Player Matchup

Jormungandr
Jormungandr
DreiZz03
Jormungandr
Level 48
God Stats
1W - 0L
1,732 SR
Queue Stats
36W - 32L
1,536 Elo+
Solo
Scylla
Scylla
Nikkxy
Scylla
Level 41
God Stats
143W - 72L
1,726 SR
Queue Stats
345W - 207L
1,639 Elo+
Party 2
Nemesis
Nemesis
OtterBeard
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,591 Elo+
Party 3
Tiamat
Tiamat
Yung Kmart
Tiamat
Level 18
God Stats
3W - 0L
1,900 SR
Queue Stats
17W - 13L
1,604 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
theslappster
Ah Muzen Cab
Level 140
God Stats
10W - 5L
1,738 SR
Queue Stats
593W - 395L
1,660 Elo+
Party 2
Team Averages
Level 75
1,719 SR
1,606 Elo+

VS

Team Averages
Level 45
1,625 SR
1,537 Elo+
Loki
Loki
HearingProblem
Loki
Level 27
God Stats
1W - 1L
1,730 SR
Queue Stats
101W - 87L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
McBurnie
Jormungandr
Level 66
God Stats
1W - 3L
1,578 SR
Queue Stats
63W - 60L
1,532 Elo+
Party 4
Ra
Ra
SwarmofGeese
Ra
Level 48
God Stats
1W - 8L
1,377 SR
Queue Stats
169W - 178L
1,536 Elo+
Solo
Amaterasu
Amaterasu
TheCrowTalon
Amaterasu
Level 47
God Stats
0W - 1L
1,618 SR
Queue Stats
43W - 54L
1,459 Elo+
Party 1
Neith
Neith
wreckafied
Neith
Level 39
God Stats
10W - 5L
1,820 SR
Queue Stats
262W - 233L
1,617 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DreiZz03
Jormungandr
19
4 / 3 / 24
12,619
1,052
17,046
14,517
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Nikkxy
Scylla
20
10 / 0 / 14
13,756
1,146
16,226
6,572
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
OtterBeard
Nemesis
19
9 / 4 / 21
13,469
1,122
24,233
16,466
7,471
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Yung Kmart
Tiamat
18
2 / 5 / 9
10,675
890
5,259
9,362
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
theslappster
Ah Muzen Cab
20
12 / 1 / 13
14,277
1,190
35,144
11,394
3,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 6
11,282
940
9,765
16,019
5,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
McBurnie
Jormungandr
18
2 / 6 / 7
11,729
977
11,422
25,314
26,119
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 5 / 6
10,818
902
9,265
16,283
6,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
TheCrowTalon
Amaterasu
18
3 / 9 / 8
11,518
960
7,679
24,229
20,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
18
4 / 7 / 5
11,450
954
11,121
21,497
8,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
45
37
Kills
13
13
Deaths
37
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DreiZz03
Jormungandr
4
3
24
5.33
L
3
10
6
0.6
L
Jormungandr
McBurnie
Jormungandr
2
6
7
0.92
W
Scylla
Nikkxy
Scylla
10
0
14
17
W
Nemesis
OtterBeard
Nemesis
9
4
21
4.88
L
1
5
6
0.8
L
Amaterasu
TheCrowTalon
Amaterasu
3
9
8
0.78
W
Tiamat
Yung Kmart
Tiamat
2
5
9
1.3
W
Ah Muzen Cab
theslappster
Ah Muzen Cab
12
1
13
18.5
L
Neith
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,908
Damage
49,252
58,311
Taken
103,342
35,758
Mitigated
66,880
11,083
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DreiZz03
Jormungandr
17,046
2,133
0
4,039
14,517
16,469
0
5,146
9,137
29,916
0
L
9,765
1,202
0
0
16,019
5,880
0
5,822
9,674
0
23,638
L
Jormungandr
McBurnie
Jormungandr
11,422
2,373
0
211
25,314
26,119
0
5,287
19,273
34,049
0
W
Scylla
Nikkxy
Scylla
16,226
566
0
760
6,572
2,089
0
3,139
3,433
44,651
0
W
Nemesis
OtterBeard
Nemesis
24,233
11,421
0
2,144
16,466
7,471
0
2,470
13,450
0
34,680
L
9,265
608
746
494
16,283
6,045
0
6,188
9,621
34,139
0
L
Amaterasu
TheCrowTalon
Amaterasu
7,679
3,930
0
553
24,229
20,485
0
11,528
12,013
0
15,277
W
Tiamat
Yung Kmart
Tiamat
5,259
255
0
437
9,362
5,885
0
4,382
4,980
11,420
0
W
Ah Muzen Cab
theslappster
Ah Muzen Cab
35,144
15,480
0
3,703
11,394
3,844
0
5,550
5,844
0
78,223
L
Neith
11,121
4,369
0
1,458
21,497
8,351
0
6,683
14,230
0
40,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,796
Gold Earned
56,797
234
Minions Killed
234
10
Camps Cleared
6
1,192,361
Distance Traveled
1,121,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,619
1,052
24
2
1
228,911
0
L
Loki
11,282
940
31
3
2
226,240
0
L
Jormungandr
11,729
977
53
4
0
229,055
0
W
Scylla
13,756
1,146
86
7
0
243,310
0
W
Nemesis
13,469
1,122
17
1
1
259,644
0
L
Ra
10,818
902
53
4
2
236,393
2
L
Amaterasu
11,518
960
19
2
1
224,927
0
W
Tiamat
10,675
890
29
2
0
212,602
0
W
Ah Muzen Cab
14,277
1,190
78
7
8
247,894
0
L
Neith
11,450
954
78
7
1
204,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role