Player Matchup

Odin
Odin
 
Odin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mc_Militar
Anubis
Level 97
God Stats
259W - 243L
1,587 SR
Queue Stats
259W - 248L
1,521 Elo+
Solo
Scylla
Scylla
ReLiCmB
Scylla
Level 133
God Stats
122W - 111L
1,508 SR
Queue Stats
1,856W - 1,897L
1,418 Elo+
Solo
Bellona
Bellona
RoronoaRyuZoro
Bellona
Level 129
God Stats
32W - 26L
1,609 SR
Queue Stats
495W - 523L
1,442 Elo+
Solo
Cliodhna
Cliodhna
WithinTwoWorlds
Cliodhna
Level 100
God Stats
7W - 3L
1,637 SR
Queue Stats
265W - 244L
1,474 Elo+
Solo
Team Averages
Level 112
1,568 SR
1,471 Elo+

VS

Team Averages
Level 140
1,585 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
Ibeastboi94
Morgan Le Fay
Level 157
God Stats
1W - 3L
1,529 SR
Queue Stats
48W - 54L
1,488 Elo+
Party 1
Sol
Sol
L0B0 H0WLER
Sol
Level 145
God Stats
1W - 2L
1,848 SR
Queue Stats
127W - 130L
1,448 Elo+
Party 1
Medusa
Medusa
POLTERJEIST
Medusa
Level 160
God Stats
12W - 12L
1,603 SR
Queue Stats
320W - 332L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
ThePotato_King
Sylvanus
Level 80
God Stats
18W - 27L
1,460 SR
Queue Stats
441W - 428L
1,452 Elo+
Solo
Bellona
Bellona
jalkiller
Bellona
Level 160
God Stats
108W - 114L
1,484 SR
Queue Stats
1,118W - 1,189L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 2
5,361
487
3,135
5,496
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Mc_Militar
Anubis
11
4 / 0 / 0
6,146
559
5,364
4,071
1,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
ReLiCmB
Scylla
12
3 / 1 / 3
6,603
600
2,466
3,291
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 2
6,078
553
2,989
6,762
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
11
5 / 0 / 3
6,746
613
6,324
7,131
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ibeastboi94
Morgan Le Fay
10
1 / 3 / 0
5,591
508
2,735
5,412
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 0
5,601
509
1,889
4,751
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
8
0 / 4 / 0
4,680
425
1,321
7,108
1,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
9
0 / 1 / 2
5,471
497
3,847
6,378
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
jalkiller
Bellona
10
1 / 3 / 1
5,784
526
4,790
8,732
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
2
1
L
Morgan Le Fay
Ibeastboi94
Morgan Le Fay
1
3
0
0.33
L
2
2
0
1
W
Anubis
Mc_Militar
Anubis
4
0
0
4
L
Medusa
0
4
0
0
W
Scylla
ReLiCmB
Scylla
3
1
3
4.5
W
1
2
2
1
L
Sylvanus
0
1
2
1
W
Cliodhna
5
0
3
6.5
L
Bellona
jalkiller
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
14,582
26,751
Taken
32,381
12,899
Mitigated
14,987
9,438
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,135
1,071
0
1,341
5,496
2,254
0
2,267
3,137
0
13,703
L
Morgan Le Fay
Ibeastboi94
Morgan Le Fay
2,735
177
0
882
5,412
1,460
0
2,000
3,287
24,121
0
L
1,889
562
0
1,149
4,751
1,424
0
63
4,688
22,365
3,631
W
Anubis
Mc_Militar
Anubis
5,364
242
113
2,596
4,071
1,690
0
1,829
2,232
33,672
0
L
Medusa
1,321
425
154
1,324
7,108
1,372
0
2,724
4,358
0
20,246
W
Scylla
ReLiCmB
Scylla
2,466
0
0
760
3,291
1,068
0
1,696
1,413
37,366
0
W
2,989
1,156
0
1,649
6,762
5,698
420
1,200
5,562
0
33,360
L
Sylvanus
3,847
1,079
738
3,085
6,378
2,904
0
3,015
3,363
20,086
0
W
Cliodhna
6,324
578
0
2,979
7,131
2,189
408
2,019
5,104
0
40,921
L
Bellona
jalkiller
Bellona
4,790
1,158
0
2,634
8,732
7,827
0
0
8,732
4,546
28,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,934
Gold Earned
27,127
326
Minions Killed
244
0
Camps Cleared
0
1,045,179
Distance Traveled
961,988
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,361
487
32
3
0
209,933
4
L
Morgan Le Fay
5,591
508
46
4
0
198,610
0
L
Sol
5,601
509
65
6
0
211,290
1
W
Anubis
6,146
559
58
5
0
181,260
4
L
Medusa
4,680
425
43
4
0
176,040
1
W
Scylla
6,603
600
83
8
0
214,113
5
W
Bellona
6,078
553
68
6
0
192,558
2
L
Sylvanus
5,471
497
28
3
0
174,736
2
W
Cliodhna
6,746
613
85
8
0
247,315
2
L
Bellona
5,784
526
62
6
0
201,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role