Player Matchup

Ra
Ra
Biirds
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Arachne
Arachne
CanadianCarp
Arachne
Level 13
God Stats
2W - 4L
1,698 SR
Queue Stats
12W - 17L
1,503 Elo+
Solo
Artemis
Artemis
Smeako
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Guan Yu
Guan Yu
mario793
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,549 Elo+
Solo
Ymir
Ymir
oneartur
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,615 Elo+
Solo
Team Averages
Level 8
1,540 SR
1,605 Elo+

VS

Team Averages
Level 26
1,546 SR
1,540 Elo+
Bellona
Bellona
Autos 4 days
Bellona
Level 25
God Stats
1W - 1L
1,318 SR
Queue Stats
50W - 32L
1,567 Elo+
Solo
Izanami
Izanami
Jrobidas17
Izanami
Level 28
God Stats
39W - 33L
1,537 SR
Queue Stats
95W - 92L
1,495 Elo+
Party 1
Tiamat
Tiamat
Ninjadude3765
Tiamat
Level 28
God Stats
9W - 5L
1,725 SR
Queue Stats
92W - 89L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
RicketsarmyvetPC
Sun Wukong
Level 20
God Stats
2W - 4L
1,564 SR
Queue Stats
44W - 43L
1,601 Elo+
Solo
Athena
Athena
Timaaaay
Athena
Level 27
God Stats
20W - 20L
1,587 SR
Queue Stats
96W - 99L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 6 / 1
6,182
442
3,419
7,317
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
CanadianCarp
Arachne
11
3 / 1 / 0
7,060
504
9,154
8,441
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Smeako
Artemis
10
1 / 10 / 0
6,517
466
4,043
10,166
2,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
mario793
Guan Yu
6
0 / 7 / 0
5,014
358
2,218
9,991
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
9
0 / 5 / 1
5,968
426
5,141
11,358
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Autos 4 days
Bellona
8
2 / 0 / 1
6,294
450
924
2,956
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Jrobidas17
Izanami
12
5 / 2 / 1
7,554
540
7,078
9,831
3,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
6 / 2 / 2
8,914
637
6,717
9,151
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
RicketsarmyvetPC
Sun Wukong
15
13 / 1 / 2
9,383
670
12,083
10,892
16,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Timaaaay
Athena
12
2 / 0 / 6
7,631
545
7,145
13,549
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
28
29
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Autos 4 days
Bellona
2
0
1
2.5
L
Ra
0
6
1
0.08
L
Arachne
CanadianCarp
Arachne
3
1
0
3
W
Izanami
Jrobidas17
Izanami
5
2
1
2.75
W
6
2
2
3.5
W
Sun Wukong
RicketsarmyvetPC
Sun Wukong
13
1
2
14
L
Artemis
Smeako
Artemis
1
10
0
0.1
W
Athena
Timaaaay
Athena
2
0
6
5
L
Guan Yu
mario793
Guan Yu
0
7
0
0
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,975
Damage
33,947
47,273
Taken
46,379
22,702
Mitigated
36,067
8,334
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Autos 4 days
Bellona
924
427
0
1,621
2,956
1,511
0
33
2,923
0
20,265
L
Ra
3,419
582
315
1,942
7,317
2,322
694
4,075
2,942
25,445
0
L
Arachne
CanadianCarp
Arachne
9,154
8,054
0
1,399
8,441
2,957
0
3,008
5,321
0
27,362
W
Izanami
Jrobidas17
Izanami
7,078
4,177
248
2,947
9,831
3,988
1,774
2,922
6,871
0
41,792
W
6,717
386
39
4,133
9,151
5,326
3,201
1,127
7,898
58,266
0
W
Sun Wukong
RicketsarmyvetPC
Sun Wukong
12,083
3,416
0
2,098
10,892
16,805
330
0
10,892
0
50,430
L
Artemis
Smeako
Artemis
4,043
3,010
0
762
10,166
2,714
510
12
9,458
0
27,544
W
Athena
Timaaaay
Athena
7,145
2,775
145
5,452
13,549
8,437
653
4,168
9,235
21,978
0
L
Guan Yu
mario793
Guan Yu
2,218
850
195
1,006
9,991
5,350
90
1,750
7,869
0
11,950
L
Ymir
5,141
1,237
242
2,473
11,358
9,359
0
4,506
6,781
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
39,776
193
Minions Killed
372
0
Camps Cleared
0
1,235,239
Distance Traveled
1,179,896
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,294
450
47
3
0
161,606
2
L
Ra
6,182
442
50
4
0
188,540
0
L
Arachne
7,060
504
34
2
0
319,713
1
W
Izanami
7,554
540
81
6
0
229,740
0
W
Tiamat
8,914
637
128
9
0
259,699
5
W
Sun Wukong
9,383
670
87
6
0
256,759
0
L
Artemis
6,517
466
51
4
0
221,566
4
W
Athena
7,631
545
29
2
0
272,092
0
L
Guan Yu
5,014
358
22
2
0
236,690
2
L
Ymir
5,968
426
36
3
0
268,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role