Player Matchup

Camazotz
Camazotz
Elmasterjotel18
Camazotz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,375 Elo+
Party 3
Sun Wukong
Sun Wukong
PuchiXO
Sun Wukong
Level 22
God Stats
12W - 10L
1,514 SR
Queue Stats
29W - 40L
1,363 Elo+
Party 3
Nox
Nox
Shady6ix
Nox
Level 46
God Stats
8W - 16L
1,349 SR
Queue Stats
194W - 186L
1,364 Elo+
Party 1
Hera
Hera
burnfirerock
Hera
Level 59
God Stats
12W - 12L
1,527 SR
Queue Stats
193W - 198L
1,314 Elo+
Party 1
Charybdis
Charybdis
sodap0ppin
Charybdis
Level 58
God Stats
19W - 18L
1,443 SR
Queue Stats
235W - 257L
1,387 Elo+
Party 1
Team Averages
Level 59
1,467 SR
1,360 Elo+

VS

Team Averages
Level 66
1,554 SR
1,454 Elo+
Sylvanus
Sylvanus
MichelobUltra3
Sylvanus
Level 15
God Stats
5W - 11L
1,500 SR
Queue Stats
37W - 65L
1,399 Elo+
Party 2
Nemesis
Nemesis
Phatstackz
Nemesis
Level 104
God Stats
11W - 12L
1,548 SR
Queue Stats
248W - 291L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
TanookiBN
Ah Puch
Level 46
God Stats
2W - 3L
1,792 SR
Queue Stats
18W - 31L
1,475 Elo+
Solo
Hercules
Hercules
swagkillen
Hercules
Level 65
God Stats
37W - 57L
1,372 SR
Queue Stats
111W - 145L
1,441 Elo+
Party 2
Rama
Rama
zakmoon
Rama
Level 102
God Stats
5W - 8L
1,556 SR
Queue Stats
192W - 219L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
4
0 / 1 / 0
4,070
339
90
1,175
271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
PuchiXO
Sun Wukong
6
1 / 1 / 0
4,876
406
1,494
3,455
1,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 0 / 0
2,199
183
0
0
0
10
4 / 3 / 0
6,252
521
7,423
5,663
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
sodap0ppin
Charybdis
10
0 / 1 / 4
5,328
444
3,746
5,972
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 4
5,959
497
561
3,378
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Phatstackz
Nemesis
11
1 / 1 / 1
6,383
532
2,411
7,414
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
TanookiBN
Ah Puch
11
1 / 1 / 1
6,419
535
2,553
7,221
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
swagkillen
Hercules
12
0 / 2 / 1
6,779
565
2,031
8,088
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
zakmoon
Rama
11
4 / 0 / 0
6,911
576
3,951
5,142
1,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
6
6
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
0
1
0
0
L
Sylvanus
0
1
4
2
L
Nemesis
Phatstackz
Nemesis
1
1
1
1.5
W
Sun Wukong
PuchiXO
Sun Wukong
1
1
0
1
W
0
0
0
0
L
Ah Puch
TanookiBN
Ah Puch
1
1
1
1.5
W
4
3
0
1.33
W
Charybdis
sodap0ppin
Charybdis
0
1
4
2
L
Hercules
swagkillen
Hercules
0
2
1
0.25
L
Rama
zakmoon
Rama
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,753
Damage
11,507
16,265
Taken
31,243
5,565
Mitigated
14,674
3,648
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
90
0
0
285
1,175
271
0
216
959
0
4,209
L
Sylvanus
561
413
420
453
3,378
2,176
837
526
2,810
14,290
4,985
L
Nemesis
Phatstackz
Nemesis
2,411
962
0
2,222
7,414
2,515
1,786
1,590
5,622
0
28,806
W
Sun Wukong
PuchiXO
Sun Wukong
1,494
408
0
1,320
3,455
1,907
0
0
3,105
0
10,072
W
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
TanookiBN
Ah Puch
2,553
146
446
2,649
7,221
4,310
755
3,331
3,656
25,828
0
W
7,423
1,812
0
310
5,663
1,706
0
1,723
3,897
31,044
0
W
Charybdis
sodap0ppin
Charybdis
3,746
2,322
0
1,733
5,972
1,681
0
1,027
4,945
0
24,746
L
Hercules
swagkillen
Hercules
2,031
606
26
3,246
8,088
4,263
1,788
560
7,258
0
28,451
L
Rama
zakmoon
Rama
3,951
3,155
597
1,718
5,142
1,410
769
1,274
3,822
0
40,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,725
Gold Earned
32,451
150
Minions Killed
276
0
Camps Cleared
0
643,135
Distance Traveled
1,017,684
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
4,070
339
6
1
0
109,805
2
L
Sylvanus
5,959
497
45
4
0
198,771
0
L
Nemesis
6,383
532
65
5
0
217,449
1
W
Sun Wukong
4,876
406
25
2
0
114,953
0
W
Nox
2,199
183
0
0
0
0
0
L
Ah Puch
6,419
535
33
3
0
180,260
2
W
Hera
6,252
521
68
6
0
202,095
2
W
Charybdis
5,328
444
51
4
0
216,282
0
L
Hercules
6,779
565
55
5
0
214,919
1
L
Rama
6,911
576
78
7
0
206,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role