilix
Awilix
Jetski7790
Awilix
Level 83
God Stats
3W - 3L
1,729 SR
Queue Stats
144W - 143L
1,543 Elo+
Party 1
Chiron
Chiron
PrettiPlush
Chiron
Level 88
God Stats
2W - 4L
1,617 SR
Queue Stats
260W - 218L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
redox885set
Cthulhu
Level 103
God Stats
41W - 34L
1,623 SR
Queue Stats
584W - 542L
1,521 Elo+
Party 2
Team Averages
Level 93
1,687 SR
1,525 Elo+

VS

Team Averages
Level 111
1,682 SR
1,531 Elo+
Guan Yu
Guan Yu
Mayday556
Guan Yu
Level 123
God Stats
5W - 4L
1,606 SR
Queue Stats
115W - 65L
1,553 Elo+
Party 3
Sol
Sol
PowerWindows
Sol
Level 118
God Stats
4W - 1L
1,856 SR
Queue Stats
24W - 20L
1,497 Elo+
Party 3
Cabrakan
Cabrakan
bobtman11
Cabrakan
Level 84
God Stats
1W - 1L
1,763 SR
Queue Stats
54W - 32L
1,571 Elo+
Party 3
Hachiman
Hachiman
hababa2
Hachiman
Level 104
God Stats
2W - 1L
1,686 SR
Queue Stats
158W - 111L
1,515 Elo+
Party 3
Cliodhna
Cliodhna
jacw212
Cliodhna
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
179W - 176L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Acs189
Geb
20
4 / 4 / 3
13,328
533
18,712
24,039
35,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Hamonbro
Raijin
12
2 / 5 / 1
9,539
382
3,054
9,716
3,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Jetski7790
Awilix
20
4 / 6 / 1
12,698
508
14,542
22,033
8,769
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
17
5 / 9 / 7
11,263
451
19,555
22,604
8,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
redox885set
Cthulhu
14
5 / 6 / 4
9,724
389
16,858
25,959
35,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mayday556
Guan Yu
20
6 / 0 / 8
14,121
565
13,528
14,097
15,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 9
14,654
586
29,297
22,561
12,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
bobtman11
Cabrakan
19
3 / 3 / 14
13,275
531
8,253
25,026
36,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
hababa2
Hachiman
20
2 / 9 / 6
12,699
508
8,962
19,658
8,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
jacw212
Cliodhna
20
8 / 4 / 7
14,255
570
21,805
25,019
12,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
20
Kills
30
30
Deaths
20
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Geb
Acs189
Geb
4
4
3
1.38
L
Raijin
Hamonbro
Raijin
2
5
1
0.5
L
Awilix
Jetski7790
Awilix
4
6
1
0.75
W
Guan Yu
Mayday556
Guan Yu
6
0
8
10
W
11
4
9
3.88
L
Chiron
5
9
7
0.94
W
Cabrakan
bobtman11
Cabrakan
3
3
14
3.33
W
Hachiman
hababa2
Hachiman
2
9
6
0.56
W
Cliodhna
jacw212
Cliodhna
8
4
7
2.88
L
Cthulhu
redox885set
Cthulhu
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,721
Damage
81,845
104,351
Taken
106,361
91,525
Mitigated
85,836
20,892
Healing
46,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Acs189
Geb
18,712
1,354
0
1,810
24,039
35,669
102
7,328
16,711
94,329
8,243
L
Raijin
Hamonbro
Raijin
3,054
571
70
1,454
9,716
3,670
0
4,552
5,164
38,559
0
L
Awilix
Jetski7790
Awilix
14,542
5,552
0
4,993
22,033
8,769
0
8,002
14,031
0
94,899
W
Guan Yu
Mayday556
Guan Yu
13,528
2,258
4,700
4,562
14,097
15,829
1,623
6,931
7,121
0
80,812
W
29,297
13,718
0
11,161
22,561
12,377
4,666
8,623
13,667
127,780
12,660
L
Chiron
19,555
7,154
1,592
6,624
22,604
8,345
2,431
5,686
16,903
0
75,199
W
Cabrakan
bobtman11
Cabrakan
8,253
1,197
4,044
3,635
25,026
36,058
868
9,004
15,138
25,679
0
W
Hachiman
hababa2
Hachiman
8,962
6,400
0
5,376
19,658
8,628
1,198
3,683
15,568
0
106,468
W
Cliodhna
jacw212
Cliodhna
21,805
4,734
0
12,779
25,019
12,944
0
8,085
16,576
0
113,803
L
Cthulhu
redox885set
Cthulhu
16,858
1,570
179
4,170
25,959
35,072
189
9,637
16,322
40,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,552
Gold Earned
69,004
614
Minions Killed
674
0
Camps Cleared
0
1,929,169
Distance Traveled
2,363,131
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,328
533
196
8
0
459,844
5
L
Raijin
9,539
382
79
3
0
220,555
5
L
Awilix
12,698
508
166
7
0
513,276
8
W
Guan Yu
14,121
565
162
6
0
521,725
8
W
Sol
14,654
586
165
7
0
460,271
4
L
Chiron
11,263
451
111
4
0
384,179
2
W
Cabrakan
13,275
531
35
1
0
457,618
1
W
Hachiman
12,699
508
151
6
0
432,783
5
W
Cliodhna
14,255
570
161
6
0
490,734
1
L
Cthulhu
9,724
389
62
2
0
351,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role