Player Matchup

Ymir
Ymir
I Striv I
Ymir
Level 111
God Stats
1W - 3L
1,464 SR
Queue Stats
93W - 84L
1,504 Elo+
Party 2
Fenrir
Fenrir
ImOutaCtrl
Fenrir
Level 116
God Stats
15W - 15L
1,643 SR
Queue Stats
161W - 158L
1,522 Elo+
Party 3
Olorun
Olorun
MLGBigElite
Olorun
Level 134
God Stats
5W - 4L
1,649 SR
Queue Stats
221W - 213L
1,572 Elo+
Party 3
Sun Wukong
Sun Wukong
pkt4
Sun Wukong
Level 160
God Stats
12W - 15L
1,558 SR
Queue Stats
392W - 383L
1,533 Elo+
Solo
Persephone
Persephone
βimbo
Persephone
Level 107
God Stats
16W - 12L
1,656 SR
Queue Stats
122W - 116L
1,562 Elo+
Party 2
Team Averages
Level 126
1,594 SR
1,539 Elo+

VS

Team Averages
Level 120
1,567 SR
1,617 Elo+
Skadi
Skadi
Candyman690
Skadi
Level 63
God Stats
3W - 4L
1,823 SR
Queue Stats
18W - 36L
1,671 Elo+
Solo
Jing Wei
Jing Wei
DarkDrinker444
Jing Wei
Level 119
God Stats
1W - 1L
1,222 SR
Queue Stats
162W - 142L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
Emobearicorn
Baron Samedi
Level 145
God Stats
2W - 1L
1,676 SR
Queue Stats
14W - 10L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
TraitorousGoat
Ne Zha
Level 146
God Stats
11W - 3L
1,629 SR
Queue Stats
99W - 66L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
YeetedCrab
Cthulhu
Level 127
God Stats
3W - 4L
1,486 SR
Queue Stats
77W - 55L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 5
6,233
623
3,265
11,371
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
ImOutaCtrl
Fenrir
13
7 / 2 / 3
9,061
906
6,311
8,058
7,399
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Olorun
15
7 / 6 / 2
8,562
856
7,902
11,254
4,341
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
pkt4
Sun Wukong
12
1 / 4 / 8
6,908
691
5,333
10,519
7,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
βimbo
Persephone
13
3 / 6 / 7
7,985
799
8,610
8,806
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
6,989
699
3,552
9,816
3,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Jing Wei
14
2 / 2 / 16
8,325
833
6,481
6,059
2,422
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Emobearicorn
Baron Samedi
13
2 / 3 / 12
8,520
852
5,482
7,361
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
14 / 3 / 6
11,879
1,188
14,454
14,457
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
YeetedCrab
Cthulhu
14
3 / 3 / 16
8,979
898
9,888
12,581
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
18
Kills
21
21
Deaths
18
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
7
3
0.21
W
Jing Wei
2
2
16
5
W
Baron Samedi
Emobearicorn
Baron Samedi
2
3
12
2.67
L
Ymir
0
3
5
0.83
L
Fenrir
ImOutaCtrl
Fenrir
7
2
3
4.25
L
Olorun
7
6
2
1.33
W
14
3
6
5.67
W
Cthulhu
YeetedCrab
Cthulhu
3
3
16
3.67
L
Sun Wukong
pkt4
Sun Wukong
1
4
8
1.25
L
Persephone
βimbo
Persephone
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,421
Damage
39,857
50,008
Taken
50,274
29,844
Mitigated
32,257
6,038
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,552
1,508
124
1,556
9,816
3,752
2,383
4,897
4,919
0
20,780
W
Jing Wei
6,481
5,315
0
1,125
6,059
2,422
1,970
2,121
3,938
0
23,365
W
Baron Samedi
Emobearicorn
Baron Samedi
5,482
182
2,300
2,365
7,361
3,714
801
3,215
4,146
20,262
0
L
Ymir
3,265
782
0
324
11,371
7,919
186
4,535
6,269
11,100
0
L
Fenrir
ImOutaCtrl
Fenrir
6,311
2,302
0
934
8,058
7,399
0
1,640
5,861
0
14,230
L
Olorun
7,902
3,965
635
2,671
11,254
4,341
0
2,990
7,800
29,392
0
W
14,454
6,282
0
5,189
14,457
11,233
1,772
5,650
8,807
0
32,775
W
Cthulhu
YeetedCrab
Cthulhu
9,888
1,190
268
2,518
12,581
11,136
132
4,078
8,503
18,124
0
L
Sun Wukong
pkt4
Sun Wukong
5,333
1,140
0
776
10,519
7,751
0
3,637
6,443
0
12,135
L
Persephone
βimbo
Persephone
8,610
659
0
698
8,806
2,434
312
1,597
6,682
21,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
44,692
138
Minions Killed
186
6
Camps Cleared
7
815,869
Distance Traveled
881,223
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,989
699
41
4
0
136,160
0
W
Jing Wei
8,325
833
45
5
2
201,177
1
W
Baron Samedi
8,520
852
24
2
3
146,706
0
L
Ymir
6,233
623
18
2
1
170,666
1
L
Fenrir
9,061
906
22
2
1
162,140
1
L
Olorun
8,562
856
54
5
4
149,638
0
W
Ne Zha
11,879
1,188
53
5
2
198,747
0
W
Cthulhu
8,979
898
23
2
0
198,433
0
L
Sun Wukong
6,908
691
16
2
0
164,492
0
L
Persephone
7,985
799
28
3
0
168,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role