Player Matchup

Cerberus
Cerberus
FlickinTheKitten
Cerberus
Level 89
God Stats
4W - 5L
1,526 SR
Queue Stats
14W - 20L
1,411 Elo+
Party 1
Discordia
Discordia
Lxstful
Discordia
Level 22
God Stats
0W - 1L
1,737 SR
Queue Stats
16W - 20L
1,373 Elo+
Party 1
Odin
Odin
Th3Reap3rGam1ng
Odin
Level 37
God Stats
0W - 1L
1,683 SR
Queue Stats
62W - 62L
1,393 Elo+
Party 1
Loki
Loki
blackdalia1990
Loki
Level 112
God Stats
0W - 1L
1,690 SR
Queue Stats
13W - 23L
1,383 Elo+
Party 1
Ymir
Ymir
blaze72789
Ymir
Level 74
God Stats
1W - 3L
1,363 SR
Queue Stats
25W - 35L
1,387 Elo+
Party 1
Team Averages
Level 67
1,600 SR
1,390 Elo+

VS

Team Averages
Level 62
1,674 SR
1,455 Elo+
Loki
Loki
Enzojpella41
Loki
Level 28
God Stats
38W - 28L
1,576 SR
Queue Stats
125W - 106L
1,521 Elo+
Party 3
Rama
Rama
Generalize
Rama
Level 67
God Stats
6W - 1L
1,739 SR
Queue Stats
50W - 53L
1,495 Elo+
Party 2
Zeus
Zeus
Hi im SamTerry
Zeus
Level 86
God Stats
7W - 3L
1,615 SR
Queue Stats
15W - 15L
1,357 Elo+
Party 2
Bellona
Bellona
adser241618
Bellona
Level 124
God Stats
5W - 1L
1,939 SR
Queue Stats
165W - 151L
1,532 Elo+
Party 3
Ra
Ra
boeswerve
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
8,825
883
4,986
20,002
20,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Lxstful
Discordia
15
3 / 3 / 2
9,615
962
13,672
9,248
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 3
8,669
867
2,362
16,951
14,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 8 / 4
8,662
866
5,417
15,447
6,718
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 9 / 5
8,795
880
3,248
25,610
32,128
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

42

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 18
11,395
1,140
10,639
5,019
1,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 0 / 22
11,771
1,177
19,029
6,280
1,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 0 / 19
12,787
1,279
34,310
2,381
777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
adser241618
Bellona
18
3 / 0 / 27
10,614
1,061
13,108
10,414
11,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 6 / 11
8,812
881
4,300
7,910
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
133
6
Kills
36
36
Deaths
6
17
Assists
97
Player
Kills
Deaths
Assists
KDA
W
10
0
18
19
L
1
8
3
0.31
W
10
0
22
21
W
13
0
19
22.5
L
Discordia
Lxstful
Discordia
3
3
2
1.33
L
1
8
3
0.31
W
Bellona
adser241618
Bellona
3
0
27
16.5
L
1
8
4
0.38
L
0
9
5
0.28
W
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,685
Damage
81,386
87,258
Taken
32,004
77,531
Mitigated
18,446
6,176
Healing
3,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,639
2,411
0
0
5,019
1,979
0
3,432
1,366
0
27,566
L
4,986
346
638
1,747
20,002
20,147
0
8,202
11,482
15,776
0
W
19,029
13,558
0
1,113
6,280
1,966
0
5,360
752
0
39,579
W
34,310
525
147
1,073
2,381
777
0
1,827
554
60,005
0
L
Discordia
Lxstful
Discordia
13,672
259
0
0
9,248
3,834
0
5,296
3,858
50,290
0
L
2,362
464
736
844
16,951
14,704
0
9,720
7,041
283
10,579
W
Bellona
adser241618
Bellona
13,108
4,099
0
939
10,414
11,163
0
6,372
3,613
286
17,155
L
5,417
957
502
791
15,447
6,718
0
6,751
8,485
0
16,224
L
3,248
333
394
524
25,610
32,128
0
8,927
16,378
13,579
0
W
4,300
969
0
0
7,910
2,561
0
4,576
3,185
14,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,566
Gold Earned
55,379
166
Minions Killed
203
3
Camps Cleared
5
782,682
Distance Traveled
911,577
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,395
1,140
29
3
1
215,329
0
L
Cerberus
8,825
883
29
3
0
133,243
1
W
Rama
11,771
1,177
63
6
2
179,090
0
W
Zeus
12,787
1,279
68
7
1
193,944
0
L
Discordia
9,615
962
88
9
0
206,040
0
L
Odin
8,669
867
20
2
0
136,064
0
W
Bellona
10,614
1,061
14
1
1
206,446
0
L
Loki
8,662
866
18
2
1
165,052
1
L
Ymir
8,795
880
11
1
2
142,283
0
W
Ra
8,812
881
29
3
0
116,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role