Player Matchup

Ra
Ra
Doof Lugnut
Ra
Level 123
God Stats
1W - 0L
1,584 SR
Queue Stats
22W - 23L
1,470 Elo+
Party 1
Da Ji
Da Ji
Grim Shadow Nox
Da Ji
Level 42
God Stats
1W - 0L
1,770 SR
Queue Stats
11W - 1L
1,931 Elo+
Party 1
Chiron
Chiron
IGankMinions
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,849 Elo+
Party 1
Sylvanus
Sylvanus
Other W0rld
Sylvanus
Level 160
God Stats
4W - 1L
1,800 SR
Queue Stats
19W - 10L
1,697 Elo+
Party 1
Merlin
Merlin
SovietLoveTank
Merlin
Level 105
God Stats
1W - 1L
1,368 SR
Queue Stats
14W - 2L
1,715 Elo+
Party 1
Team Averages
Level 87
1,604 SR
1,732 Elo+

VS

Team Averages
Level 77
1,568 SR
1,506 Elo+
Ganesha
Ganesha
Chief Apoc
Ganesha
Level 142
God Stats
0W - 1L
1,506 SR
Queue Stats
211W - 194L
1,434 Elo+
Party 2
Medusa
Medusa
FartFort
Medusa
Level 46
God Stats
1W - 7L
1,500 SR
Queue Stats
56W - 63L
1,689 Elo+
Solo
Kukulkan
Kukulkan
Sapphiryeon
Kukulkan
Level 44
God Stats
25W - 26L
1,522 SR
Queue Stats
60W - 60L
1,439 Elo+
Party 2
Loki
Loki
TT_Allyre33
Loki
Level 124
God Stats
0W - 5L
1,811 SR
Queue Stats
148W - 149L
1,530 Elo+
Solo
Zeus
Zeus
iceeirmens4
Zeus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 149L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 19
10,679
971
15,088
10,985
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
18 / 2 / 6
13,681
1,244
25,251
12,829
6,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
18
3 / 0 / 17
11,804
1,073
12,992
3,866
1,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Other W0rld
Sylvanus
18
4 / 1 / 16
11,486
1,044
7,120
18,830
27,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 1 / 15
11,232
1,021
9,605
4,638
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chief Apoc
Ganesha
17
0 / 3 / 6
11,094
1,009
8,208
21,380
26,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
FartFort
Medusa
15
0 / 12 / 3
9,544
868
11,973
20,295
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Sapphiryeon
Kukulkan
15
2 / 3 / 1
10,008
910
11,054
9,064
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 11 / 2
12,001
1,091
12,801
23,628
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 1
7,151
650
0
1,816
126

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
19
30
Kills
6
6
Deaths
30
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Chief Apoc
Ganesha
0
3
6
1
W
1
2
19
5.25
L
Medusa
FartFort
Medusa
0
12
3
0.13
W
18
2
6
10.5
W
Chiron
3
0
17
11.5
W
Sylvanus
Other W0rld
Sylvanus
4
1
16
12
L
Kukulkan
Sapphiryeon
Kukulkan
2
3
1
0.83
W
4
1
15
11.5
L
4
11
2
0.45
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,056
Damage
44,036
51,148
Taken
76,183
44,966
Mitigated
40,526
24,799
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Chief Apoc
Ganesha
8,208
912
66
1,583
21,380
26,512
0
10,045
10,902
16,614
0
W
15,088
938
7,882
4,406
10,985
6,424
0
3,800
7,185
46,399
0
L
Medusa
FartFort
Medusa
11,973
4,199
0
231
20,295
4,603
0
10,164
9,872
0
24,291
W
25,251
5,348
0
612
12,829
6,886
0
3,230
9,599
0
30,042
W
Chiron
12,992
6,289
1,604
1,221
3,866
1,305
0
1,758
2,108
0
45,786
W
Sylvanus
Other W0rld
Sylvanus
7,120
377
3,007
5,068
18,830
27,755
0
8,851
7,860
9,986
0
L
Kukulkan
Sapphiryeon
Kukulkan
11,054
448
0
303
9,064
2,464
0
4,045
5,007
26,668
0
W
9,605
272
292
707
4,638
2,596
0
1,623
3,015
24,398
0
L
12,801
4,011
0
94
23,628
6,821
0
6,711
16,773
0
51,221
L
0
0
0
0
1,816
126
0
0
1,816
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,882
Gold Earned
49,798
231
Minions Killed
144
5
Camps Cleared
6
909,915
Distance Traveled
738,669
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,094
1,009
8
1
0
216,727
1
W
Ra
10,679
971
73
7
1
218,879
0
L
Medusa
9,544
868
32
3
0
172,568
0
W
Da Ji
13,681
1,244
17
2
1
194,057
0
W
Chiron
11,804
1,073
104
9
2
216,207
0
W
Sylvanus
11,486
1,044
3
0
0
108,746
0
L
Kukulkan
10,008
910
29
3
0
132,156
0
W
Merlin
11,232
1,021
34
3
1
172,026
1
L
Loki
12,001
1,091
75
7
6
214,811
0
L
Zeus
7,151
650
0
0
0
2,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role