Player Matchup

Bacchus
Bacchus
Perkxi
Bacchus
Level 22
God Stats
8W - 12L
1,455 SR
Queue Stats
76W - 86L
1,369 Elo+
Party 3
Izanami
Izanami
Redshark-12
Izanami
Level 44
God Stats
6W - 18L
1,230 SR
Queue Stats
80W - 85L
1,395 Elo+
Party 2
Ares
Ares
Rogue HiveMind
Ares
Level 89
God Stats
10W - 6L
1,749 SR
Queue Stats
385W - 387L
1,418 Elo+
Party 3
Kukulkan
Kukulkan
lx Solace
Kukulkan
Level 115
God Stats
4W - 8L
1,435 SR
Queue Stats
495W - 537L
1,437 Elo+
Party 3
Ao Kuang
Ao Kuang
pichyhatillo
Ao Kuang
Level 83
God Stats
11W - 14L
1,500 SR
Queue Stats
188W - 175L
1,410 Elo+
Party 2
Team Averages
Level 71
1,474 SR
1,406 Elo+

VS

Team Averages
Level 58
1,380 SR
1,382 Elo+
Nu Wa
Nu Wa
Brees069
Nu Wa
Level 47
God Stats
158W - 155L
1,440 SR
Queue Stats
294W - 344L
1,265 Elo+
Solo
Sol
Sol
DSq_rodzkev
Sol
Level 103
God Stats
1W - 4L
1,166 SR
Queue Stats
25W - 59L
1,316 Elo+
Party 1
Neith
Neith
DeadlyDeadMAU5
Neith
Level 68
God Stats
3W - 1L
1,550 SR
Queue Stats
6W - 12L
1,338 Elo+
Party 1
Skadi
Skadi
Sh0rTy1415
Skadi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Bastet
Bastet
Snowfox115
Bastet
Level 67
God Stats
1W - 0L
1,245 SR
Queue Stats
15W - 25L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Perkxi
Bacchus
12
1 / 3 / 1
7,500
395
4,631
11,210
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Redshark-12
Izanami
13
2 / 5 / 3
8,339
439
5,765
10,397
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 5
9,335
491
8,285
17,494
15,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
lx Solace
Kukulkan
17
7 / 2 / 2
10,280
541
9,856
8,427
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
pichyhatillo
Ao Kuang
13
1 / 3 / 0
8,106
427
5,703
14,485
4,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brees069
Nu Wa
17
3 / 4 / 2
10,200
537
8,312
7,787
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 5
10,074
530
12,368
10,320
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 0
8,907
469
8,053
10,625
3,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Skadi
13
3 / 4 / 4
8,274
435
6,281
9,710
3,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Snowfox115
Bastet
15
3 / 3 / 3
9,652
508
8,294
13,216
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
16
Kills
16
16
Deaths
16
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Brees069
Nu Wa
3
4
2
1
W
4
2
5
3.25
W
3
3
0
1
L
Bacchus
Perkxi
Bacchus
1
3
1
0.5
L
Izanami
Redshark-12
Izanami
2
5
3
0.7
L
5
3
5
2.5
W
Skadi
3
4
4
1.25
W
Bastet
Snowfox115
Bastet
3
3
3
1.5
L
Kukulkan
lx Solace
Kukulkan
7
2
2
4
L
Ao Kuang
pichyhatillo
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,240
Damage
43,308
62,013
Taken
51,658
37,272
Mitigated
18,633
8,003
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Brees069
Nu Wa
8,312
2,019
0
722
7,787
3,148
827
6,190
1,597
67,688
0
W
12,368
4,293
235
4,158
10,320
3,389
1,675
5,336
4,937
66,485
0
W
8,053
3,818
0
4,466
10,625
3,510
1,869
6,588
3,448
0
43,603
L
Bacchus
Perkxi
Bacchus
4,631
508
0
603
11,210
9,613
50
733
10,477
20,926
0
L
Izanami
Redshark-12
Izanami
5,765
3,007
0
1,127
10,397
3,037
0
6,410
3,987
0
36,605
L
8,285
473
105
985
17,494
15,944
150
7,471
10,023
35,556
0
W
Skadi
6,281
2,644
194
1,463
9,710
3,183
1,339
4,087
5,623
0
33,919
W
Bastet
Snowfox115
Bastet
8,294
3,548
140
4,650
13,216
5,403
109
5,595
7,578
0
63,589
L
Kukulkan
lx Solace
Kukulkan
9,856
413
0
710
8,427
3,817
0
2,443
5,984
73,316
0
L
Ao Kuang
pichyhatillo
Ao Kuang
5,703
1,019
0
4,473
14,485
4,861
0
3,875
10,610
62,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
47,107
386
Minions Killed
483
0
Camps Cleared
0
1,758,225
Distance Traveled
1,769,263
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,200
537
129
7
0
318,645
4
W
Sol
10,074
530
120
6
0
353,271
0
W
Neith
8,907
469
78
4
0
345,411
0
L
Bacchus
7,500
395
32
2
0
369,020
0
L
Izanami
8,339
439
75
4
0
262,324
0
L
Ares
9,335
491
50
3
0
364,031
0
W
Skadi
8,274
435
51
3
0
336,365
4
W
Bastet
9,652
508
105
6
0
415,571
0
L
Kukulkan
10,280
541
140
7
0
356,453
0
L
Ao Kuang
8,106
427
89
5
0
406,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role