Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CDN La bola
Loki
Level 34
God Stats
4W - 1L
1,549 SR
Queue Stats
151W - 97L
1,669 Elo+
Solo
Sol
Sol
DireWolf177
Sol
Level 145
God Stats
7W - 4L
1,437 SR
Queue Stats
265W - 230L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GODFATHERJOEY
Tsukuyomi
Level 99
God Stats
13W - 9L
1,599 SR
Queue Stats
435W - 407L
1,485 Elo+
Party 2
Neith
Neith
captainbilliam
Neith
Level 53
God Stats
6W - 5L
1,486 SR
Queue Stats
91W - 98L
1,445 Elo+
Party 2
Team Averages
Level 94
1,514 SR
1,517 Elo+

VS

Team Averages
Level 100
1,640 SR
1,562 Elo+
Anhur
Anhur
GoldenEagle2213
Anhur
Level 143
God Stats
2W - 6L
1,528 SR
Queue Stats
349W - 309L
1,600 Elo+
Party 3
Vulcan
Vulcan
HughJazzDotCom
Vulcan
Level 89
God Stats
7W - 8L
1,598 SR
Queue Stats
247W - 227L
1,512 Elo+
Party 1
Izanami
Izanami
Reol_Otsutsuki
Izanami
Level 93
God Stats
2W - 3L
1,506 SR
Queue Stats
398W - 366L
1,527 Elo+
Party 1
Kali
Kali
SPARTEN100
Kali
Level 147
God Stats
9W - 4L
1,768 SR
Queue Stats
404W - 364L
1,520 Elo+
Party 1
Ares
Ares
YemojaThighs
Ares
Level 29
God Stats
1W - 1L
1,798 SR
Queue Stats
83W - 53L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 1 / 1
4,600
511
3,523
4,732
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 0
5,671
630
3,096
5,110
1,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 2
6,068
674
3,330
5,002
986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
GODFATHERJOEY
Tsukuyomi
8
0 / 3 / 0
4,917
546
1,783
7,009
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 0
4,711
523
2,884
5,127
1,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,222
580
1,801
3,957
1,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 2
5,802
645
3,932
3,162
1,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
6,036
671
2,510
4,137
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
6 / 1 / 3
6,019
669
4,387
6,028
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 2
5,302
589
3,500
6,813
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
1
1.5
W
1
1
0
1
W
2
2
2
1.5
W
Tsukuyomi
GODFATHERJOEY
Tsukuyomi
0
3
0
0
L
0
1
1
0.5
L
3
0
2
4
L
0
1
1
0.5
L
6
1
3
7.5
L
2
2
2
1.5
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,616
Damage
16,130
26,980
Taken
24,097
7,263
Mitigated
9,639
8,449
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,523
1,548
0
1,889
4,732
1,554
0
1,229
3,503
0
13,538
W
3,096
834
0
1,973
5,110
1,304
0
0
5,110
0
34,199
W
3,330
1,331
0
2,868
5,002
986
0
979
4,023
33,726
0
W
Tsukuyomi
GODFATHERJOEY
Tsukuyomi
1,783
806
0
1,035
7,009
1,794
0
1,617
5,392
0
29,661
L
1,801
620
0
1,238
3,957
1,143
0
1,405
2,552
0
30,110
L
3,932
926
0
2,024
3,162
1,032
0
0
3,162
32,120
0
L
2,510
1,536
0
789
4,137
1,291
213
0
4,137
0
35,510
L
4,387
2,103
0
3,402
6,028
2,610
0
734
5,294
0
18,387
L
3,500
459
0
1,908
6,813
3,563
0
1,191
5,622
10,206
0
W
2,884
1,094
0
684
5,127
1,625
0
3,607
1,520
0
25,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
28,381
291
Minions Killed
267
0
Camps Cleared
0
936,009
Distance Traveled
871,846
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,600
511
19
2
0
197,330
3
W
Loki
5,671
630
67
7
0
198,803
3
W
Sol
6,068
674
81
9
0
187,588
1
W
Tsukuyomi
4,917
546
66
7
0
181,500
3
L
Anhur
5,222
580
61
7
0
175,659
1
L
Vulcan
5,802
645
73
8
0
189,737
0
L
Izanami
6,036
671
86
10
0
152,792
4
L
Kali
6,019
669
32
4
0
153,525
1
L
Ares
5,302
589
15
2
0
200,133
1
W
Neith
4,711
523
58
6
0
170,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role