Player Matchup

Yemoja
Yemoja
Catspyn
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,004 Elo+
Party 3
Persephone
Persephone
MissSonic
Persephone
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,226 Elo+
Party 3
Kukulkan
Kukulkan
xBOOTYxSNEEZEx
Kukulkan
Level 89
God Stats
21W - 22L
1,571 SR
Queue Stats
442W - 488L
1,526 Elo+
Party 4
Mulan
Mulan
xJon Gotti
Mulan
Level 118
God Stats
42W - 39L
1,631 SR
Queue Stats
259W - 318L
1,445 Elo+
Party 4
Cupid
Cupid
xXenoaXx
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,174 Elo+
Party 3
Team Averages
Level 68
1,540 SR
1,275 Elo+

VS

Team Averages
Level 88
1,444 SR
1,435 Elo+
Ullr
Ullr
DaHANDS713
Ullr
Level 118
God Stats
15W - 20L
1,463 SR
Queue Stats
449W - 437L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
DaSMOKE713
Baron Samedi
Level 125
God Stats
3W - 1L
1,610 SR
Queue Stats
397W - 380L
1,461 Elo+
Party 1
Zeus
Zeus
JROD1191
Zeus
Level 47
God Stats
1W - 2L
1,289 SR
Queue Stats
52W - 81L
1,360 Elo+
Party 2
Rama
Rama
JuhreyDooty
Rama
Level 85
God Stats
1W - 4L
1,156 SR
Queue Stats
184W - 196L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
Lorden99
Sun Wukong
Level 64
God Stats
3W - 2L
1,702 SR
Queue Stats
56W - 81L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Catspyn
Yemoja
20
0 / 8 / 10
12,843
917
4,956
23,730
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Persephone
MissSonic
Persephone
20
0 / 16 / 9
12,677
906
12,158
24,087
9,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
20
9 / 4 / 10
15,722
1,123
33,805
15,261
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
20
10 / 3 / 13
15,938
1,138
20,011
27,850
31,304
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
xXenoaXx
Cupid
20
7 / 13 / 11
14,814
1,058
22,841
25,511
11,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 18
16,520
1,180
32,032
18,998
10,747
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
DaSMOKE713
Baron Samedi
20
7 / 3 / 25
14,676
1,048
26,983
17,789
12,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
20
4 / 7 / 27
13,474
962
16,735
16,860
6,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 4 / 17
14,673
1,048
20,276
19,903
6,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Lorden99
Sun Wukong
20
6 / 6 / 29
15,599
1,114
16,007
25,821
27,508
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
160
26
Kills
44
44
Deaths
26
53
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Catspyn
Yemoja
0
8
10
0.63
W
15
6
18
4
W
Baron Samedi
DaSMOKE713
Baron Samedi
7
3
25
6.5
W
Zeus
4
7
27
2.5
W
12
4
17
5.13
W
Sun Wukong
Lorden99
Sun Wukong
6
6
29
3.42
L
Persephone
MissSonic
Persephone
0
16
9
0.28
L
Kukulkan
9
4
10
3.5
L
Mulan
10
3
13
5.5
L
Cupid
xXenoaXx
Cupid
7
13
11
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,771
Damage
112,033
116,439
Taken
99,371
74,522
Mitigated
63,950
8,039
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Catspyn
Yemoja
4,956
1,589
847
1,036
23,730
15,903
0
10,202
13,528
18,127
0
W
32,032
19,262
0
3,000
18,998
10,747
0
8,472
10,526
0
54,543
W
Baron Samedi
DaSMOKE713
Baron Samedi
26,983
1,629
4,255
5,051
17,789
12,698
0
9,294
8,495
50,661
0
W
Zeus
16,735
4,150
0
938
16,860
6,312
0
8,563
8,297
26,869
0
W
20,276
15,063
96
1,865
19,903
6,685
0
12,031
7,872
0
44,230
W
Sun Wukong
Lorden99
Sun Wukong
16,007
2,963
0
1,566
25,821
27,508
0
12,559
13,262
8,612
46,518
L
Persephone
MissSonic
Persephone
12,158
2,380
99
1,275
24,087
9,388
0
10,119
13,952
30,069
0
L
Kukulkan
33,805
947
0
943
15,261
6,697
0
4,909
10,352
89,451
0
L
Mulan
20,011
3,538
0
1,842
27,850
31,304
0
11,303
16,547
0
31,065
L
Cupid
xXenoaXx
Cupid
22,841
12,652
937
1,060
25,511
11,230
0
10,203
15,308
0
39,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,994
Gold Earned
74,942
250
Minions Killed
267
4
Camps Cleared
13
1,209,379
Distance Traveled
1,201,597
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,843
917
23
2
0
198,774
1
W
Ullr
16,520
1,180
47
3
6
271,723
1
W
Baron Samedi
14,676
1,048
60
4
3
258,387
0
W
Zeus
13,474
962
26
2
0
198,538
1
W
Rama
14,673
1,048
42
3
1
209,690
0
W
Sun Wukong
15,599
1,114
92
7
3
263,259
3
L
Persephone
12,677
906
30
2
1
198,029
0
L
Kukulkan
15,722
1,123
135
10
1
278,740
0
L
Mulan
15,938
1,138
17
1
1
303,785
0
L
Cupid
14,814
1,058
45
3
1
230,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role