Player Matchup

Mulan
Mulan
Funk-N-Groovi
Mulan
Level 67
God Stats
8W - 6L
1,728 SR
Queue Stats
107W - 137L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
H i T o R i 1 3
Baron Samedi
Level 85
God Stats
29W - 22L
1,520 SR
Queue Stats
66W - 81L
1,297 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheMARTINIKID
Kumbhakarna
Level 157
God Stats
12W - 14L
1,414 SR
Queue Stats
305W - 332L
1,331 Elo+
Solo
Fenrir
Fenrir
Unknown Wh1sper
Fenrir
Level 130
God Stats
18W - 22L
1,428 SR
Queue Stats
158W - 168L
1,379 Elo+
Solo
Neith
Neith
danilofla2525
Neith
Level 82
God Stats
14W - 18L
1,333 SR
Queue Stats
589W - 641L
1,379 Elo+
Solo
Team Averages
Level 104
1,484 SR
1,347 Elo+

VS

Team Averages
Level 80
1,584 SR
1,311 Elo+
Cliodhna
Cliodhna
B000ZEBEAR
Cliodhna
Level 62
God Stats
5W - 3L
1,617 SR
Queue Stats
23W - 32L
1,310 Elo+
Party 1
Merlin
Merlin
Carrbenfiber
Merlin
Level 39
God Stats
0W - 1L
1,664 SR
Queue Stats
11W - 19L
1,259 Elo+
Party 1
Geb
Geb
JIBA CROCODILO
Geb
Level 160
God Stats
23W - 15L
1,546 SR
Queue Stats
493W - 490L
1,367 Elo+
Party 2
Neith
Neith
SK Duardin
Neith
Level 17
God Stats
16W - 21L
1,644 SR
Queue Stats
24W - 40L
1,267 Elo+
Party 2
Sol
Sol
uncanny088hair
Sol
Level 123
God Stats
250W - 219L
1,449 SR
Queue Stats
680W - 724L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,098
508
3,453
5,995
2,189
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
H i T o R i 1 3
Baron Samedi
11
2 / 1 / 0
6,272
523
2,995
5,722
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
TheMARTINIKID
Kumbhakarna
11
3 / 0 / 2
5,927
494
3,066
6,304
4,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
6 / 4 / 1
6,697
558
7,887
9,652
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 4
6,028
502
4,623
5,997
1,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
B000ZEBEAR
Cliodhna
11
3 / 3 / 3
6,656
555
5,753
6,797
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
10
1 / 2 / 1
6,155
513
3,188
5,472
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 0
5,166
431
3,848
6,347
4,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
8
0 / 4 / 0
4,899
408
3,069
5,983
1,604
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
7,152
596
3,430
7,095
1,936
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
7
7
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
B000ZEBEAR
Cliodhna
3
3
3
1.5
L
Merlin
1
2
1
0.75
W
1
2
2
1
W
Baron Samedi
H i T o R i 1 3
Baron Samedi
2
1
0
2
L
0
2
0
0
L
Neith
0
4
0
0
W
Kumbhakarna
TheMARTINIKID
Kumbhakarna
3
0
2
4
W
6
4
1
1.63
W
2
0
4
4
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,024
Damage
19,288
33,670
Taken
31,694
13,937
Mitigated
11,238
11,681
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
B000ZEBEAR
Cliodhna
5,753
503
0
2,116
6,797
1,944
0
242
6,555
0
32,388
L
Merlin
3,188
188
81
1,130
5,472
1,379
0
2,529
2,943
31,784
0
W
3,453
242
0
1,429
5,995
2,189
386
1,411
4,510
0
30,751
W
Baron Samedi
H i T o R i 1 3
Baron Samedi
2,995
53
0
2,342
5,722
2,059
0
1,711
4,011
26,748
0
L
3,848
367
0
1,161
6,347
4,375
0
1,837
4,510
21,671
0
L
Neith
3,069
1,144
0
1,124
5,983
1,604
0
1,229
4,754
0
15,375
W
Kumbhakarna
TheMARTINIKID
Kumbhakarna
3,066
517
314
2,476
6,304
4,442
0
1,665
4,639
20,187
0
W
7,887
1,127
0
1,778
9,652
3,469
714
3,040
6,500
0
27,966
W
4,623
1,555
307
3,035
5,997
1,778
228
2,453
3,544
0
30,190
L
3,430
1,406
0
3,361
7,095
1,936
2,318
224
6,871
36,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,022
Gold Earned
30,028
261
Minions Killed
274
0
Camps Cleared
0
1,149,036
Distance Traveled
1,062,882
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,656
555
55
5
0
254,444
1
L
Merlin
6,155
513
59
5
0
207,800
1
W
Mulan
6,098
508
58
5
0
237,555
1
W
Baron Samedi
6,272
523
66
6
0
214,158
1
L
Geb
5,166
431
28
2
0
225,059
3
L
Neith
4,899
408
40
3
0
191,737
1
W
Kumbhakarna
5,927
494
29
2
0
248,767
1
W
Fenrir
6,697
558
55
5
0
242,233
0
W
Neith
6,028
502
53
4
0
206,323
0
L
Sol
7,152
596
92
8
0
183,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role