Player Matchup

Cliodhna
Cliodhna
QueenFree12
Cliodhna
Level 6
God Stats
3W - 1L
1,702 SR
Queue Stats
33W - 27L
1,727 Elo+
Solo
Fafnir
Fafnir
SquatOnU69
Fafnir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 12L
1,538 Elo+
Solo
Neith
Neith
bigstineswag98
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
jaqt12
Heimdallr
Level 160
God Stats
27W - 24L
1,617 SR
Queue Stats
550W - 517L
1,671 Elo+
Party 1
Nox
Nox
mugiwugi23
Nox
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,708 Elo+
Party 1
Team Averages
Level 40
1,564 SR
1,617 Elo+

VS

Team Averages
Level 39
1,477 SR
1,533 Elo+
Ra
Ra
Aproxia-
Ra
Level 23
God Stats
1W - 3L
1,263 SR
Queue Stats
25W - 23L
1,466 Elo+
Party 2
Artemis
Artemis
BlackenedRogue
Artemis
Level 5
God Stats
2W - 3L
1,472 SR
Queue Stats
9W - 6L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
Blacksusanoo84
Jormungandr
Level 16
God Stats
1W - 2L
1,506 SR
Queue Stats
17W - 16L
1,604 Elo+
Party 2
Mulan
Mulan
GreyLettuce531
Mulan
Level 29
God Stats
13W - 9L
1,644 SR
Queue Stats
107W - 90L
1,585 Elo+
Solo
Da Ji
Da Ji
TheDirtySurgeon
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
QueenFree12
Cliodhna
15
3 / 3 / 7
9,152
610
9,590
11,388
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
SquatOnU69
Fafnir
13
4 / 1 / 9
8,638
576
5,765
14,343
9,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 7
8,080
539
6,249
5,954
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
jaqt12
Heimdallr
13
6 / 2 / 4
7,901
527
6,612
10,464
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
10 / 2 / 6
9,411
627
9,237
9,606
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,774
452
2,518
6,213
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 2
6,610
441
3,027
7,706
2,335
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Blacksusanoo84
Jormungandr
9
1 / 6 / 4
6,331
422
2,775
11,305
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 5 / 0
7,370
491
11,024
10,563
3,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 2
7,784
519
5,896
11,083
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
27
Kills
11
11
Deaths
27
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
2
6
2
0.5
L
Jormungandr
Blacksusanoo84
Jormungandr
1
6
4
0.5
L
4
5
0
0.8
W
Cliodhna
QueenFree12
Cliodhna
3
3
7
2.17
W
Fafnir
SquatOnU69
Fafnir
4
1
9
8.5
L
3
4
2
1
W
4
3
7
2.5
W
Heimdallr
jaqt12
Heimdallr
6
2
4
4
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
25,240
51,755
Taken
46,870
23,598
Mitigated
18,025
22,464
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,518
91
378
573
6,213
1,984
0
3,341
2,624
18,447
0
L
3,027
1,098
0
170
7,706
2,335
0
640
7,048
0
20,017
L
Jormungandr
Blacksusanoo84
Jormungandr
2,775
775
0
1,596
11,305
5,288
0
4,371
6,786
10,678
0
L
11,024
1,365
0
2,181
10,563
3,839
910
3,373
7,144
0
35,670
W
Cliodhna
QueenFree12
Cliodhna
9,590
1,194
0
3,555
11,388
4,860
104
458
10,890
0
64,089
W
Fafnir
SquatOnU69
Fafnir
5,765
1,635
0
9,765
14,343
9,478
135
570
13,733
44,904
0
L
5,896
1,479
0
1,061
11,083
4,579
0
2,725
8,262
0
42,792
W
6,249
3,483
0
1,664
5,954
1,982
235
727
5,199
0
40,296
W
Heimdallr
jaqt12
Heimdallr
6,612
3,064
0
5,402
10,464
3,715
285
1,712
8,672
0
46,168
W
9,237
1,326
0
2,078
9,606
3,563
1,906
1,514
7,968
50,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
34,869
449
Minions Killed
269
0
Camps Cleared
0
1,338,839
Distance Traveled
1,344,538
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,774
452
39
3
0
297,280
5
L
Artemis
6,610
441
43
3
0
295,164
4
L
Jormungandr
6,331
422
13
1
0
266,790
7
L
Mulan
7,370
491
83
6
0
187,222
0
W
Cliodhna
9,152
610
124
8
0
328,563
3
W
Fafnir
8,638
576
81
5
0
286,811
4
L
Da Ji
7,784
519
91
6
0
298,082
4
W
Neith
8,080
539
79
5
0
251,004
0
W
Heimdallr
7,901
527
57
4
0
212,860
1
W
Nox
9,411
627
108
7
0
259,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role