Player Matchup

Artemis
Artemis
Aljand321
Artemis
Level 49
God Stats
3W - 0L
1,800 SR
Queue Stats
135W - 152L
1,436 Elo+
Solo
Poseidon
Poseidon
ChronicCS
Poseidon
Level 87
God Stats
16W - 8L
1,523 SR
Queue Stats
136W - 139L
1,448 Elo+
Solo
Terra
Terra
EsojSevla
Terra
Level 126
God Stats
3W - 3L
1,208 SR
Queue Stats
93W - 98L
1,431 Elo+
Solo
Cliodhna
Cliodhna
Satyrzinho
Cliodhna
Level 121
God Stats
17W - 8L
1,639 SR
Queue Stats
145W - 138L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
legendsminator
Sun Wukong
Level 151
God Stats
1W - 4L
1,161 SR
Queue Stats
138W - 137L
1,475 Elo+
Party 1
Team Averages
Level 107
1,466 SR
1,463 Elo+

VS

Team Averages
Level 116
1,486 SR
1,441 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AMGTROLL
Morgan Le Fay
Level 126
God Stats
16W - 16L
1,577 SR
Queue Stats
570W - 536L
1,426 Elo+
Solo
Sobek
Sobek
DinoJV
Sobek
Level 105
God Stats
7W - 12L
1,532 SR
Queue Stats
329W - 369L
1,385 Elo+
Solo
Cupid
Cupid
GabrielNSvieira
Cupid
Level 107
God Stats
2W - 2L
1,518 SR
Queue Stats
70W - 67L
1,441 Elo+
Party 2
Chaac
Chaac
ssdssgoku
Chaac
Level 155
God Stats
3W - 8L
1,305 SR
Queue Stats
155W - 153L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aljand321
Artemis
10
0 / 8 / 3
7,214
361
5,511
8,326
2,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ChronicCS
Poseidon
18
3 / 4 / 2
11,187
559
6,862
9,591
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
EsojSevla
Terra
14
1 / 2 / 1
9,279
464
4,270
11,767
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Satyrzinho
Cliodhna
20
8 / 1 / 7
11,981
599
18,199
15,047
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
legendsminator
Sun Wukong
19
5 / 2 / 3
11,326
566
12,361
13,000
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 6 / 1
9,472
474
5,041
19,299
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
AMGTROLL
Morgan Le Fay
14
5 / 4 / 2
9,164
458
7,252
8,878
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
DinoJV
Sobek
14
4 / 1 / 7
9,438
472
5,588
11,904
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 6
10,067
503
8,610
12,534
4,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
ssdssgoku
Chaac
15
1 / 4 / 4
9,091
455
11,447
17,295
26,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
17
Kills
17
17
Deaths
18
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
1
0.75
L
Morgan Le Fay
AMGTROLL
Morgan Le Fay
5
4
2
1.5
W
Artemis
Aljand321
Artemis
0
8
3
0.19
W
Poseidon
ChronicCS
Poseidon
3
4
2
1
L
Sobek
DinoJV
Sobek
4
1
7
7.5
W
Terra
EsojSevla
Terra
1
2
1
0.75
L
3
3
6
2
W
Cliodhna
Satyrzinho
Cliodhna
8
1
7
11.5
W
Sun Wukong
legendsminator
Sun Wukong
5
2
3
3.25
L
Chaac
ssdssgoku
Chaac
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,203
Damage
37,938
57,731
Taken
69,910
36,913
Mitigated
52,609
18,993
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,041
1,550
0
5,203
19,299
6,418
0
1,281
17,775
58,868
0
L
Morgan Le Fay
AMGTROLL
Morgan Le Fay
7,252
419
0
2,179
8,878
3,476
122
3,496
5,334
55,907
0
W
Artemis
Aljand321
Artemis
5,511
3,229
0
462
8,326
2,930
988
3,249
4,983
0
20,112
W
Poseidon
ChronicCS
Poseidon
6,862
697
0
2,708
9,591
3,657
283
4,600
4,991
87,490
0
L
Sobek
DinoJV
Sobek
5,588
1,068
0
3,184
11,904
12,316
43
2,776
9,074
26,234
0
W
Terra
EsojSevla
Terra
4,270
267
310
2,960
11,767
14,819
450
2,227
9,495
50,114
0
L
8,610
4,917
310
4,225
12,534
4,246
2,011
3,602
8,932
0
85,064
W
Cliodhna
Satyrzinho
Cliodhna
18,199
3,496
0
10,102
15,047
6,231
2,434
6,702
8,063
0
98,516
W
Sun Wukong
legendsminator
Sun Wukong
12,361
3,215
0
2,451
13,000
9,276
785
3,786
8,346
0
70,849
L
Chaac
ssdssgoku
Chaac
11,447
1,243
0
4,807
17,295
26,153
38
221
15,809
8,139
51,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,987
Gold Earned
47,232
566
Minions Killed
490
0
Camps Cleared
0
1,878,138
Distance Traveled
1,735,403
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,472
474
94
5
0
371,633
0
L
Morgan Le Fay
9,164
458
102
5
0
288,973
7
W
Artemis
7,214
361
37
2
0
214,346
0
W
Poseidon
11,187
559
161
8
0
406,507
1
L
Sobek
9,438
472
28
1
0
388,860
4
W
Terra
9,279
464
79
4
0
400,696
3
L
Cupid
10,067
503
151
8
0
333,712
1
W
Cliodhna
11,981
599
147
7
0
479,240
8
W
Sun Wukong
11,326
566
142
7
0
377,349
7
L
Chaac
9,091
455
115
6
0
352,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role